[–] 4 points 1 day ago

Yea, it sucks when you're super hyped about something and literally no one wants to hear about it.

One thing that helps me out is writing about it, even if no one reads about it, so maybe keeping a blog can help you let off some of that steam. Maybe making a fun page in neocities to show off your stuff for anyone that might also be interested in GDG can be a step up from a blog

Another way that can help you is doing audio or video reviews/analyses of the episodes and show the drawings they inspired you to do, no need to show your face or even post it to YT or any big social media, as trolls can decide to pile up and harass you.

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    1923, "mechanical person," also "person whose work or activities are entirely mechanical," from the English translation of the 1920 play "R.U.R." ("Rossum's Universal Robots") by Karel Capek (1890-1938), from Czech robotnik "forced worker," from robota "forced labor, compulsory service, drudgery," from robotiti "to work, drudge," from an Old Czech source akin to Old Church Slavonic rabota "servitude," from rabu "slave" (from Old Slavic *orbu-, from PIE *orbh- "pass from one status to another;" see orphan).

    [–] 2 points 2 days ago

    The problem is with "fact checking" that all lessons are correct and working as expected.

    Right now, of all the lessons/courses generated and available, do you vouch for the accuracy of ALL of them? Do you guarantee that, if someone who knew about the subject matter (like, physics) double checked every available question and answer in that field, they'd reply "Yes, this is all correct"? If the answer is no to either, do you know how many questions and answers are misleading or plain wrong?

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    I'm definitely giving this a whirl once I'm home from work

    The entire point was to recreate Persona's general gameplay into SRB2. Yeah, it doesn't get any stupider than that! It started off as a barely playable weird tech demo that would error about everytime we tried playing it. Honestly I was unsure whether or not it was going to ever be something playable or stay as a fever dream.

    Singleplayer?
    SRB2P doesn't have a story mode yet (This will be the focus of the next update), but you can play any of the existing gamemodes besides PvP by yourself. Marathon Mode especially can make for a nice substitute!

     

    cross-posted from: https://programming.dev/post/58117483

    "DOOM MEETS WHARTON SCHOOL - Aspiring capitalists test their mettle in FORBES CORPORATE WARRIOR, where aggressiveness and savvy decision making can build empires"

    Yes, this is a game that exists. The 90s were wild, man.

    https://www.mobygames.com/game/25896/forbes-corporate-warrior/

    "DOOM MEETS WHARTON SCHOOL - Aspiring capitalists test their mettle in FORBES CORPORATE WARRIOR, where aggressiveness and savvy decision making can build empires"
     

    A couple of times when I've played Dynasty Warriors with my girlfriend (who has ADHD diagnosis), I noticed that she would be literally running in circles having absolutely no idea where she was. She's not a gamer and controlling the camera can be finnicky for someone who isn't used to dual analogs, so there's that, but she also has trouble reading the minimap.

    Yesterday I've had her play Crash Bandicoot 3 and she got "lost" in stage 2, the first underwater level. At the first sphere with electricity thingy, she thought she was supposed to keep going right, she didn't notice the pipe opening leading down.

    Is "getting lost" like that common for people with ADHD?

    She's also pretty lousy at Bomberman games, but she enjoys playing them.

     

    One of the many games that had been sitting in my library for years.

    The game is very cartoony and the protagonist, Ms. Splosion Man, is the kind of splosive lunatic you'd see in cinema cartoons from the 30s and 40s. If you ever saw one of those very old Woody Woodpecker cartoons, imagine him but causing splosions at will and you're pretty close to our pink girl.

    She's a lovable screwball and chatty as fuck. Nearly every jump has her quipping something, often a piece of pop music. Not only that, she's almost always dancing, whether while idling, walking or jumping - there is a large variety of poses and animations for that. If you leave her close to a wall, she'll start talking on her hand like a phone. The only thing that keeps her from stealing the show is the camera, which sits really far away most of the time because there's a lot of space for you to observe to plot your advance.

    Level design starts fine, though once you get on world 2 things spike hard and fast. The game has some puzzles, semi hidden collectables and plenty of precision platforming where you have to have quick reflexes, as one failure sends you straight back to the last checkpoint. Stages 2-9 and 2-12 nearly made me pull my hair out.

    Up to 4 players can play locally and MP levels are different from SP. Haven't had the chance to try that out yet.

    If you've got the game in your library, give it a try and don't be ashamed of putting it down without finishing it. If you don't have it, I would only recommend it if you enjoy platformers with a focus on skill, because it can get really frustrating at times. It usually goes on sale for like 2 dollars, so it's very cheap.

     

    Video interessante mostrando que, mesmo sem ter qualquer chance de eleger presidente, o Missão/MBL é um perigo. São efetivamente mais reacionários que bolsonaristas e todas as porcarias vergonhosas e cringe deles são propaganda mirada nos jovens ressentidos e que vai fervendo aos poucos - muitos acham que tudo é só zueira, só resenha, e é aí que tá o perigo, como todas as "zoeiras" do 4chan

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