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[–] 51 points 6 months ago (5 children)

I've been waiting for this controller for a while. Hoping it's even remotely close to my expectations.

I'm so ready to turn the page on the crappy PS4 Pro controller I bought a few years back that developed charging and battery issues and become unreliable. Regardless of what Lemmy trolls want me to believe, I feel like a 2.5 year life span for a premium Sony controller was a rip-off.

I like the fact that the analog sticks are symmetrical in placement (compared to XBOX). So really, I'm just hoping that the batteries and connectors in these are more reliable than the poor quality crap that Sony puts out.

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  • [–] 2 points 6 months ago (1 child)

    2.5 years life spam for a controller is a rip-off, that being said I have PlayStation 4 controllers that are waaaay older than that and still work (battery is not great, anymore, but I'm sure I could find a replacement). I don't know what people do with their controllers, mine last for years and years, the only controller I have that actually developed an issue is one that I lent to a friend for a month.

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  • [–] 45 points 6 months ago (4 children)

    Steam Frame... when?

    ❤️ 1
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  • [–] 24 points 6 months ago (1 child)

    My wallet fears the answer to this question.

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  • [–] 12 points 6 months ago*

    Me too, but I'm pretty sure I'll be getting one.

    I haven't had a VR headset since the original Oculus Rift. I'm still salty about them selling to Meta, and after I moved to Linux it turned into a paperweight anyway.

    Since that point, no new headset had checked all the boxes for features, first-class Linux support, and a vendor I could actually tolerate engaging with.

    The Steam Frame is doubtless going to seem very expensive in comparison, but I see that as the price I have to pay to avoid an account on a platform I don't want and all the associated data harvesting.

    I will pay that price.

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  • [–] 8 points 6 months ago (1 child)

    I type these exact words into google about twice a week.

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  • [–] 2 points 6 months ago

    The original release date was sometime around Q1 2026, obviously trump's tariffs (illegal tax) and then AI consuming all of the RAM has messed with the timeline.

    Oh and then international shipping will be more expensive due to increased fuel prices because of the Iran war.

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  • [–] 73 points 6 months ago (28 children)

    I still hold firm that the first steam controller is GOATed and it only failed because the world wasn't ready for it yet.

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  • [–] 16 points 6 months ago (3 children)

    Mostly yes, but it wasn't flawless. Those trackpads are quite loud (compared to the Deck), the ABXY buttons are a bit too small and awkwardly placed, and there are just many times that I want a second thumbstick. Also it lacks touch-to-engage for the gyro but that's a newer invention.

    I think the most impressive innovation came from pairing it with Steam Input. That system is still wildly underappreciated; it's what lets you turn the trackpads into things like custom radial menus.

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  • [–] 9 points 6 months ago (8 children)

    I use mine every day. Also, it never failed.

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  • [–] 4 points 6 months ago (5 children)

    What do you use it for? The only game I found that worked really well was Metroid Prime (after a ton of tweaking)

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  • [–] 6 points 6 months ago (4 children)

    Every controller game, and select mouse ones. It's especially good at FPS games over a normal controller thanks to it's gyro.

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  • [–] 1 point 6 months ago (3 children)

    Ooo. You can use the tilt to aim? That sounds amazing.

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  • [–] 1 point 6 months ago (1 child)

    How do you use yours? I have a couple, and have never managed to figure out how to get them to pair properly to either my Mac or my Linux machine. I mean, they pair, but then I can't really seem to use them for much.

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  • [–] 15 points 6 months ago (1 child)

    I felt like replacing one of the two sticks with a trackpad just ended up being the worst of both worlds. You don't get the accuracy of using a mouse and you don't get any of the design benefits of having twin sticks. The vast majority of controller supported games are designed with twin sticks in mind. Crimson Desert is a great example from recent memory because I can't imagine doing circular motions on the right trackpad, which is what you need to do for one skill and the fishing minigame. My thumbs are too lazy for that. But with a stick that's easy enough to do. Overall fighting games are harder, flying games are harder, twin-stick shooters are almost impossible. Any game that requires some stick-like movements from the right stick instantly get harder to play.

    I'm not hating on the Steam Controller, there were quite a lot of innovations I would've loved with twin stick controller. The return of the twin sticks is the main reason I'm excited for the controller. I'm also happy with the Dpad coming back because I always felt that was also somewhat clunky on the first controller. Overall I think this one might end up being GOATed.

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  • [–] 4 points 6 months ago

    I have it. The original Steam Controller is not really a good controller in my opinion. It has huge flaws, such as holding it for longer period of time starts hurting my hands, the missing dpad and missing second stick, and the weird sound it makes when using the touchpads.

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  • [–] 3 points 6 months ago

    I love my steam controller, but to me it wasn't a good replacement for controller games. Don't get me wrong, it's great and the ONLY alternative to play non-controller games (and I put FPS games in this category), but trying to play most games that waere actually designed for a controller always felt off. The lack of a proper d-pad made it worse for pixel perfect games like Dead Cells, and while the track pad is great for aiming by emulating a mouse and adding gyro, most games also use the thumb stick for mini-games or something that feels weird with the track pad. And yes, I know I could setup layers to solve that, but it's just easier to grab another controller.

