[–] 16 points 2 days ago

I'm still kinda bitter about how everything after Bush was handled. The platform Obama ran, the margin he won with, the national attitude even! He could have started rolling back everything Bush, try to actually deliver change.

Maybe all the entrenched institutions would have been able to push back. But we'll never know, cus the admin never even tried.

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  • [–] 11 points 1 week ago* (3 children)

    That's the neat part, its selective pressure. Capitalists don't need to engineer an outcome (though they still can and do, occasionally). Each one merely acts on their own immediate self interest and collectively this has a tendency to move and shape society towards outcomes that further benefit them as a class.

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  • [–] 1 point 1 week ago* (last edited 1 week ago)

    Sue me, I like comparing and contrasting consecutive administrations. Almost like there's historical insight to gain.

    And while the inflation was a result of Trump's policies, it still peaked halfway through Biden's term. People blamed it on Biden. That's just the electorate acting like they always have done. And it really didn't the admin did a shit job of communicating - well, a lot, but - that they were trying to bring it down. Cost of living polled very high as a concern going into Nov 2024... as it is now.

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  • [+] -9 points 1 week ago (4 children)

    Doing the same thing the Biden admin was doing for groceries, but for gas prices. How can the economy be bad, my investment portfolio is doing amazing! Ironically, the very same flub that gave him his second term in the first place.

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  • Minor Update - 08-12-2026 (store.steampowered.com)
     
    • Apollo: Riposte melee resist reduction increased from -22% to -25%
    • Apollo: Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
    • Apollo: Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
    • Apollo: Fixed Itani Lo Sahn being canceled with movement abilities
    • Billy: Base health regen reduced from 2.5 to 2.0
    • Billy: Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
    • Billy: Chain Gang spirit scaling reduced from 1 to 0.7
    • Doorman: Doorway range reduced from 70m to 65m
    • Doorman: Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
    • Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
    • Drifter: Rend spirit scaling reduced from 1.7 to 1.4
    • Drifter: Stalker's Mark cooldown increased from 24s to 26s
    • Drifter: Stalker's Mark T2 reduced from -12s Cooldown to -10s
    • Holliday: Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
    • Ivy: Stone Form T3 stun duration reduced from +1s to +0.75s
    • Lash: Falloff range reduced from 20m->58m to 18m->54m
    • McGinnis: Bullet damage base and growth values reduced by 5%
    • McGinnis: Spirit Resist per boon reduced from +0.625% to +0.35%
    • McGinnis: Mini Turrets no longer shoots heroes on ziplines
    • McGinnis: Mini Turrets no longer have 80% decaying resist for the first 6s
    • McGinnis: Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
    • McGinnis: Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
    • McGinnis: Medicinal Specter T3 no longer increases duration by +1.5s
    • McGinnis: Medicinal Specter T3 now also increases spirit resistance by +40%
    • Paige: Plot Armor weapon damage scaling increased from 0.2 to 0.3
    • Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
    • Vindicta: Stake T1 reduced from +65 Damage to +45
    • Vyper: Petrifying Bola radius increased from 8m to 12m
    • Vyper: Petrifying Bola petrify duration increased from 2s to 2.2s
    • Wraith: Card Trick Heart heal spirit scaling reduced from 1 to 0.75
    • Wraith: Full Auto T3 spirit scaling reduced from +0.06 to +0.045
     

    A screenshot of a tweet stolen from reddit, as is lemmy tradition.

    You can't compel companies to keep a server up. It's a silly request that was doomed from the start.

    But you can make it legal for fans to host their own servers, regardless of the financial success of the game. If "Stop Killing Games" wants to actually achieve something, they should fight for legal protections for fan servers.

    Publishers shouldn't be able to issue Cease & Disists for fan self-hosted communities around games who's dev's they've shuttered. Hell, push it one step further, fans should be allowed to host their own servers even when the publisher is still maintaining their own.

    TF2 is kinda the gold standard here. Why the hell can't we have community servers for Elden Ring, or League of Legends?

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