Yes. Nintendo's lawsuit was what made me decide to buy Palworld. Fuck Nintendo's lawyers.
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Maybe we'll gets some mainline Pokemon games that don't suck absolute ass since they'll have to compete.
Will never happen until people stop buying the games. And no it’s not the fault of adult Nintendo fans. The vast majority of buyers are just parents buying games for their kids who don’t read reviews and just buy the game because their kid nagged for it. Palworld doesn’t even really compete in that market.
Pokemon is in the merch and nostalgia business, not the gaming business.
Pokemon fans are like fifa fans. They buy ecery game no matter how shit it is. There is absolutely no reason for them to even try to make a playable game.
Maybe, but I don't really see them as competitors. They're both monster raising, yeah, but that's honestly where the similarities stop. That said, I haven't played Legends or ZA (whatever they're called) which both seem closer to what Palworld is (still very different though)
If they released PC ports of Nintendo games I would play a lot of them.
Nintendo should've innovated more than sticking controllers on an extra-large phone and squatting on their old IP like a dragon's hoard.
The switch was/is a giant hit though.
In a console age of chasing only graphics it was definitely a creative approach.
They just saw how bad the Wii-U did and went "what if the console was inside the screen instead?"
Surely they're referring to the Wii-U. The Switch is not innovative. It's a Wii-U derivative.
The Switch was innovative? So much so that, upon seeing it's success, literally everyone copied them in one form or another?
Its not innovative to smash controllers onto a smartphone device. What is innovative was their optimization for mobile gaming. Its similar to saying valve is innovative for selling other peoples games.
I mean if you're being that reductive, sure, a handheld gaming system wouldn't be innovative. The innovation comes from a console that switches from handheld mode and a docked TV mode. The innovation is a pair of controllers that work both as the built-in handheld controllers, and controllers that can be used when the console is docked. The innovation is that the controllers can behave either as a pair of controllers or a single controller. Sure, they aren't super significant innovations, but it's more than you see from other consoles. I don't see the similarity in your last statement, but I guess I could be missing something.
My issue with the whole innovative discussion is it tends to forget that Nintendo just liked to do gimmicky things that don't always work out. Smartphones were getting to that point with telescopic controllers without NIntendo. I guess i'm being a little nitpicky, hope you have a good weekend :).
And I guess what I'm getting at is that, if trying to do gimmicky things that might not work out isn't the definition of innovation, what is? And telescopic phone controllers are kind of in line with "controllers that can be used in handheld/docked mode," so I could understand an argument that that aspect of the switch isn't innovative
The what?
The second best-selling console of all time?
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
Yakuza and innovation don't mix. Yakuza and rent-seeking however...
I'm so confused.. There are so many valid reasons to hate on Nintendo, but you guys come up with two that aren't valid? Nintendo is the only one of the big three that genuinely innovates when it comes to console design. Rent seeking? They're the only one of the big three that doesn't try to lock you into a subscription for your games. Every game that they make for their console is still sold as a physical cartridge with the full game on it. Even their online services are the cheapest of the three.
They don't innovate when it comes to games, sure, but that's not what you folks were saying. Their games never go on sale and are overpriced, sure, but that's not rent seeking. Like I said, there's so much to dislike about Nintendo and how they run things, but the two examples here that seem to clearly resonate with people are just wrong, and I'm not sure why people are upvoting them. Maybe I'm missing something
What do you mean they don't try to get you to get a subscription? You need a Nintendo subscription to do anything online so not sure how in a digital online age where everyone is connected you somehow managed to convince yourself Nintendo doesn't try to lock you in to a subscription. That's all they do with the switch like no ones having their friends over to play Mario kart they are going online. Console Internet subscriptions should die but consoles aren't powerful enough I presume to host their own lobbies.
You're right, they do go for an online subscription. I guess my distinction was that access to your games aren't lost if you aren't paying the subscription. However, I realize that they do that for access to the retro games, so I'll retract the rent-seeking statement, they've definitely moved to having more rent-seeking behaviour. My use case of the Switch just doesn't interact with it in any way. I play games in split screen or local wireless multiplayer, which doesn't require a subscription.
