Every accusation is a confession with guys like him.
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The client is basically irrelevant in this day and age. Anyone could build one better than Steam and it wouldn't even be hard.
Lol. So do it Timmy.
From the people that took two years to implement a shopping cart. The same people that are so incompetent they had to resort to vibe coding their Linux client.
His company released the very best client AI tokens could buy. (Its not great.)
and it wouldn't even be hard.
Then who said this, Timmy? The LLM you used to do your press releases?
Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher
The client is basically irrelevant in this day and age. Anyone could build one better than Steam and it wouldn't even be hard. I only bring it up because it's what everyone talks about when defending Steam. Like it's still 2024 and these things are hard. Steam's only remaining value is its network.
No sir. Trust. Steam has earned trust from their customers. THAT is what the 30% cut pays for. Trust that we wont get scammed. Trust that it "just works". Trust that the service provider keeps our interests in mind when making decisions, not just the shareholders. Trust that Valve is in it for the long haul and our library purchases won't just poof on us. That doesn't mean there isn't risk, but there is trust. I can't say the same for Epic.
Valve has a good reputation amongst gamers and Epic has a bad reputation amongst gamers. Why is that, Tim?
Private companies vs public company one you are the customer the other one the shareholders/market are the customer you are the product

I don't think so Tim.
This has been an absolutely wonderful crashout so far, and I can't wait to see where it goes from here.
Sweeney really seems to loose it in recent weeks. The principal Skinner meme comes to mind.
I claim Tim Sweeny is a little bitch. See how easy that is.
Sweeny is the Trump of gaming
"Valve has held gaming back for years by locking developers' PC games into Steamworks' social walled garden where players can't talk to other players on iOS, Android, Xbox, PlayStation, Switch, or even other PC stores."
my guy lemmy, matrix, reddit, discord, forums and even your local library game night exists. You simply cannot be such a simpleton.
That and what he said is untrue as hell. Steam games can communicate with other platforms. Sf6, sf5, baldurs gate, divinity original sins, pso2, killer instinct, ... And the list goes on and on
This guy is such a loser. I will never spend a dime in the epic store
Don't play their free games, either. Your time counts as money.
Yes but it's not their money. Playing the free games might add to their monthly active user metric, but they don't run their business on MAUs.
They wouldn't do it if they didn't profit from it.
are you saying theyve got some way to monetize gaming itself? afaik the free games are supposed to get people to download their launcher and hopefully stick around, same as the bought exclusives. if you dont buy, they lose money
Uh, how so..?
PC is an open platform, and Valve have done more for that platform in the last 10 years than Epic ever will.
This guy is such a clown.
The funniest thing about the recent Epic nonsense is that Steam will most likely choose to not validate this by making any statements, and still gain from this without lifting a finger.
Jesus, is Sweeney undergoing some form of AI psychosis? Or is he just generally unhinged?
This is coming from the guy whose distribution platform outright lacks the ability to reuse existing game files after an OS reinstall. EGS requirES that the user initiate each game download one at a time and do some weird file juggling to try to trick the launcher into using what is already there.
You know, basic functionality that literally every other launcher is able to handle by pointing to a games’s installed folder. In Steam’s case, you can reload libraryfolders.vdf and it’ll automstically detect and link up files appropriately all at once across multiple drives.
Well, Steam was the reason I had no qualms swapping Windows for Linux. After that I discovered Indie games in the Applications Manager and grew a renewed interest in finding little gems of games, new and old. I can even play games with friends who still use Windows without problems. So for me, Steam enriched gaming. Oh yeah, last week I deleted my Epic Games account with I don't know how many games I acquired for free over the years, because quality beats quantity. There may have been some good games in there, but I don't want to drag a scrapyard with me just because somewhere in there may be a nice snack. Also I would have to install an AI-slop app to start it. That's a nah for me. Goodbye Tim.
My own ease at migrating to Linux as a PC gamer was almost entirely due to the Steam platform but I have had much less success with my GoG collection so I am still holding out for the Linux based platform that they have teased as in-work for a while now.
Epic games' freebies were something that I would regularly pick up but I honestly haven't felt any desire to try and access or install any of them since I moved from Win10. Ultimately, I am just hoping that accepting the free games resulted in higher operating costs for Epic and I think I may have purchased one or two heavily discounted games in 5 years. Hopefully I can be forgiven for those past indiscretions.
Steam isn't perfect but I will support it 100% over that other option since I think Valve has done more to improve the compatility and accessibility to high quality games on Linux than anyone else. Sweeney and other pricks like him can keep whining all they want; not gonna even play the tiniest violin for him.
Which games couldn't you play from GOG? Heroic does its job very reliably for me. Basically eveything I throw at it runs. Witcher 3 (even the new remastered Version), Deus Ex: Mankind Divided, Baldurs Gate 1, Arx Fatalis, System Shock 2, Syndicate, old Ultima classics (like e.g. Underworld) etc. Even modern games from Epic seem to pose no problem. Achievements get synced to the GOG cloud usually. Only thing I am unsure is which games sync their savegames to the cloud. So I back up all the savestates regularly.
