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70 share button taps over three days. Zero people came in from a shared link, zero shared links even opened. 42 of those taps were in the Android app

The app runs the game in a webview and navigator.share just doesn't exist there. So it fell back to copying the text to the clipboard with no sheet and no message. People tapped share, saw nothing happen and moved on. I only ever tested sharing in a browser where the sheet pops up fine, so I never saw it

Last week I already thought I'd fixed this. 130 shares, 0 visits, and the cause was me stripping the url params before analytics read them. Fixed that and it was still 0. There were two bugs stacked on top of each other

The app calls the native share sheet now, and a game that calls navigator.share directly inside the app gets blocked before release. It's a native plugin so it only lands with the next app build

The game is One Life: Reborn Simulator. Your birth country gets rolled from UN 2024 birth stats across 124 countries, no rerolls, and if you send your end card to a friend they start with the same birth. Free in the browser https://playgama.ai/play/7hersnnnxaqs5l

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I scored my hand-drawn camp a 5.7 when I held it up against screenshots of a farm game that sold well. Then I switched the whole thing to toy-looking 3D and the score went down to 5.2, which is worse than where I started.

It took four rounds to get it to 6.8 and then 7.7. The biggest fix was a dumb one. Empty farm plots looked like holes dug in the ground, so I filled them with grass blades and tiny flowers

It's free in the browser if anyone wants to look. Do the empty plots still look like holes to you?

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This is a 3v3 gem grab shooter that runs in the browser, no install and no sign up.

The bot learned by playing about 180,000 matches against itself. Its reaction time is capped at 0.2 seconds or slower, so it can't win on twitch reflexes alone. This link always puts you against the strongest generation it has

https://dumbgamelab.com/play/chichibrawl/?ht=1&lang=en

It's a prototype with only 3 characters and one mode, so expect it to be rough. I'm trying to get about 30 people to play 10 matches each and see how often humans actually win. Results are counted anonymously, no account and no personal data.

Mostly I want to know if it felt fair or cheap, and where the first match lost you.

Good luck

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I rebuilt my little browser clicker into a wave roguelike. You fight waves, a boss shows up every 5, and each level you pick 1 of 3 blessings. Some are cursed, big power with a real downside.

There are 6 zones, 63 items, a collection log, boss pets and prestige. Talents and the log stay when you die. Leaderboards are checked on the server. Plain JS, no engine.

Free, no account, works on phones. It's a mini version of a bigger game I run, but it plays fine on its own.

New this week: a 250-level Snow Pass, checkpoints, hold-to-attack, a shop and a live feed of other players' big drops.

Feedback I'd love: where did you get stuck, and did the first boss feel fair?

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Djakninn of Myrkuri

Three statues. A dark ritual.

Step into the robes of a dark mage in Djakninn of Myrkuri, an atmospheric top-down survival shooter

Explore a haunted woodland, unleash fireballs against relentless enemies, and awaken three ancient statues to summon a powerful Dark Monster. Defeat it to strengthen your magic—but another ritual awaits.

How long can you survive? Features

Fireball combat: Aim, shoot, and keep moving through enemy projectiles.
Three enemy classes: Battle Wisps, Cultists, and Graveguards with different health, damage, and attacks.
Five Dark Monsters: Face bosses with spread shots, charges, spirals, rings, and bursts.
Ritual progression: Activate three statues to summon each boss.
Growing power: Every boss victory grants +1 damage and +5 spell range.
Timed healing: Restore health with a healing spell on a 10-second cooldown.
Play in your browser: No installation required.

Controls

WASD / Arrow keys — Move Mouse — Aim Left click / Space — Shoot fireballs Q — Heal E — Activate statues / Continue M — Toggle sound

Game Website

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Zenaria x40, a MU Online Season 6 Episode 3 server with a native client for Mac and Windows, now has chat auto-translation. The feature is in BETA.

Write in your own language: players from Russia, Spain and Brazil read you in theirs, and you read them in yours.

  • Normal chat and /post are translated.
  • Languages: Russian, English, Spanish and Portuguese.
  • Hover a line to see the original message.

