[–] 1 point 5 hours ago

Most fail to grasp LLMs were trained on over confident stackoverflow posts and terribly lazy tutorials, and worst of all we turned off human to human feedback loops to give it more training.

Its why comp sci circles of mine joke/worry we cant get past python 3.12 because LLMs have no human-created training data for new versions now that we stopped using traditional human to human platforms for that.

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  • [–] 2 points 5 hours ago

    Cool will do :) we are a good year away from more openly marketing. We've done a few game dev conferences and learned so much but our game is ambitious as hell. Took us 2 years just to build sub systems. Finally done that and now we are on features and gameplay. Getting exhilarating. Our Monday night mini tournaments are so fun. But long way to go.

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  • [–] 6 points 5 hours ago* (last edited 5 hours ago)

    Hes not too concussed. He famously avoided conflict and the league started to treat him with special rules and he barely took a hit. His enforcers treated him like a goaltender out there.

    Edit: but he is a well known severe alcoholic. So there's that.

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  • [–] 1 point 7 hours ago

    I suppose! Another part of it is we are indie devs. Years of programming experience but not on games. So we are learning a lot as we go! And hope to make new friends along the way looking for a platform to do the same.

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  • [–] 2 points 7 hours ago

    Wow amazing! Its tricky to play against AI at this point as its an arena game so hit me up if you wanna try with people. We have a tournament coming to help with that too!

    We are still easily a year away from serious marketing but with all subsystems built we are having so much fun with features and content now.

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  • [–] 0 points 7 hours ago* (last edited 5 hours ago)

    Lol. No. I am a life long programmer and founded a successful, profitable AI company, and train governments and industry around the world (my name is here, you can find me to verify) and I think this is hogwash.

    Programming depends on creative solutions to new problems while LLMs are trained on an increasingly diminishing source material. They cant move past python 3.12 is the joke/criticism in computer science circles.

    Evidence shows llms make engineers SLOWER and any serious engineer who gave them a full try understands why. They guess poorly and confidently, erase logic, have poor architecture.

    https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/

    https://fortune.com/2026/03/10/ai-productivity-workers-workday-efficiency/

    LLMs are pattern machines not sources of truth or intelligence.

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  • [–] 5 points 8 hours ago* (1 child)

    Not really. He has made clear his take on resilience is doubling down on neoliberal hollowing out of our economy. From privatizing public assets to erasing workers rights to side stepping environmental protections. Now he is opening the condo market up to foreign buyers to restimulate the speculative housing market.

    We could promote resilience and sovereignty and continue selling resources without selling everything off to foreigners. Norway is an example.

    If his hollowing out fails to bring economic growth he will face the ire of a tired, angry populace as we are seeing bubble up everywhere.

    Tl-dr. Neoliberals selling us out for a promise of growth is not resilience or sovereignty.

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  • [–] 1 point 1 day ago* (last edited 1 day ago) (5 children)

    Indie dev here and day job is an AI consultant, engineer and academic. Truth be told genai just isnt that good. It averages to the mean so it will only really be useful for some things. The issue isnt no AI or all AI but about disclosing how much and when. Using llms to support (but not replace) programming borrows from stack overflow so is less a copyright issue. But fully replacing your code or artists with gen ai will make for shit games.

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  • [–] 26 points 2 days ago (7 children)

    I am a co founder of Hermertia Wars. Bunch of indie devs making our dream come true by working on an Action RTS that takes characters from our 13+ year lore playing minecraft community, and makes them heros you control while recruiting villagers, soldiers, and directing economy. Like AOE/warcraft 3 meets smash bros. Early game. We have a long project in mind. Would love new playtesters or meet folks interested in indie dev :). We are also a workers cooperative which is the best part.

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