Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes!
Haha, xylitol is also "some weird sugar alcohol". Perhaps the weirdest.
It's usually a whole bunch mixed up, and not usually xylitol. At least not high up on the ingredient list. Instead it's other sugar alcohols like sorbitol, erythritol, or maltitol. Xylitol is deadly to dogs, but also to bacteria, so some gums do contain it and then advertise it as especially good for bad breath.
Eclipse gum, for example, uses sorbitol, maltitol, aspartame, and acesulfame K as sweeteners. Orbit does use xylitol, but it's way down on the ingredient list after the "less than 2%" indicator. I couldn't find a Trident or Ice Breakers that uses Xylitol. Not that I tried that hard.
Yeah, but gum does a pretty good job of actually cleaning your teeth.
The vault quest always seems gives you one or two upgraded rings. I often get +4 plate armor, a +3/4 wand, or an upgraded artifact. And you get to choose between all of these things!
I definitely do not miss hunting down golems. What a waste of time and food that quest was. Especially when you sometimes didn't get the imp until floor 19. You had to waste a ton of time waiting for the needed enemies to even spawn.
The new vault quest is superb. I've only died once, and that was to like a 38 damage boss hit I wasn't expecting, and for some dumb reason I was hoarding my health potions.
I love waiting to start the quest until I'm starving and low on health because it gives you a full heal and full satiety when you do.
The friendly ghost quest is different. You kill one enemy and it spawns as soon as you start the quest. Rotating the enemy keeps it fresh. But hunting down monks or golems is so boring compared to the vault. Asking to have that back is like asking to have the old gold-mining quest back in rotation with the modern cave quest.
That's funny, because people aren't quiet in libraries anymore. They're just normal spaces, now. No quieter than a bookstore.
Ah, no, I was definitely saying that, and I still think "retro" is definitely incorrect. It was just confused that your first reply didn't actually contradict me. I don't mind at all that you think I'm wrong, but I'm not convinced. When everyone else but gamers seem to understand the difference between retro and classic/vintage/antique, it's the gamers using it wrong.
I don't see how your first paragraph contradicts anything I said, so I'm confused by your use of "actually". You can call old games "classic", although I'm not sure any of them are old enough to be called "antique". Maybe an old Pong home machine or something. Those words all largely mean the same thing.
I would say "retro style" is redundant. Retro is always referring to the style. Looking back and taking styles from the past is what retro means. Like modern bell-bottom jeans, or cars like the 11th generation Thunderbird which looks more like the original that any previous models.
The Wikipedia article uses the word to describe it.
This was the last year [4th generation] for the convertible until the "retro" models of 2002–05.
Gamers are the ones with the damaged vocabulary. Everyone else know the difference between vintage and retro. ;)
Vintage emoji right there. Or wait... is it retro because the font is modern?
Retro means modern games that remind you of old games. Like Shovel Knight or UFO 50. There's not really a time limit to that. Shovel Knight is quite old now, but the graphical style it copied is even older, so it's still retro.
Obviously, I'm sort of joking, but y'all do use the word "retro" wrong. You're talking about vintage games, not retro games, and yes, I will die on this hill. Gamers are the only people who don't know the difference between retro and vintage. Everyone else gets it right: car people, clothing people, furniture people, sneaker people, jewelry people, etc.
10+. I don't remember exactly. So, yes, much of the damage came from that.