Good that Nintendo lost the lawsuit. They should have to compete. But honestly everyone in here calling for Nintendo to port their games to PC is being ridiculous. Nintendo as a company would be stupid as hell to ever do that. As soon as you can buy their stuff on steam, there is immediately no reason to ever purchase their hardware.
Microsoft was the perfect example of this. Xbox embraced putting their games on PC and it was one of the worst mistakes they ever made. It's one of the biggest reasons Xbox is on life support right now. Nintendo doing that would basically be suicide. As nice as it would be for them to do it, it will never ever happen as long as they still make hardware.
Microsoft (and Sony) have done a terrible job of understanding the console market.
They sell consoles so they can loss-leader you into making it up on licensed games.
You buy a console so you can get a canned consistent experience for less than a PC. In the past, it was also for bespoke hardware that could do something a random PC couldn't easily and exclusive titles.
In 2026, these advantages are gone. Since Xbone/PS4, you're just looking at a standard AMD desktop in a funny box. It comes in too many flavours with real performance differences. Only a few titles are still exclusive. You can spend $500 and still not have the Best Console Experience, so why not spend $700 for a PC?
Of course Xbox and PS are flailing in that market.
Nintendo hardware avoids those pitfalls. There's no "Switch 2 Pro" scenario where some games are meaningfully jankier. The hardware is profitable, and it's still comfortably less than a basic dGPU computer. So there's still a niche for it below the full gaming PC buyer.
They've also been more willing to exploit "we control the hardware and software together" opportunities for only-here experiences. Since the Kinect died, has there been a major gameplay paradigm that required an Xbox or PS to deliver?
Nintendo could port games to the PC but they won't exploit the detachable controllers or portable aspects of a Switch, so many of the ports would be lesser.
Not true look at that shitty pokemon game on switch one that ran like ass if you didn't have the better switch. Pokemon Scarlet and violet.
my nephews just built low-mid end gaming PCs and both their setups came up around $1500, no idea where you are getting this $700 figure for in 2025/26. Their low/mid CPU and GPU alone was well over $500.
Their gpu is definitly not low end
| Type | Item | Price |
|---|---|---|
| CPU | AMD Ryzen 5 5500 3.6 GHz 6-Core Processor | $81.99 @ Amazon |
| Motherboard | Gigabyte A520M K V2 Micro ATX AM4 Motherboard | $63.95 @ Amazon |
| Memory | Silicon Power SP016GBLFU320B22 16 GB (2 x 8 GB) DDR4-3200 CL22 Memory | $99.97 @ Amazon |
| Storage | Patriot P310 480 GB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive | $74.98 @ Amazon |
| Video Card | MSI VENTUS 2X OC GeForce RTX 5060 8 GB Video Card | $339.99 @ Newegg |
| Case | Zalman T6 Mini MicroATX Mini Tower Case | $28.88 @ Newegg Sellers |
| Power Supply | MSI MAG A650BN 650 W 80+ Bronze Certified ATX Power Supply | $59.73 @ Amazon |
| Prices include shipping, taxes, rebates, and discounts | ||
| Total (before mail-in rebates) | $769.49 | |
| Mail-in rebates | -$20.00 | |
| Total | $749.49 | |
| Generated by PCPartPicker 2026-07-21 07:58 EDT-0400 |
That doesn't sound low-mid to us, but maybe we're Just Poor™. Our CPU was like $100 and our GPU was like $250, used (only used part in the whole build). All told, maybe $600? It's not a very fancy computer. It'd certainly cost WAY more now though, with the explosion of prices.
-- Frost
Can your PC game?
Definitely. It'll run Stardew Valley and Rollercoaster Tycoon! I bet it's even powerful enough to run Doom!
(Why is it that I spent way more than them on a gaming laptop in 2022 and I still mostly just play Stardew Valley?)
Totally! Plays pretty much everything we throw at it, except for one not-really-optimized indie UE5 game that's borderline (which is probably partially the game's fault, they improved optimization quite a bit since launch and it runs significantly better now but still not stellar, 30fps at most, but it's playable; everything else runs just fine, generally solidly 60+).
-- Frost
So your saying that not low even though guy bought it this year. And admit yours was purchased before the price on RAM and storage jumped.
