You underestimate my willingness to lower the difficulty if I'm stuck
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I'm pathologically stubborn and will stick with just about any game until I beat it, but Isshin the Sword Saint (Sekiro) took me a long time.
Beating Isshin is so dang satisfying! I really wish Fromsoft would bless us with another Sekiro.
Isshin is one of the greatest boss battles in gaming. He's a brutal, but fair, test of everything you learn in the game. The best part is you get to kill Genechro over and over.
IMO the Demon of Hatred is way harder because so few of your skills are useful in that fight.
Isshin only took me a few days to beat. Owl (father) on the other hand, took me a couple of months.
Seconding Isshin SS, I'm also stubborn as hell, sekiro is one of my favorite games and that fight took me so many attempts that I almost gave up multiple times. Felt so god damned good when I finally beat him though
I love this contrast with the top comment (about lowering difficulty). Yeah, it was a struggle, but we got through, and it felt all the more satisfying for it! It doesn't feel satisfying to, for example, chop a tree in a game, because there's no challenge. Something can only really be satisfying if it challenges you (emotionally, intellectually, and/or in ability).
I think an additional undervalued part of not having difficulty settings is that we have a shared experience. Everyone who did it has shared in it. We know what they went through because there's only one way to do it. We don't have to ask about settings or anything, only that they accomplished the task.
For me though, the one I remember struggling with the most is O&S in DS1. I don't think they're actually the hardest boss FromSoft has made, but I've gotten far better at their games since then. Even their hardest bosses now I personally feel like they could be more challenging.
I'm with you. What these games are selling is that feeling you get after overcoming their challenges, and if you modify that, it's not the same product. It's like asking an artist to also offer their painting with changes to the colors, scene, or poses of the subjects to appeal to personal tastes - yes, they could do it, but it's a different piece of art at that point.
And omg yes, O&S. It's not as hard now after many years of playing souls-like games, but relatively it was so hard on my first exposure to dark souls in DS1. I had no idea what I was doing, my build was jank as hell, and it took ages to beat.
Pure Vessel in Hollow Knight. I have a file that's at like 111% and I just need to beat the final pantheon but I've never managed it. I don't even know how bad Absolute Radiance is, I've never made it that far.
Practice down below. He's no harder than NKG. The real final pantheon takes so long I haven't done it again since getting to radiance and losing. Instead i occasionally try to beat the first two pantheons all binds
I got stuck on Absolute Radiance and my thumbs took a break and haven’t made it back yet. It’s been at least a year.
Abs radiance is worse, but not just because it's more difficult. It's also a lot less fun, at least in my opinion. Think buffed Markoth kinda BS (which I just now realized, makes a lot of sense thematically/lore-wise).
Pure vessel was one of my favorite fights despite taking me many many attempts to beat.
FYI the last pantheon isn't a % point, if you're at 111 you're missing something else
Stay Puft...screw this pixel perfect dancing marshmallow lol so frustrating

That version of the 8-bit Ghostbusters game ending (just get past Stay Puft and your guys automatically go up to the building's roof, cross their streams, and complete the game) is so much more merciful than the versions which added on extremely bullshit bullet-hell boss battles with Gozer afterward.
My mom. When she says, "Turn that off and get your homework done," I always cave.
About 100 hours on the final boss of FF8 because I fucked up and saved right before the fight with basically nothing in my inventory. I repeated the fight for literal weeks, trying different strategies and item use patterns and stuff.
It was very rewarding to complete, but I’ll never play that game again.
I've never seen what's beyond the fourth level of Battletoads for Gameboy. That fucking labyrinth.
Sekero is just about my favorite game. I've completed it at least 20 times and will do so again.
I've beaten the Demon of Hatred 2 times and I never want to play that motherfucker ever again.
Haven't beat the dual boss at the end of Elden ring, or the final DLC boss.
Think i've done most the rest of Soulsborn bosses.
In terms of time, some Demons souls boss I got stuck on, put the game aside for years, then went back to.
In terms of number of tries, I think O&S in Dark Souls one still holds the title. I ran into that brick wall for a long time before getting good.
