fuck that noise, I'll play ROMs of SNES for the rest of my life if it comes to it. idgaf. never giving in to cloud based bullshit ever
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I had a GeForce Now Founder account but finally let it lapse as the price kept going up. I also bought into Google Stadia and it was great technology wise.
I don't see cloud gaming as a bad thing as a backup, or when you're on the road.
However, like everything these days, the fuckers will just keep jacking up the price to squeeze every penny out of the market. Or lock it down so you have to buy from their store.
This is the real problem. The technology is capable and we could have nice things but these assholes will just ruin it so fuck 'em.
Even if they're not greedy, I don't think the price that it would take to provide that service at cost is going to ever be a price people are willing to pay.
I don't see cloud gaming as a bad thing as a backup
I agree, I'd like to have the OPTION to stream cloud games in addition to the OPTION of playing games digitally and the OPTION of owning games physically.
The keyword here being OPTION.
Very much this.
I remember being so excited for cloud gaming as a kid, before the term was coined or the concept was widely there - I just kept thinking to myself how cool it would be to be able to play any games I want on my less-than-capable PC. Couldn't even imagine the tech actually arriving one day.
And by the time it did, I've become so disenchanted with technology that reaches mainstream, because you're just so right: it becomes a very aggressive money-making machine that treats you without any respect and only wants more.
I would rather pay more for less thanks to the rampocalypse, play with stutters and terrible FPS on lowest settings, than let a Take-Two CEO and others have us rent games and computing power.
It's only good for single player games, I tried multiplayer games on Stadia and it just didn't work
Are they implying that in 3 years they'll have upgraded my internet AND put servers in every single city, not just capitals so stream this?
I'm not accepting 100ms of latency, ever.
This.
Intention be damned if they don't provide the necessary infrastructure so people can access this at a minimum standard of quality.
I, unfortunately, live out in the boonies and streaming a game with this country bumpkin Internet is impossible.
@Crankenstein @ms_lane not even then, the game has to be locally installed, streaming from a companys server is not acceptable. The only acceptable way of streaming is when i install it on either a pc at home or have my "own" server or service like shadow where i install MY game and stream from there
I would never accept 100ms either, but what's funny is that twitch/reaction games are more popular than they've ever been. Fighting games, FPSes, Soulslikes, precision platformers are all extremely intolerant to any kind of latency.
They are implying that in three years, if they have their way, you'll have no choice. You'll own nothing and you'll be happy.
Can we please stop listening and quoting company CEOs. Haven’t we all learned how clueless they truly all are ?
Yea please. I keep saying it too. Wake up you fucking sheeple. Many folks who become CEOs are some of the worst of the worst cause that is the only way you get there. A CEO only says things that make them money.
Clueless or not, zelnick is in the position to attempt to make this happen. Sony seems to be on board with them, and I bet microsoft is salivating at the thought as well.
If he only offers streaming, he'll just leave a gap for indies who actually deliver.
And Indies are going strong right now! I used to play big titles but not anymore.
By the way, take a look at the indie game The Precinct.
If you read it, he says it's a way to reach those who don't have machines capable of running the games, therefore increasing the target audience size.
If people who lack a gaming machine have a big internet connection instead is rather questionable.
South East Asia is one area that comes to mind, they have pretty good internet
Plenty of people have laptops or old office desktops. Fiber is available pretty widely in much of the developed world and in a dense city 5G is likely to be better than copper. Availability of a decent connection is location dependent, ability to drop a grand on a console is dependent on your finances. Some people might live in a city but not have that much disposable income.
E.g in Romania, gigabit connection is 8 euros a month. Basically anyone can get it. But I don't think bandwidth is anywhere near as important as latency. So the availability is even more location dependent
Aaaand downvotes from people who never read the article, we've reached peak reddit.
This is from an earnings call. He 1) says that increasing hardware prices are not a good thing and 2) thinks streaming is starting to be ready enough that people who can't afford gaming PCs or consoles, can stream the games instead.
This came from a lengthy answer given in Take-Two’s quarterly earnings call this morning by Strauss Zelnick, in response to a question about the rising cost of hardware. He began his reply by saying that the rising price of hardware is “not a good thing” because it means fewer people will have machines on which to play games, but that it won’t slow Take-Two down as a business, “because we’re delivering experiences that people want.”
But Zelnick continued with a really interesting response about streaming. First, he pointed out that the world is increasingly moving to open systems, as demonstrated by the rise of PC gaming over the last 20 years. Then, he continued:
With the advent of streaming—which we really do believe is around the corner in terms of having something that’s low latency, and really works well for consumers—machines that weren’t game machines before will become game machines. So, without regard to what happens in the console business, which is of consequence to us, of course, we see the overall install base as a practical matter growing materially. And if you believe in streaming, to be clear, we really do, and I’m happy to put a timeline on it. I think we’ll be in commercial streaming mode in three years, and by commercial I mean low latency. That can 10x the effective the install base. That doesn’t mean we’re going to 10x our revenue, and we wouldn’t project that we would, because obviously your avid consumers already have access to video game machines. But I do think it creates great opportunity for titles that are broadly desirable even outside of core markets, and we do have titles like that, obviously.
