Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

you are viewing a single comment's thread
view the rest of the comments

That was my initial thought, however it may seem unreasonable as some studios develop for multiple storefronts and/or platforms. Should they play the entirety of their game on every platform or storefront, probably, but testing is like security, they don't really care about it because it's not a money maker.

I miss the days of old when a game would launch mostly bug free (with a few minor exceptions).

  • source
  • parent