Can't think of any game series I had as much difficulty in and didn't just give up, unless you count the Mun in Kerbal Space Program as a boss, cause that took a long time.
If you’re still interested, I could give you some easy to execute strategies to beat the final Elden Ring Boss and some decently easy ones for the final DLC Boss.
Also plug for !soulslike@lemmy.zip. It's a nice and welcoming community :)
I don't think it's a can't, it's more of a "Ok, I've seen the game, this is a slog, I'm moving on to something else."
Just got a PS5 so I'm absolutely loving Demons Souls, been like 10 years or more since I played it. First time playing magic in a souls game and it feels down right broken. Will likely work my way back through the series on the new hardware.
With all the bingo brawlers seasons I've seen all the end bosses, so doing it myself just hasn't felt like a priority.
Pivot tables.
Excel is one of my favourite games, but I've never been able to completely grok those things.
They seem like a waste of time when it's much easier to use formulas to construct indirect ranges and work on those.
Excel is like grind, grind, grind. You can level up a little and then it's even more work. One column after another, then, row, row, row.
I like the sql better.
Pivot tables are quick. If used properly you can summarize data much quicker than any excel formula. When I use them it pretty much always takes under 30 seconds to get what I want. Imo, there are 2 things every user of excel should learn to use. Vlookup (edit: or xlookup, see below) and pivot tables. Once you learn to use both, you will use them all the time.
Vlookup
Please use xlookup instead.
Forget about lookup, vlookup, hlook-up or index(match()).
Only use xlookup.
No place I have ever worked has had a version of excel with xlookup, so I can't really comment on it. Im not on 365 or a newer desktop version. We are on Office 2019, as I suspect many offices still are.
Ok, xlookup is better because it doesn't return false positives and it also doesn't require the data to be sorted.
It almost does the same as index(match()), only better, easier and faster.
Pivot tables are great because they force people to put their data into tables.
Formulas suck. You only need sum. Everything is a sum, if you enter your data correctly in a table.
Want to substract? yes, that is a sum in which one of the numbers are negative. Multiply? Yes that is more sums.
What about IF statements then? No, no, no. Conditions are simply factors in a sumproduct.
Learn the keyboard shortcut for sum. It's the straight edge and compass of excel math.
Anyone else constantly looking up tactics with AI? This game is so difficult, you have to memorize a lot of combos and the strategy to use them really takes time to click. I'm getting into this one again after a long hiatus
I was actually never able to beat the nilianth in the final level of Half Life. I think I tried 2 or 3 times, it was extremely annoying getting sent to the parkour room constantly and I haven't been back to try it again in a decade.
I was never able to beat the final boss in Alpha Protocol because it would just CTD upon starting the fight.
I still haven't finished Breath of the Wild. I think I pretty much did everything else in the game that by the time I should have gotten to the final boss but by that time I felt I had gotten enough out of the game and if it was going to just be the same kind of battle as the other two boss battles I wasn't interested. I really enjoyed the game, just didn't care to finish it 😅
Same for me but with TOTK. I spent hours upon hours doing everything else in the game, but the final boss fight seemed deliberately too hard, and I just really have no interest in forcing myself to beat it. I won’t get any more satisfaction out of the game just by seeing the final cutscene. Probably helps that I didn’t find the story particularly interesting and just played for the gameplay and atmosphere.
Ruby Weapon in the Final Fantasy VII PS1 game.
I even followed the guide, so I just couldn't figure it out.
The amount of grinding necessary to beat all of the Weapons was ridiculous. I got tired of trying.
In Hollow Knight, the Grimm fight. I spent hours learning the patterns. I’m pretty sure that’s what created the drift on my joycons during that time.
i gave up on consort Radahn. but i guess they made it easier later with a patch? never went back to try again after trying to beat him for a week.
I've been stuck deep in Bomberman '93 for about 15 years. It's the boss level that starts with the multiple enemies on motorcycles and then progresses to a single boss who flies around the perimeter of the level and shoots fire. Every few years I'll load up my save and spend an hour or two re-learning the fire guy's patterns and making attempts, but never quite well enough.
