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[–] 72 points 3 months ago (23 children)

Good that Nintendo lost the lawsuit. They should have to compete. But honestly everyone in here calling for Nintendo to port their games to PC is being ridiculous. Nintendo as a company would be stupid as hell to ever do that. As soon as you can buy their stuff on steam, there is immediately no reason to ever purchase their hardware.

Microsoft was the perfect example of this. Xbox embraced putting their games on PC and it was one of the worst mistakes they ever made. It's one of the biggest reasons Xbox is on life support right now. Nintendo doing that would basically be suicide. As nice as it would be for them to do it, it will never ever happen as long as they still make hardware.

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  • [–] 21 points 3 months ago (10 children)

    Microsoft (and Sony) have done a terrible job of understanding the console market.

    They sell consoles so they can loss-leader you into making it up on licensed games.

    You buy a console so you can get a canned consistent experience for less than a PC. In the past, it was also for bespoke hardware that could do something a random PC couldn't easily and exclusive titles.

    In 2026, these advantages are gone. Since Xbone/PS4, you're just looking at a standard AMD desktop in a funny box. It comes in too many flavours with real performance differences. Only a few titles are still exclusive. You can spend $500 and still not have the Best Console Experience, so why not spend $700 for a PC?

    Of course Xbox and PS are flailing in that market.

    Nintendo hardware avoids those pitfalls. There's no "Switch 2 Pro" scenario where some games are meaningfully jankier. The hardware is profitable, and it's still comfortably less than a basic dGPU computer. So there's still a niche for it below the full gaming PC buyer.

    They've also been more willing to exploit "we control the hardware and software together" opportunities for only-here experiences. Since the Kinect died, has there been a major gameplay paradigm that required an Xbox or PS to deliver?

    Nintendo could port games to the PC but they won't exploit the detachable controllers or portable aspects of a Switch, so many of the ports would be lesser.

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  • [–] 9 points 3 months ago (8 children)

    my nephews just built low-mid end gaming PCs and both their setups came up around $1500, no idea where you are getting this $700 figure for in 2025/26. Their low/mid CPU and GPU alone was well over $500.

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  • [–] 1 point 3 months ago

    Their gpu is definitly not low end

    PCPartPicker Part List

    Type Item Price
    CPU AMD Ryzen 5 5500 3.6 GHz 6-Core Processor $81.99 @ Amazon
    Motherboard Gigabyte A520M K V2 Micro ATX AM4 Motherboard $63.95 @ Amazon
    Memory Silicon Power SP016GBLFU320B22 16 GB (2 x 8 GB) DDR4-3200 CL22 Memory $99.97 @ Amazon
    Storage Patriot P310 480 GB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive $74.98 @ Amazon
    Video Card MSI VENTUS 2X OC GeForce RTX 5060 8 GB Video Card $339.99 @ Newegg
    Case Zalman T6 Mini MicroATX Mini Tower Case $28.88 @ Newegg Sellers
    Power Supply MSI MAG A650BN 650 W 80+ Bronze Certified ATX Power Supply $59.73 @ Amazon
    Prices include shipping, taxes, rebates, and discounts
    Total (before mail-in rebates) $769.49
    Mail-in rebates -$20.00
    Total $749.49
    Generated by PCPartPicker 2026-07-21 07:58 EDT-0400
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  • [–] -1 points 3 months ago (6 children)

    That doesn't sound low-mid to us, but maybe we're Just Poor™. Our CPU was like $100 and our GPU was like $250, used (only used part in the whole build). All told, maybe $600? It's not a very fancy computer. It'd certainly cost WAY more now though, with the explosion of prices.

    -- Frost

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  • [–] 3 points 3 months ago (2 children)
  • [–] 1 point 3 months ago

    Totally! Plays pretty much everything we throw at it, except for one not-really-optimized indie UE5 game that's borderline (which is probably partially the game's fault, they improved optimization quite a bit since launch and it runs significantly better now but still not stellar, 30fps at most, but it's playable; everything else runs just fine, generally solidly 60+).

    -- Frost

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  • [–] 13 points 3 months ago*

    I usually detest exclusive releases, as it feels anticonsumer to make people use a console/UI that they don't like in order to have a chance of buying/playing a game they might like, but I've recently thought about a good copiumcoded excuse for it: Exclusives incentivise me to not keep all my games with one supplier, so when one corporation inevitably crosses a moral line that I cannot accept, I don't have to sacrifice all my purchased games licences.

    That and I honestly believe that owning games developed initially for x platform, on that platform, usually results in the best experience. Usually.

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  • [–] 3 points 3 months ago (1 child)

    It’s one of the biggest reasons Xbox is on life support right now.

    The series of terrible decisions began with the X1: "You can watch netflix! You can watch youtube! You can't share or sell your games! Kinect is mandatory for us to monitor you 24/7!" - M$ made the perfect advertisement for the PS4. Their complete lack of creativity with console naming didn't help either, it was worse than Wii -> WiiU. Xbox One ~> Xbox One S/X -> Xbox Series S/X

    Then there's M$ buying several big studios and having no fucking clue how to best use them. Everyone who saw how they treated Rare knew that was coming.

    Alos, because they're a corporate first company, everything that "works" for M$Office ends up being applied to everything else. No more ownership, only subscription renting! Going all in on subs (xbox live) meant they had to widen their market, so increasing reach to PC and other consoles was the best option for increasing subscribers. That they didn't care at all about how that'd hurt their own fucking specialized gaming hardware was no surprise.

    What I'm actually surprised is that they haven't rammed Copilot into any of their games or Xbox subscriptions yet.

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  • [–] 2 points 3 months ago

    Yeah, these are all the other big reasons. I think they were planning on shoving copilot into Xbox. But they saw it was deeply unpopular on Windows and actually pulled back on the idea. I guess they were the broken clock on that one.

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  • [–] 1 point 3 months ago (1 child)

    It’s a dismal thing for me to say to people:

    Game exclusives are, by a given measure, anti-consumer; in the same way that charging consumers for games is. It is honestly a very effective way of building up a gaming community world.

    We just okay it when we like the contender. No one faulted Valve for not bringing Half-Life elsewhere.

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  • [–] -5 points 3 months ago (4 children)

    Nintendo doing that would basically be suicide.

    This is what want. Nintendo not deserve to live after how they treat community.

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  • [–] 2 points 3 months ago (2 children)

    I don't know if it's still the case, but it was often stated that Nintendo had enough cash reserves to operate at a loss for 50 years and still be fine.

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