There's no way in hell we have the resolution to see continents in another star system.
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How did they get it to pose next to earth for this photo?
Kepler-452b was having a private conversation with Australia when the photographer snuck up and got the candid photo.
Unfortunately Kepler-452b was embarrassed by having the intimate moment interrupted and left in a hurry.
Though their conversation was pleasant, the photographer ruined the mood and numbers were not exchanged.
Fermi paradox solution: aliens approach from a direction where the first part they see is the Philippines and Indonesia, and just say "nah I'm not learning all those names of islands", and leave.
Or they just approach from this angle and go "Ah, nothing here" and move on

Here, go nuts:
https://calandiel.itch.io/gleba
Best freely available, scientifically based planet generator I've been able to find.
Supports linux yay :3
...because Slartibartfast didn't hand design them like he did for earth?
Are we landmass shaming now?
Earth 2 exists, except it’s twice the size of Earth and could be a scorched wasteland for all we know.
Whenever I see an update on these sort of articles, the planet always ends up being a tide-locked hell-scape full of toxic chemicals.
Slightly unrelated but I got a solid chuckle out of the different modes they added in the drop down on the XKCD website under teh comic, Space Opera mode is my favorite.
So basically what billionaires are trying to turn the world into? /s
Don't worry. If us humans showed up on Kepler-452b tomorrow and it had a breathable atmosphere, those lakes would probably be gone in a few hundred years.
Because the computer-generated images that symbolize said other planets are generally done with some shitty-shit stupid noise algorithm to generate the surface rather than anything decent (well, at least it's not uniform noise), whilst the ones for planet Earth just use existing map data for the Earth surface.
As it so happens I've been working on a game that has planets, so here's an example generated with better algorithms:

PS: also note that for game purposes, the athmosphere is unrealistically thick as a proportion of planetary radius, purelly because it looks better. A lot of choices in game making are mainly artistic freedom which at first people with a Science or Engineering background tend to shy away from "because it's not how things are".
I think it's also that we choose the most photogenic angle for earth, if you pick a random angle of earth it sometimes doesn't look as good.
e.g.

do you have an algorithm for picking a photogenic angle for your game?
do you have an algorithm for picking a photogenic angle for your game?
Nah, the planets are just shown as 3D objects in the game.
The little icons as the one I linked were made by a special game mode for development which I call the PlanetPhotoStudio that just lets me manually rotate the planet 3D object and take a snapshot. Since the planet surfaces are pre-generated using an external program ("Grand Designer", highly recommended) and only some results are chosen, it's fine to also make those icons during development time.
It's actually less hassle to create a "photo studio" (especially since most of the work for it is also used in the main game) and do it manually for each planet like that than to try and come up with an algorithm for "how photogenic a 2D view of a planet looks".
Good luck with the game! Sounds like it'll be interesting
They’d probably like to come colonize our planet, but with 2x the gravity of Earth, I bet it’s hard to build a rocket that can actually get them into space, much less travel 1800 light years.
As someone who used mapmaking software for decades I agree they all look randomly generated.
They got a lot more land on that planet. The people who live there don't appreciate what they've got like we will, so we deserve it more. Let's go kill them and take it from them.
That's where they land in Raised By Wolves, right?
That show had so much potential as true high sci-fi and it was completely wasted
1800 light years away.
So thats where rimworld got the shitty planet generation from. Seriously, I want big contiguous oceans. Not like I can use the vast majority of the planet anyway.
Maybe if they make a seafaring DLC (though that is kind of a step back after doing literal space ships).
Unless I'm mistaken, you can really do anything in the water tiles in Rimworld
Yeah, I want it purely for aesthetics. I like generating 100% of the planet, and sending colonies to far-flung places via dev mode instant travel to settle in isolation, so I spend a decent amount of time looking at the world map. It just bothers me when it’s mostly land. It’s ugly, imo, and you get fewer interesting land/climate combos, even with expanded biomes. Also one of my mods adds things washing up on the beach, like organs, so I'm a big fan of ocean-adjacent tiles.
Honestly I haven't gotten the new DLC, and probably wont, so I don’t really know anything about the space stuff. I have way too much time and energy invested in my collection of mods and don't have any interest in doing it again (I manage them manually because I don't use steam, so updating/replacing a thousand mods is a big project)
I’ve been playing whiskerwood on and off, its in early access and runs for shit on my crap windows computer, but it’s all islands and it seems they'll be adding more to water navigation (last patch I installed added ferries and boat docks, and that was a few months ago). I enjoy that sort of thing too, but I don't think rimworld really needs it.
Did you not need to update your mods for 1.6 anyway?
The new DLC is fucking awesome. I think most mods at this point are compatible (or made redundant).
I don't have 1.6, so no.
I’m sure most of the mods I use would be either available or obsolete, but I’m not interested in doing all the work it would take to upgrade everything, and I don’t really feel like I’m missing out.
Maybe someday I’ll make a whole separate setup for 1.6 and have both, but no time soon.
I think the point is that they aren't assuming the planet in question is tectonically activie, as that's one of the unlikely steps needed for life as we know it.
It looks so shit cause they've already nuked themselves to planetary death. And because of climate change and rising sea level. Also ecosystem degradation and subsequent soil erosion. I've heard you need to prevent these to keep Earth beautiful. Just for the aesthetics. Think about the astronauts, what if they had to look at an ugly Earth?
Since it's just perlin noise anyway... They should use gag landmasses for fun. See if anyone recognises Middle Earth or the Seven Kingdoms.
Another earth, but it is all australia
Because one of them (Earth) is based on reality, and the other is a poorly done conceptual render because no human actually knows the shape of the landmasses on that planet on account of having never been there.
Have they considered zooming their telescope in enough until they can see for themselves firsthand?
I know you're probably joking but even the best telescopes can only directly image a planet that's like 10 times the mass of Jupiter and even then it's only like two pixels.
Makes me wonder what a telescope the size of a solar system could see. How large of the telescope do you think it would take to be able to get a clear image of this planet?
Honestly I'm not even sure it's possible at that distance. Planets reflect very little light compared to stars, and that already minuscule amount of light gets scattered across an insanely huge area due to the inverse square law. So that tiny amount of light gets spread over an insanely huge area (light years in size).
I feel like to get a clear picture your telescope would have to be light years across in size to get a clear image with fine details in it. The light is just too spread out to get a clear picture of it with anything you can build at a human scale.
The hard part is that the stars create so much glare and planets are so small and faint that it's really REALLY hard to zoom in on them. Even with very powerful telescopes. It's probably straight up impossible actually. Like you can see them and get an idea of what they're made of (light spectrum analysis) but you're not going to be able to make out fine details like what the landmasses look like.
Bro that's a PRIME sailing planet if I've ever seen on.
Earths oceans shores are largely extremely boring linear beaches. Especially along the Atlantic.
This plant would be prime for small cheap hobby costal sailing

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