I've heard Bomberman '94 is really cool, but I'm not allowing myself until I finish this one!
DS3's Pontif Sulyvahn! GRR! I'll get you next playthrough! Just you wait!
Mike Tyson/Mr. Dream in Punch-Out!! (I did beat them with Game Genie though).
Don't know if it counts but stupid meat circus climb in psychonauts. Never finished that thing.
I don't think I've ever beaten Doom 2 without cheats or mouselook. I just can't time those rockets correctly.
Perhaps you might find it easier to archvile jump into the exposed brain and chaingun it to death.
I got the Xbox port of this a few years ago, and the last level of Doom 2 was a bitch to play. I died so many f’ing times before I finally got it.
I've been a player of the original era DOOM games since the start and am pretty good on PC with a mouse and keyboard, but I've always found the console ports so much more difficult for some reason. On other games I can swap platforms and control schemes just fine, but my brain just will not accept the combination of DOOM plus a console controller.
I’m the same way with Age of Empires II. My younger sister loves to play the Xbox port but I’ve played AoE since the late 90s when they were originally released on pc… I can’t stand to play it on a console.
I played Doom and even Quake with keyboard only. That should translate well to a controller. But maybe that's why my brother always kicked my ass in death match.
I think I only switched to mouse look with Jedi Knight.
The final battle in Star Trek 25th Anniversary (before it was patched). It's just not possible to win this!
Armstrong in metal gear revengance... Not because he was hard on his own, but because the game bugged on the way to get to him and I couldn't rotate my blade to break the things he was throwing at me.
I got to the boss with a tiny sliver of HP left and spent like 3 hours trying to beat him with it. I THINK I beat it, I don't think there was another phase or something, but during a cutscene that happens after fighting him the game froze... I threw the controller and never turned the game on again lol
Currently for me it's the Silksong Choral Chambers gauntlet. It's been about 5 months. I can get to the last two Sentinals, only as of last night, but fail. It's taken that long as I give up, don't play for a week, then go off exploring other areas.
I did this one not too long ago! One thing that helped was recognizing that there's no "roar" delay like when the first one shows up. You can just attacking as they fall down from the ceiling. Second was trying to optimize for damage to take one out asap, and reduce the amount of time you need to dodge both of them simultaneously. For me that looked like Barbed Bracelet, Flintsteel, and Beast Crest. Good luck!
I hear many players struggle with this one. For me, it was Groal. Must have take me a hundred tries.
Riku in the first Kingdom Hearts took me so so long. Halfway because of that fucking unskippable cutscene.
Similarly, I was never able to defeat Maleficent, so I never beat the first game at all.
Also, Lion King for the SNES. Technically it wasn't a boss that I couldn't beat, but the goddamn lava level. I had that game my entire childhood and was never able to beat it. When I was 22, I had a bunch of 12 hour overnight shifts with a work buddy who said he could beat it. So we passed it back and forth. It took us a few days and probably a hundred lives. But finally. Finalllllly, we did it.
Man if I ever had to fight Groal the Great again...
I ended up cheesing this fight with the “embrace the stinky water” strat
The first bosses of Cuphead 😭
I was a couple of attempts short of calling it quits on Simon in Clair Obscur. I don't like QTEs and the whole fight is "parry or die"
And yes I know now that I could have done the cheese strat of megabuffing Maille for a one shot but I think reading strategy guides for single player games is a major dork move
Afterward, I wasn't excited or proud. I was just relieved to not think about it anymore
my friends don't get that. its an extra credit boss in a single player game, why would I spoil that for myself with a guide someone else made?
i haven't beaten him yet, I give it a few tries every month or so. my way of prolonging the beauty of the game I guess lol
Seemed to be a lot of the postgame bosses in CO. After one try, I understood them all as extra challenges available for those who want them. But given they’re literally just rhythm timing that eventually makes you invincible, I don’t quite know who’d find that interesting.
Level 7-4 (the maze level in Super Mario Bros).
Not a boss, but the only way to beat the level is to take the correct path. If you get it wrong you get sent back to the start.


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