This is VERY different from what the headline suggests, of course Kotaku editorialized the fuck out of it.
lmao, good fucking luck realizing this without massive expenditures in infrastructure. In the US, internet is basically shit everywhere i've ever lived, I've never been able to even stream from my own PC to my phone without the experience being excruciating and unplayable on anything that wasn't turn based.
they don't care... they want people to pay for shit service to then upgrade to the less shit service to have its terms change without your consent or prior knowledge to the more expensive service that requires some other shit or specific hardware... which will also be shit.
We're pleased to announce that we're introducing ad-breaks to our Premium and Premium+ tiers, to give players greater choice! Our new Premium Ultra+ tier will give players a true ad-free experience for just £49.99 a month.*
*Additional charges may apply. Data collection required. Proprietary game controller required (sold separately). Subscription renews automatically until account holder's death. Advertisements may still be shown in certain cases.
Upgrade to less shit service? Wake me up in 2034 when that's an option.
You will own nothing and like it!
Yeah. Take-Two CEO is a dumbass for the logistical reasons alone. Good-enough-to-stream-games internet is more rare than household VR headsets. There is not enough market to support this industry at the scale required to make it financially viable.
That's mainly because upload speed is capped much lower than download speed. That's reversed if you're streaming from a service though. Still a shit idea either way, hell the streaming services of several years went under in what a year or two.
No we fucking wont. But i might only play indie games by then
The tech bros like him, Bezos, Huang, and all those other tech fascists are working extra hard to make sure we don't have the software or hardware to buy in order to play or do anything independently.
I have enough unplayed and uncompleted games in my Steam account to last until the end of the universe.
I won't be streaming games in three years.
They can kiss my hairy ass, not on the left, not on the right, but right in the middle. I'll play the 40 plus years of games I've already amassed over and over instead. Hell I'll even make myself ai slop choose your own adventure books before I spend one cent on streaming only anything.
They'll be force-feeding streaming soon enough. I'm fully convinced they're gonna push streaming hard as soon as the AI bubble bursts, just so they can justify building all those data centers.
Microsoft can't even justify an online subsciption service for $30/month. They already bacled down that price. And I don't think we need to talk much about Stadia who tried the "pay $60 to stream a game" model.
No way in high hell this takes off. The economics aren't there and the competition is too strong. Not to mention I don't think the internet infrastructure is quite ready for that kind of mass streaming anyway.
Those AI datacenters are pretty much single use. If you want to use them for anything else, you need to strip out everything down to the concrete and power leads, and install a new set of equipment.
Who is “they”? Major game publishers? How will they convince 80 different indie publishers to stop publishing locally run games?
Microsoft was already working on streaming the entire OS. They'll find a way.
Okay? People have already been abandoning Windows on the gaming front. More hurdles and roadblocks will speed that up. How will they sell these products as useful?
And you still haven’t answered who “they” is. Now it’s Microsoft? Or Nvidia? Why wouldn’t AMD capitalize on the gap?
By all means, be a concerned consumer. But your concerns become incoherent and easy to dismiss when you don’t think critically about them and frame them in a direct way that exposes problems people will be impacted by.
as soon as the AI bubble bursts
We've been saying that for a long time now. Still going strong, even though I would personally love to see it burst and we can get back to normal.
The market can stay irrational, yadda yadda. Also, Nvidia and Microsoft know they're the major pillars of the bubble (M$ being the single largest backer of OpenAI) ones that have the most to lose, so they have to keep the illusion going to keep their stocks from nosediving and, more importantly, to keep lawyers and prosecutors off their backs.
People will already pay 500€ extra to shave 2ms off their display delay. Absolutely no way they will accept the input delay of streaming games.
How many times does cloud gaming need to fail before these corporate stooges give up on it
It can, should and hopefully will fail forever, but it only has to succeed once. Telecom companies unwillingness to invest in new infrastructure might actually be our saving grace, because I don’t see cloud gaming ever gaining critical mass without most people having reliable and cheap access to fiber internet.
Take-Two CEO says [he hopes that] we’ll all be streaming our games in 3 years
He doesn’t know shit, he can’t do shit
In 3 years my internet will be just as capable of streaming games as it was 20 years ago.
Heard that before lol
as if lol. even if compute gets cheap (seems like not), installing high speed internet all over the world? that's a huge project that nobody is working on.
And all for what, too? Just so you don't have to spend 20 minutes downloading a game one time?
i mean streaming gives big corporations more power, like the power to shut off your game if you don't pay a subscription fee, the power to track everything you do
Of course, but that isn't going to drive consumer demand in a good direction and studios are already shutting down left and right.
They don't need to switch to a streaming model in order to charge subscription fees, and streaming isn't going to bring any benefit to the player (and comes with huge drawbacks if, for example, you have shitty internet speeds or data caps), so again I'll ask why? It's just adding tons of unnecessary bandwidth usage over the current model but offers no benefit that I can see to anyone involved.
