Oh no! Anyway
Yea, it sucks when you're super hyped about something and literally no one wants to hear about it.
One thing that helps me out is writing about it, even if no one reads about it, so maybe keeping a blog can help you let off some of that steam. Maybe making a fun page in neocities to show off your stuff for anyone that might also be interested in GDG can be a step up from a blog
Another way that can help you is doing audio or video reviews/analyses of the episodes and show the drawings they inspired you to do, no need to show your face or even post it to YT or any big social media, as trolls can decide to pile up and harass you.
It's also why the rich and powerful want to control the education the serfs receive, so they only know the bare minimum for doing work, plus a bunch of lies to keep them fighting themselves instead of their lords
Awful choice of music for that trailer
Vulkan GPU with 6 GB+ VRAM
Why target such a high spec? Why not aim lower?
The problem is with "fact checking" that all lessons are correct and working as expected.
Right now, of all the lessons/courses generated and available, do you vouch for the accuracy of ALL of them? Do you guarantee that, if someone who knew about the subject matter (like, physics) double checked every available question and answer in that field, they'd reply "Yes, this is all correct"? If the answer is no to either, do you know how many questions and answers are misleading or plain wrong?
Surplus is not profit.
Plenty of slop is making a profit passing off as news sites. There's also the video slop flooding the big social media sites, earning ad revenue
Welp, what'd you expect from AI made code? For it to actually work?
The page froze after I clicked a life to "Live it". 10/10 for code quality
I think it has something to do with how paramours would "hide in the closet" when the spouse came back home.
Since the majority of AI use today is fully profit driven, what would be left if there was no money to be made at all with it
Hammers, along with wheels, fabrics and ceramics, predate the notion of profit by thousands of years
I tried ~20g, 3 nutmegs, one time. Other than the pain of drinking the awful tasting "tea", I had zero effects. Didn't try a bigger dose because of the damn taste.
Was PHP2Shell actually exploitable outside of a lab environment?
Yes
From over 10k unique IPs:
Only two IPs managed to trigger the print-flag executable and only one person did so in such a way that data was exfiltrated successfully from the server.
PHP2Shell is the real deal. It’s an exploitable vulnerability and a sufficiently motivated adversary, with the help of AI, can absolutely use it to hack a website even when they do not have direct access to memory addresses or the physical server to tailor their exploitation pathway.
I really wish more research firepower was put behind adult learners since the entire education system seems to be based around teaching people technical skills
Welcome to the fun world of modern western culture, where anything that isn't boosting work productivity or making lots of money is either ignored or treated as stupid and worthless. It might be bad for individuals' mental health and destroy the sense of community and belonging, but think about the profits!!!!
“Yours truly, a 17 year old from India that thought they were doing something good.”
If this is true, I can cut some slack on the person being really, really fucking naive and acting on impulse instead of doing the bare minimum of talking to the actual authors.
“Why did I charge for AI Slop audiobooks? I doubt anyone knows how expensive it is to run a server like this, especially with the amount of usage this site got. It had 126,592 unique users within 24 hours of going up, and had terabytes of bandwidth in usage. In an attempt to keep the site up, I thought audiobooks were a good option. I sold like 11 audiobooks, if it’s any consolation.”
This shows how little this Ganesh thought things through. "It cost so much money!" - nobody affected cares, you acted the same way the abhorrent big tech companies do, slurping content en masse while giving the middle finger to the community responsible for creating and maintaining it.
I remember when hello games nerfed the prices of active iridium all the way to the floor. Didn't take much for people to realize the easiest/shortest path to lots of money was the gel from cactus farming^[Sure, you could go the extra mile for the next step in the manufacture for a higher price, but you'd need to waste more time gathering a different ingredient, then more time holding E several times over to transform it, etc. Going for the gel is simply more time efficient]. Does that still sell for 50k a piece?
The only reason to investigate derelicts is to pray you get a halfway decent upgrade for your own freighter, which almost never happens
As someone with over 400 hours, expect the whole experience to be puddle deep. Granted, I last played in 2024, so my opinion is a number of updates behind, but from what I've seen up until then, the core of the game didn't change and nothing pointed to it changing.
The gist of it: every planet is procedurally generated and everything feels empty and lifeless, even when the planet has lifeforms. There are some cool looking planets, but they rarely have anything interesting on the ground. On-foot exploration is rarely rewarding in any sense. Points of Interest have some minimal distance between them and nothing besides your compass pointing towards the nearest one, with any building or settlement that has one of the 3 alien races in them being little more than a pit stop. There's very little variation in the POIs you can come across. Hell, even a town that you get to become a "mayor" feels like a big nothingburger.
You don't really "command" a fleet, especially because space combat is super basic and boring. At one point, you just get a big freighter for free and that's it. You can get other ships to join your fleet, but they don't do anything while in space proper, they just look pretty while there. You can send these extra ships on missions, then wait several hours for said missions to conclude. You'll likely forget you even sent them, not to mention upgrading your small ship to jump from star system to star system is much, much, much easier than upgrading your freighter - you need to explore derelict freighters, essentially "space dungeons" that are very annoying and slow, to get upgrades for your freighter.
The game has a "story", but it's pretty bland and not worth the time. Any quests the game offers can be abandoned and picked up again at any time and, when you do, they don't ask you to travel back, they just point to a nearby place or star. Hell, I remember there was an exploit that you could pile up several pirate bounty quests (you're tasked with killing a pirate in space), move to a star system over 2k light years away, reset all of them - which would cause them to ask you to kill a pirate in the system you're currently in - then fly out and kill one pirate for the prize of ALL of the quests. No idea if this has been fixed.
All in all, the game won't crush you, but the repetition and tedium might. Frankly, I recommend you try a pirate version first. If, 8h in, you feel like going further, buy it.
Happened to every slot, even weapons with worse attack (got 64 ATK tentacle something equipped in place of a 400 ATK ban hammer twice), body slot often equipped green items with half the bonuses, same for legs. Ring, necklace, ward, helmet, they all got changed to something worse at one point or another
Also, please revert the font back, reading some numbers is a mess right now - 2 and 8 look awful