Meanwhile we were so afraid to hit submit we tested for months even if we were just launching a playtest build. Sweating before every early build submission and our steam review.
Even if it was actually a rubber stamp im glad we took so much care and am glad steam is setting up more tests like this.
Edit: i would like to add our reviewers were super kind. Our unreal build had some obscure issue and they fixed it for us, pushed it for us, and showed us clearly what it was so we understood. But. Dayem. Thats good service and support ngl.


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