    On the other hand, since I held my Steam Deck I've been wanting a controller that was the exact same thing. It works 100% like a normal controller, plus has 2 trackpads and 4 back buttons. They fixed every single issue I had with the OG controller, kept everything I loved about it, and even added some things I didn't knew I needed (extra back buttons, capacitive gyro, etc).

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  • [–] 3 points 6 months ago (4 children)

    I agree, although I believe it was:

    60% society not ready for the awesome

    40% people with small hands

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  • [–] 36 points 6 months ago

    I do want this controller, even if ram shortages make the actual gabecube expensive.

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  • [–] 69 points 6 months ago (4 children)

    When GabeCube?

    :pixel_heart: 1 💯 1
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  • [–] 55 points 6 months ago (3 children)
  • [–] 30 points 6 months ago (9 children)

    Please be reasonably priced

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  • [–] 8 points 6 months ago (5 children)

    It will absolutely be over $100 USD. No chance its less, which is a shame. $60 USD would've killed, honestly.

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  • [–] 15 points 6 months ago (2 children)

    How do you come to this conclusion? The controller doesn't have a GPU or lots of memory and expensive space. So from that angle of view, the controller can be priced normally as it would be years ago. The first Steam Controller was priced at 50 Euros at launch, if I remember right. The controller will absolutely be not 100 Dollars or more expensive. 60 Dollars is very likely, if we are lucky even less. If they we have bad luck, then it will be 70.

    Can you tell me why there is "no chance its less"?

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  • [–] 6 points 6 months ago (1 child)

    The current global economy. Even regular brand name console controllers have increased to a minimum of $70 brand new, not on sale. With the specialized touchpads on the Steam controller, and with other present features, I don't see them selling this at a loss. The old Steam Controller launched at ~$50 in 2015. Before the idea of "premium game controllers" was common. Now every product is "premium." Not to mention higher launch prices potentially dissuade scalpers afraid to lose too much when inventory and availability isnt a problem, like how the Steam Deck roll out happened.

    I don't see any chance at the controller being less than $100. I certainly hope it is $50, but I don't believe we will ever see those low numbers again until after a global economic crash causes a reset.

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  • [–] 22 points 6 months ago

    Digits trembling expectantly.

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  • [–] 17 points 6 months ago (4 children)

    I fear the price will put it out of my budget for controllers.

    Usually I buy my controllers at around 30-50€

    This, I fear would go well over double the higher end of that.

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  • [–] 3 points 6 months ago (2 children)

    If you used multiple one, which did you prefer? Recently I bought a few other brands. The OG Xbox controller is my favourite but they're always way too expensive for my taste, so I wanted to branch out a bit.

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  • [–] 5 points 6 months ago

    I recently went on a hunt for a cheap good offbrand controller. I bought several from gamesir 8bitdo and easysmx, and ended up landing on the gamesir cyclone 2. It's quite good, though not perfect, because the ergonomics are not 100% my style, but it was my best option overall. I think it was like 50€.

    Before that I was using the 30€ range controllers from easysmx and for their price they were good but only lasted a couple of years because stick drift.

    I tried 8bitdo because everyone talked so good of them, but I didn't like the ergonomics, that's 100% personal though, the controller itself was good.

    I also read about the Vader 4 controllers, which has good reviews but never tried it.

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  • [–] 1 point 6 months ago

    Not OP, but I used Xbox controllers for a long time. I kept breaking them (I have gorilla grip problem), so I got an Xbox pro because I didn't like how the ps3 or ps4 controllers were laid out. I broke the pro controller.

    I've switched to a ps5 controller and aside from getting re-used to the button names, it's been really nice. Super comfy and is holding up really well. I miss some things on my pro controller, but so far this is great.

    In all of that,I did use the OG steam controller for a while too and I loved that one, but my hands were too small for some functions, so I couldn't keep using it.

    An 8bitdo controller is next on my list after the ps5 maybe breaks, as I've heard very good things.

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  • [–] 14 points 6 months ago

    6 thumbs up.

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  • [–] 10 points 6 months ago (2 children)

    I hope they improved the dpad compared to the one on the Steam Deck. The Deck's dpad feels quite mushy, and the glossy texture doesn't help. I'd love a high quality controller with dual trackpads.

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  • [–] 10 points 6 months ago (1 child)

    I thought the Deck Dpad was quite well received, the one on the controller looks the same to me

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  • [–] 1 point 6 months ago

    I'm not sure about general reception, but I preordered the Steam Deck as soon as it went live and have been using mine for years, so it's coming from personal experience. It's okay for menus and light use, and there are definitely worse dpads out there, but I'm noticeably less accurate in 2D platformers than playing on PC or on Anbernic handhelds.

    On mine, the diagonals are overly sensitive compared to the cardinal directions, and because of the mushy membrane (and glossy surface) there isn't enough feedback to reliably stop those false diagonals. In platformers a diagonal input will often make you crouch and kill your momentum, so it can be a liability in certain games.