The trademarked poor are wealthy compared to just the regular poor. /s
I usually detest exclusive releases, as it feels anticonsumer to make people use a console/UI that they don't like in order to have a chance of buying/playing a game they might like, but I've recently thought about a good copiumcoded excuse for it: Exclusives incentivise me to not keep all my games with one supplier, so when one corporation inevitably crosses a moral line that I cannot accept, I don't have to sacrifice all my purchased games licences.
That and I honestly believe that owning games developed initially for x platform, on that platform, usually results in the best experience. Usually.
It’s one of the biggest reasons Xbox is on life support right now.
The series of terrible decisions began with the X1: "You can watch netflix! You can watch youtube! You can't share or sell your games! Kinect is mandatory for us to monitor you 24/7!" - M$ made the perfect advertisement for the PS4. Their complete lack of creativity with console naming didn't help either, it was worse than Wii -> WiiU. Xbox One ~> Xbox One S/X -> Xbox Series S/X
Then there's M$ buying several big studios and having no fucking clue how to best use them. Everyone who saw how they treated Rare knew that was coming.
Alos, because they're a corporate first company, everything that "works" for M$Office ends up being applied to everything else. No more ownership, only subscription renting! Going all in on subs (xbox live) meant they had to widen their market, so increasing reach to PC and other consoles was the best option for increasing subscribers. That they didn't care at all about how that'd hurt their own fucking specialized gaming hardware was no surprise.
What I'm actually surprised is that they haven't rammed Copilot into any of their games or Xbox subscriptions yet.
Instead they should force you to destructively collect a bunch of rare earth minerals and plastics and throw them all in the dump after a few years. It just makes sense!
It’s a dismal thing for me to say to people:
Game exclusives are, by a given measure, anti-consumer; in the same way that charging consumers for games is. It is honestly a very effective way of building up a gaming community world.
We just okay it when we like the contender. No one faulted Valve for not bringing Half-Life elsewhere.
Nintendo doing that would basically be suicide.
This is what want. Nintendo not deserve to live after how they treat community.
The community you're talking about is not their target audience and catering to them makes no sense.
I don't know if it's still the case, but it was often stated that Nintendo had enough cash reserves to operate at a loss for 50 years and still be fine.
This whole thing is silly.
Palword isn't a Pokemon competitor. It's an Ark/Valheim-like on PC; it has nothing to do with the Switch, it's nothing like Pokopia or most Pokemon games. Nintendo doesn't sell PC games!
This would be akin to Skyrim being an Xbox exclusive, and BGS suing Stardew Valley for "dynamic NPCs" on the Switch version.
...Why? It's not a competitor at all; what's the business motivation?
Palworld marketing certainly leaned into the controversy, but honestly Nintendo is stupid for starting this, even from a pure business perspective.
I think it's silly to think that this has nothing to do with pokemon. Palworld basically came out of nowhere and made the pokemon game a lot of people have been asking for. I haven't played a Pokémon game in years because they felt held back from modern game design.
I'll admit it has similarities to Ark, but it's a lot more PvE and approachable, not to mention the creature design and capture mechanics.
Yeah in hindsight I worded that a bit extremely.
It is basically Valheim with creatures though, its similar to many survival crafters (albeit well done).
And I'm speaking more from a "strict" business perspective here. Palworld is obviously courting Pokemon fans, but from Nintendo's perspective, Palworld is in a different market; I doubt they're actually losing any sales of Pokemon games to Palworld.
Many of the designs are blatant ripoffs of specific pokemon. Here are a few examples



Nintendo went after patent angle in court because it's easier than proving the ripoffs are a copyright violation. But make no mistake, the ripoffs are the primary reason for the legal action. They really got under Nintendo's skin.
A lot of Pokemon are generic tropes, but some really are blatant ripoffs. I think it's pretty scummy of Palworld, actually.
But.
If Nintendo don't think they can prove a copyright violation, they shouldn't try to get them with some tangential thing, especially those crazy software patents of all things.
It's not like Pokemon's designs are unique either.
They didn't go that route because they also did the same shit. And that definitely wouldn't be a viable defense in court.