Yeah, been hearing that shit since OnLive. 15 years later and cloud gaming is still niche. Throw that prediction together with "we'll have super AI by 2030". Neither Nvidia's Geforce NOW or Xbox Cloud Gaming have open financial reports, being thrown together under other umbrellas. Google didn't have the foresight to see that cloud gaming wasn't "the next big thing", but at least it was a project that surprised no one when they announced it was being killed.
The only reason to think "we'll all be streaming games" in 3 years is because nobody will be able to buy electronics due to AI shitting the RAM market. The more likely result is more people making do with what they have and less games aiming for 300GB install size and 16GB minimum VRAM
AAA gaming is full of execs who have not grasped how their industry has already begun imploding. The survivors in the all digital potato PC world will be the indie devs and Steam since Steam sells their games. The indie game devs write their games to run on anything. The other survivor will be the free to play studios who have already won every market they've entered. If they don't own a gaming market yet its because they haven't bothered winning it. Look at active player counts. Franchises like Battlefield and Call of Duty are way down the charts from the free to play shooter games.
Franchises like Battlefield and Call of Duty are way down the charts from the free to play shooter games.
I think a big part of that is they are usually monetized the same (or even more aggressively) as the free to play games, but you also have to pay $60 up front every couple of years to keep playing because they come out with a new one (nuking any community they previously had built, further fracturing their community). It's like they watch other games make bank on a concept and monetization system and think they can do the same thing, but they only copy the bad parts and then wonder why it doesn't make them billions in a just a couple years.
The free to play listen to player feedback and incorporate related design or development features in a timely manner. If there's a bug they fix it. If they want a new feature, they strongly consider it. The AAA gaming industry has been inwardly focused for about 10 years now. Watch The Game Awards and you see its just like the Oscars. Awards going to a lot of very obscure titles for checking some box on the social justice agendas. Some games like CS2 stay at the top by simply not making major changes for the worse when they already have a winning formula for their market that nobody wants to see changes.
Aside from the California-western europe developer culture, I think a lot of it has to do with the people above AAA gaming who make the major decisions are not themselves in the industry but in enterprise services or the business community. Microsoft top people may know how to squeeze profits out of enterprise customers but they've been clueless on gaming.
You had me until the social justice comment.
Why can't gamers appreciate diversity lol
Diversity is good. But don't tell me you yourself can't feel the vibe when it's forced in.
Those making entertainment products aimed at the mass market can either avoid making political and social statements or they can accept being a niche market product. It's about making enough money that people don't have to be laid off. The people running these companies for the last 10 years have failed to accomplish that.
The only one that I think stands a chance is the xbox one, and that's assuming they combine it with gamepass. Because that was the only thing that sounded even somewhat appealing to me about the idea of remote gaming: being able to try a bunch of different games legally without needing to buy them all. Like netflix but for games (and not just mobile games like the actual netflix games).
Having my own devices that can handle playing games, I have zero interest in paying full price for a game I own even less than most games these days (because at least with the files all being stored and run locally, it opens up other possibilities, like hacking it to still run without DRM if its DRM server goes out or modding it). That was deal breaker #1.
Dealbreaker #2 is of course the latency. I use an ETX via VPN for my work and just typing on that thing is annoying because of the latency.
The subscription cost is another big negative, though I guess I wouldn't call it a dealbreaker. Though I currently have 0 video game related subscriptions (I don't count netflix, assuming they haven't given up on their games).
On the pros side, the only things I can think of is that it limits cheating (though separate devices would still work) and it gives you an option to play if you don't have a device capable of playing it, though you do still need a device, a display and sound system, and a good internet connection.
So I'm not gonna be buying more games in 3 years? Guess I'll have time to work on my backlog
Because this kind of thinking went so well for Ubisoft.
Some might. I will be playing an instrument or reading instead. I'm out.
Yeah this is their goal. Subscription everything. Also they don’t want gpus in your hands and we will see them more regulated than assault weapons - or some sort of gentleman’s agreement where they are generally unavailable to the public. Writing is on the wall because if you can run quality ai locally the powers that be suddenly lose a trillion or two overnight.
Dude I can create my own games with pencils and paper, they won't lock me in to paying a subscription to play games.
For sure. The day I can’t own my video card is the day I’m done gaming. I had a lot of good years and a great run. I’m fully uninterested in supporting any industry that removes your ability to own your own hardware or software and even less interested in supporting one that is doing it to appease the ai overlords.
I'd rather replay my older titles offline than be bound to a subscription. Streaming services here in my country remove so much stuff while you're still watching them. And the content that's still up there is of a very low quality.
I mean, older GTA titles already got removed; we now have to resort to other ways to replay those. They are still superior to the re-releases, in my honest opinion.

At this point, I'm convinced that if you think this stuff, you are not a real gamer and are fundamentally hostile to the gaming community, and/or a complete imbecile.

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