Palworld is basically live action pokemon with guns and crafting/survival mechanics, and just launched 1.0 a couple of days ago. Nintendo sued Palworld's dev's over IP infringement during early access for the capture mechanism used in the game (throwing spheres at pals). Here's a quick summary of the lawsuit and where it stood about a month ago. https://www.videogameschronicle.com/news/palworld-lawsuit-nears-end-with-nintendo-reportedly-poised-to-gain-almost-nothing/
The intent of this post is to show that Nintendo's policy of not releasing 1st party games on other consoles/PC has hurt them in the long run, as shown by the player count of Palworld right now.