These dont look similar at all, beyond the fact they are fantisized depictions of the same things. Like, its obvious both zubat and its DQ "equivalent" are depictions of bats, but you wouldnt mistake one for the other; the designs highlight completely different features and are often in pretty different colors. Thats not the case for the palworld designs, at least not quite a few of them
Just goes to show, game exclusivity on a shitty overpriced portable console is a bad business practice.
People would love to play Nintendo games on PC. Nintendo is screwing themselves with their arrogance and greed.
Isn't Pokemon like... The biggest IP ever? Way bigger than Star wars or marvel or pretty much anything else? Not sure they're actually hurting. At all.
Nintendo is doing and will continue to do gangbusters. They’re the Apple of video games. They aren’t screwing themselves, just you.
I bought a shit ton of games from Nintendo until their legal department went rabid.
Untouchable companies do fall, when they manage to alienate diehard fans, such as myself.
Their demographics are mostly kids. If your boycott, and mine as well, does something then I’ll be shocked. Happy, but flabbergasted.
People keep claiming this, yet I've never seen numbers to back this up. I'm pretty sure the core Pokemon fans are Millenials and older Gen Z's, not kids.
I mean, I played Pokemon with my kids. So maybe both?
Now we play Cassette Beasts - and soon Palworld - together.
If that’s the case, I’m judging people pretty hard. I can’t even tolerate Pokémon dialogue
It's like adults who still love Harry Potter. Shit is cringe.
My boycott pretty naturally applied to my kids.
We were day one buyers for multiple copies of the last Zelda game, and the last couple Pokemon before Nintendo legal went foul.
Now no one in my family has a Switch 2, and my kids are begging me to help them spend their allowance on Palworld.
Thats me. Pokopia looks so fun, but I can barely afford a PC, which I can use for other things, no way in hell that I am buying a switch.
Yes. I was a huge purchaser of both Steam games and Nintendo exclusives on Switch (as long as they got great reviews).
Then Nintendo's legal team went crazy, attacking emulator developers and suing competing game studios over bullshit "patents" on game mechanics.
So it's time to starve that beast. No more Nintendo games, for me.
Nintendo’s target audience is the mainstream casual gamer. That market has never heard of Palworld. Nintendo is doing fine they don’t care for the pc gamer crowd, since in Japan casual gamers don’t own a gaming pc. And with current hardware pricing and the weak yen the pc gamer market will barely grow in Japan.
Just goes to show, game exclusivity on a shitty overpriced portable console is a bad business practice.
Does it? How? This is a meme about Steam which has nothing to do with Nintendo. How would a PC game even compete with Pokemon at all when that franchise is only sold on Nintendo hardware but more importantly Pokemon is mostly about merch and trading cards anyway. How many trading cards has Palworld sold?
I have dozens of hours in Palworld and don't see much of a resemblance to Pokemon anyway.
Yeah the lawsuit was dumb. Nintendo doesn't own the concept of creature capture. You can't own concepts as far as I know
I'm out of the loop, could someone explain?
Palworld is basically live action pokemon with guns and crafting/survival mechanics, and just launched 1.0 a couple of days ago. Nintendo sued Palworld's dev's over IP infringement during early access for the capture mechanism used in the game (throwing spheres at pals). Here's a quick summary of the lawsuit and where it stood about a month ago. https://www.videogameschronicle.com/news/palworld-lawsuit-nears-end-with-nintendo-reportedly-poised-to-gain-almost-nothing/
The intent of this post is to show that Nintendo's policy of not releasing 1st party games on other consoles/PC has hurt them in the long run, as shown by the player count of Palworld right now.
Wasn't IP infringement, but patent. That was one of the big things pointed out when this all started, if there had been any IP theft they would have led with that.
My brother in law, what is a patent if not intellectual property?
Not for nothing, but I'm sincerely surprised CS2 still has so many players.
I stopped playing twenty years ago, because the kids were kicking my ass.
They could just make a Palworld and call it Pokémon. Pretty sure, it would sell well.
As someone with a bit over 800h in Palworld, fuck Nintendo and their shitty attitude to Pocket Pair.
I like Nintendo's games, but I never in my life bought one legally, since they completely pulled out of Brazil after the N64. NES and SNES were gray market items, while the GameCube nobody really cared about, since the PS2 completely dominated the market. The Wii was similarly a gray market item.
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