Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

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[–] 10 points 2 days ago (2 children)

Every achievement is too much. Some achievements are pure time sinks, and some are designed to be hard to be completed.

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  • [–] 12 points 2 days ago (1 child)

    I said what I said. Every. Achievement.

    (Half joking, but also half serious. It sucks when people accomplish something crazy difficult only to learn that the game is bugged and the achievement fails to unlock or the criteria can't be met)

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