I remember spending a week in 2008ish getting TF2 running on Fedora. It was terrible but it mostly worked.
Now, thanks to Valve and twenty ish years of continuing development and support of Linux gaming, my kids can play practically any game on Linux out of the box.
They've earned a mountain of respect from me for that.
With every passing day it looks more and more like he's just an undercover Valve agent doing absolutely everything in his power to push as many people as possible away from Steam's competitors...
This fuckstick wants everything made by AI and only streamable from the cloud
Fuck Tim Sweeney
Huh, and all this time I thought it was Microsoft and EA buying gaming studios and driving then into the ground. Crazy
You gotta raise the rents Tim. You gotta stop letting Valve live rent free in your head. At this point you're just giving them free press and good free press at that.
Also, Fuck you, Tim.
Holy fuck. Who cares? This idiot said something stupid? Again? No fucking way.
How is this an article? Why does PC Gamer think every single thing this idiot tweets needs an "article" written about it?
It's true. They've held it back from the enshittification that Timmy so desperately wants.
Yo, just make your game platform better then come back and talk some shit.
You know after PlayerUnknown's Battlegrounds moved from being an Arma mod to a standalone game using the Unreal engine... Their developers at Unreal worked closely with PUBG to modify the engine during the Battle Royale craze a few years ago. Epic took those engine changes that PUBG was basically funding and this led to creating Fortnite. Now that Epic had a copycat battle royale game, they needed a game store, and created the Epic Games Store to compete with Steam. The goal was to have a distribution channel for other games built on the Unreal engine. The new Epic Games Store cut for developers was 12% instead of 30% from Steam. But there was a hidden cost in that the engine itself required a license fee, somewhere between 5 and 10% of the revenue. So really, he is just mad that after all these years, Steam is still in the lead and the Epic Games Store would charge close to 30% (if it could)...
The engine license isn't really a hidden cost, everyone in game dev knows about it and it gets waived or reduced for sales on EGS. Also the first million dollars per year is royalty free for each game. And it's only for Unreal Engine games and was there before the shitty store.
Their engine is actually a REALLY good deal for a lot of studios. Doing everything it offers in Godot would cost a ridiculous amount of extra dev time for a lot of cases
Wasn't Overwatch and, uh.. Dota? their main games that kept them afloat until Fortnite release? Interesting lore about Pung/Fortnite Unreal engine though!
I'm not sure how you've managed to get things this twisted up. Overwatch is from blizzard, who are doing fine. Dota 2 is from Valve themselves and is steam exclusive. And as a swede, I can't complain about calling pubg pung 😄
Is Tim just vibe coding public statements now too? Because the vibes are bad.
Ohh, so it's NOT all the paid exclusives that held gaming back? Fuck off Tim.
You know, it's times like these when I think we all owe Tim a debt of gratitude. Everything he says is free advertising for gamers to use any platform other than Epic
No exclusives, great sales, great ui - yeah just terrible for gaming
There are a few exclusives, a few steam games, a few are not. But Epic made a walled garden, forcing devs to move to their platform. But steam has Alyx, Aperture Desk Job, Dota 2, CS2, Arma's, Garry's Mod, Rust, Tower Unite, Project Zomboid, Rim World. There are probably a few more.
But Epics launcher sucks ass, and has never been updated for over 10 years. I bet you still get flash banged when grabbing the free games. I have not opened it in over a year.
Project Zomboid wasn't meant to be a Steam exclusive. It originally launched on Desura, an indie PC game store that folded a few years in.
Aperture Desk Job, while somewhat entertaining is intended to teach you how to use a Steam Deck. I don't know how it works off the Steam Deck, I never tried. If they haven't developed it to work elsewhere, I could see it having a negative impact on their reputation. If they have, releasing it on other platforms could only help them.
he should go into comedy, hes quite funny.
Ritchie replied, "The client is basically irrelevant in this day and age. Anyone could build one better than Steam and it wouldn't even be hard.
If that is the case, why did nobody do it?
Oh alright, I'll install steam again and buy a few games.
See what happens Weeney? That's what you get for being such a whiney little lying bitch.
Yeah all that open source and open hardware options I have are really holding things back.
Fuck off you tool.
I'd rather never play a game again than use the Epic client even once, so I'm not sure you are correct there, Timmy.
Oh yes, let's all listen to the man that said if a game is to be successful it must launch on their competitors platform, Steam.
I’m sorry Tim, I couldn’t hear you over the sound of your loud continuous farting.
Oh wait, that was you speaking? I can’t tell the difference.
I'm looking forward to how the industry changes when (or optimistically?, if) all those AI investments go down the drain. I'm assuming neither Valve nor Nintendo fell into the AI craze while almost everyone else did (I have no source other than vibes though, can't name any Sony AI stuff actually), but how much will they stay ahead?
Mind you, monopoly and a potential economic crisis isn't good. Everything will get worse. I just think it'll be entertaining if this is how Sweeney is acting already.
The only thing, between the two (Valve and Epic), that has held gaming back, were those stupid Epic exclusives. Fuck them.



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