In classic MU everyone writes in their own language, and foreign players' messages stay unreadable. Now you can talk to players from other countries right in the game.

You can try it on the website: click "Auto-translate" or change the translation language in the demo chat.

Details and client download: https://zenaria.ru/en/about/improvements

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I'm the solo developer of Bronze & Glory, a free turn-based gladiator game that runs in the browser on desktop or phone.

12 seconds of a real campaign bout

Every attack shows its hit chance, damage and energy cost before you commit, and your opponent telegraphs its next move. Four classes, a 100-opponent campaign, and online duels against real people with a free account. Nothing to download, and Quick play needs no sign-up, so the link drops you straight into a bout.

The hard part of a small multiplayer game is that the online queue is empty when you arrive alone. So if you try it, try it now and send the link to one friend so you can duel each other. If nobody else is searching, a clearly labelled Practice Bot steps in instead of leaving you waiting.

Play: https://bronzeandglory.fun/?ref=r33-playmygame-pd

What I'd most like feedback on: did your first bout make sense without reading anything, and what (if anything) would make you play a second one? I'll answer every reply, and I'm happy to play and give feedback on games others post here too.

8
 
 

I made a little cute rhythm bullet hell game where you control tabby cat named Pixel and fight AI subwoofer that went mad. You need to survive 5 remixes, each faster and denser than the previous one. But you're not alone - you have Byte, Glitch and Purrl to help. Dodge the bullets and shoot the boss to stun it. Use dash/bombs/focus and power-ups to your advantage. There's also a Practice mode if you just want to learn the patterns. Controls are arrows/WASD to move, Space/X to shoot, V to dash, C to bomb, and Shift/Z to focus. Made with love2d.

https://serpent7776.itch.io/techno-kitty

Note that the game is Claude generated.

9
 
 

Mu Veyra is our own MU Online Season 6 server that you play in the browser, with no download.

I help run it, and I'm posting here for feedback from people who haven't seen it before. Nothing needs to be installed.

  • Season 6, 7 classes (Rage Fighter at level 150)
  • Max level 400, master level 200
  • EXP x100 (lvl 1-149), x50 (150-249), x35 (250-349), x25 (350-400), Master EXP x25
  • Reset at 400 back to level 10, +600 points per reset, unlimited resets
  • More jewels, and bosses and golden monsters always drop jewels

Most useful feedback: how the first 10-15 minutes feel, and how it runs in your browser. I'll answer questions in the comments, and I'll try a couple of the other games posted here too.

Play: https://muveyra.com/play/ Discord: https://discord.gg/p4fabTT4c3

10
 
 

Made this one alone. Tap Be born, the globe stops on a dot, and your country, your family's means and your sex follow real birth shares (UN World Population Prospects 2024, 124 countries). After that it's one line a year: a friend, a failed test, moving house, a first love. At the crossroads (college or work, marriage or living alone) your answer changes what comes next, and there are 30 jobs.

Play: https://qqq1212341.github.io/one-life/

No account, works on a phone or a laptop. English, Japanese and Korean. What I can't judge myself is whether those crossroads feel like they matter, so that's the part I'd like players to poke at.

11
 
 

This game started out as a joke, but it's ended up also being fun to play so I thought I'd make it available for anyone to find.

It's my take on combining Breakout & Tetris - break bricks to build tetronimos and clear Tetris lines to add more bricks. Keep the whole cycle going to rack up points as it gets faster and faster.

Enjoy!

12
 
 

What do you think of the new mechanics and stage?

13
 
 

Available on the Play Store and App Store!

#GameDev #IndieDev #Videojuegos #blackjackgs #hellboundknight

14
 
 

Available on the PlayStore and App Store!

#GameDev #IndieDev #Videojuegos #blackjackgs #disturbedprotocolzero

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Spent the last four days participating in the GMTK jam and I'm really happy with the result. Probably the best jam game ive made so far and I'm going to likely see if I can improve it and release it on steam later

Any feedback is appreciated so I know what to work on for when I work on it more!

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https://voidgazerbon.itch.io/death-dash-crash ’ve just released my newest score‑chasing game, where you take on a whole zombie horde armed with nothing but your trusty, if slightly unnecessarily loud, car.