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  • [–] 9 points 6 months ago*

    I really hope they will release the steam frame, but Valve is a valve. 😔

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  • [–] 9 points 6 months ago (5 children)

    https://www.pcgamesn.com/valve/steam-controller-shipment-leak

    14 tons of Steam Controllers appear to have just arrived in the US, hinting at imminent release date

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  • [–] 13 points 6 months ago (4 children)

    Irrelevant but I fucking hate short tons, 12,970kg does not round up to 14 tons, cut that shit out.

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  • [–] 1 point 6 months ago (2 children)
  • [–] 8 points 6 months ago

    Can I mod that dpad though? I'd like individual buttons for each direction please.

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  • [–] 8 points 6 months ago

    Maybe just keeping interest fresh amongst dynamic pricing changes

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  • [–] 7 points 6 months ago

    Pretty sure I'm going to buy at least 2. But would want 3 or 4. I feel like it's gonna be limited per customer and there's not going to be enough...

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  • [–] 7 points 6 months ago (5 children)

    Would like to see a clear purple version of this controller

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  • [–] 16 points 6 months ago (3 children)
  • [–] 7 points 6 months ago (4 children)

    Haven't used a controller on a PC, but would be interested in trying this one if it's not ridiculously expensive. I'm predicting a hundred-ish EUR, and if it's around that, I'd give it a go.

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  • [–] 5 points 6 months ago (3 children)

    I'm mostly just use controllers for playing games which have driving mechanics. Controlling vehicles with just WASD is awful.

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  • [–] -1 points 6 months ago* (last edited 6 months ago) (2 children)

    I'm the type of guy who expects driving to be done with the arrow keys (at least for a game that's not a full blown driving simulator or driving centric), but that would imply the game not requiring you to use the mouse at the same time. But then, depending on the game, replacing a mouse with a controller could be a downgrade in a certain regard.

    In the end I'm just curious. I'll try, if it doesn't work for me, I'll sell it, and that's it.

    Edit: I didn't imply steering with the mouse - that's terrible. See my other comment further down.

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  • [–] 1 point 6 months ago (1 child)

    I mean obviously you can map the controls however you like but using the mouse to control the vehicle seems weird.

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  • [–] 1 point 6 months ago* (last edited 6 months ago)

    No, I meant games where you can drive, but can use the mouse at the same time for other things like shooting - as opposed to games where you just drive and can have both hands on the keyboard (and in that case I'd personally prefer the arrows over WASD).

    Steering with a mouse is obviously terrible and I'd prefer any other method over that. Aiming and shooting with a controller is not ideal and I'd prefer mouse for that - but I'm still interested in trying a controller for third person action games where there might be some shooting, but not as a major part of the game.

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  • [–] 12 points 6 months ago (7 children)

    Ah, right after I ordered an 8bitDo Ultimate 2C because my OG Steam Controller is disintegrating. At least I hope the new SC doesn't arrive at some ridiculous price in Europe, I'm willing to pay 50-60€ tops.

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  • [–] 7 points 6 months ago (2 children)

    Isn't that the price of a PS5 controller? Given that it's got a lot of extra features I would expect it to probably be more expensive than that unless valve decide they want to take the hit and make it a lost leader.

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  • [–] 4 points 6 months ago*

    Why would Valve need to do that?

    This controller, and the Steam Machines can be used anywhere including not on Steam, so it doesn't make sense to do this. Especially after Gabe demanding the hardware division stands on its own.

    My projection is these will sell like hot cakes, like most things Valve sells.

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  • [–] 1 point 6 months ago*

    I bought the same one I think a few weeks ago. Also one from Gamesir to compare, but I like the 8bitDo better. The only annoying thing is that the start and select keys are too high up and I cannot remap the lower two one to be select and start also.

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  • [–] 4 points 6 months ago (2 children)

    There are things I like, and dislike, about the Steam Deck controls. The things I dislike are bad enough to kind of ruin the experience for me, and I'll usually switch to an external controller to play on it.

    It looks like Valve may have fixed those issues, but I still feel skeptical, about the dpad in particular.

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  • [–] 1 point 6 months ago (1 child)

    You mean physically or the software input stuff?

    Haven't tried the steam deck, but I grew up on the DS Dpad so anything that can't handle 8 direction input with minimal movement is a complete turn off for me.

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  • [–] 2 points 6 months ago

    Physically. To start, the Deck is heavy and cumbersome to play on. Resting it on a surface is pretty much a must. The grips also have too narrow of a geometry and result in wrist strain fairly quickly. These two factors also interact with the positioning of the dpad, making it feel awkward to use, like I can't be as nimble with the inputs as I would on a controller. The dpad itself is the worst part. There is a lot of travel in the presses, which wouldn't necessarily be a problem, except that it has an overall very mushy feel. Worst of all it does that thing that a lot of modern dpads do, where if you press in on the center the whole dpad presses in as if it's one big button, really poor pivot.

    Most of this should be solved in the controller, but I'm waiting for reviews to come out. If the dpad still has that last problem or is otherwise not good, I don't think I'm going to get one (unless they do another $5 clearance sale).

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  • [–] 3 points 6 months ago

    I AM SO HYPED AND SO READY, Day one purchase.

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  • [–] 3 points 6 months ago
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