I just accidentally clicked the "clear all" on the browser URL and wished that it was a bit harder to click but was still there. If it took three clicks to make happen, its still useful in most circumstances but would drastically drop the mistaken clicks

Anyway, what are your unpopular UI opinions?

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[–] 147 points 10 months ago (9 children)

I like chunkier scrollbars. Fuck the tiny disappearing scrollbars where you need to mouse over... somewhere.. to maybe be graced with its presence, only for it to be 1px wide for some reason.
Also fuck the endless scroll, especially when you already know what you're looking for is on page 4 because you had to reload the page for some reason but the infinite scroll didn't save your position and you have to go down (without an actual scrollbar) only to "load more" 3 times until you're (maybe) on page 4.

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  • [–] [S] 30 points 10 months ago

    A related peeve of mine is stateless URLs. When backend engineers built UIs they were terrible in a lot of ways but the URL would often reflect the state of the UI so you could refresh and get back to the same view. I think web frameworks and people specialising as frontend engineers helped kill this being something that was added as you developed

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  • [–] [S] 13 points 10 months ago (1 child)

    One that gets me is the number of menus below infinite scrolls. I think this is a reflection on people doing responsive design for variable screen sizes but only as a checkbox / meeting some UX redlines / implementing once without basic testing. An example of this is Google Flights for some screen sizes where the currency selection is below the infinite scroll on some screen sizes (but its not an ideal example because on other screen sizes the currency select just disappears or at least it used to)

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  • [–] 12 points 10 months ago* (last edited 10 months ago) (2 children)

    I just stopped using Libre Writer and switched to OnlyOffice because it was impossible to get a normal goddamn scroll bar in an application literally designed around scrolling text. Holding the scroll Arrow button to scan for something is impossible because there are no scroll Arrow buttons.

    But OnlyOffice has a Header navigation tool, too, so fuck Libre Writer right in the face.

    Auto hide bullshit scroll bars should be illegal on desktop. Who the fuck needs that 7 extra pixels on desktop?

    I now have very strong opinions about scroll bars.

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  • [–] 5 points 10 months ago (1 child)

    Scroll bars don't just let you scroll, they tell you where you are. If I'm reading and wonder how much I have left to go, I want to be able to just glance at the scroll bar, I don't want to have to wave the pointer around to make to scroll bar appear. Fuck people's anal-retentive fetish for "cleanness".

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  • [–] 3 points 10 months ago

    I JUST updated Raspberry Pi imager and the new UI is a huge step back… and it has the TINIEST scroll bars that don’t even exist until you try to mouse over everything! I hate it so much.

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    [–] 99 points 10 months ago (12 children)

    I absolutely hate those scrolling number pickers, like on alarm apps. Just pop up the numpad and I can enter a time in 2-4 taps, not 2-3 coarse scrolls of minutes, a fine scroll to the minute I actually want, then repeat that process on the hours.

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  • [–] 21 points 10 months ago (4 children)

    Samaung at least in their apps I canbtap on the number to type it instead of scrolling.

    On the same vein, date pickers. Just let me type the damn date instead of having to choose on your virtual calendar.

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  • [+] 18 points 10 months ago (3 children)
  • [–] 3 points 10 months ago

    Bro why is it any other way, ever.

    I despise setting alarms. Why do I have to scroll? Fucking let me type in the time on a numpad.

    I have like 50 alarms that are 15 minutes apart and I toggle them on and off as needed.

    It's a fucking mess, bro. Fuck.

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  • [–] 67 points 10 months ago* (last edited 10 months ago) (1 child)

    Unpopular because most people don't notice at all, not because they disagree:

    Bring back ellipsis to signal a new dialog instead of a complete action. E.g., a button "Save..." opens a dialog where you want to save, whereas a button "Save" saves it immediately

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  • [–] 1 point 10 months ago

    I didn't know that was a standard until I started working in UIs. It's great when you know, but it's a clear sign that the standard isn't clear enough when everyday users don't realize.

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  • [–] 64 points 10 months ago (6 children)

    Scroll bars are way too fucking thin now. When I have an app on one monitor, and try to scroll it, I’m battling the move to the next monitor with the teensy tiny scrollbar.

    I’m even someone that knows how to use the mouse wheel and page down keys. It still has its place and so many refuse to acknowledge that. Sometimes I can’t even tell where on the page I am because the scrollbar activated its Octocamo.

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  • [–] 27 points 10 months ago (5 children)

    Even worse are the scrollbars that are hidden until your mouse is over to of it.

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  • [–] 17 points 10 months ago* (last edited 10 months ago) (3 children)

    Mouse over for anything needs to die.

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  • [–] 8 points 10 months ago (2 children)

    What's even worse is when everytime you happen to move the mouse you get popups you didn't want blocking what you are trying to see.

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  • [–] 6 points 10 months ago

    I posted just now about this to someone else but I just updated my Raspberry Pi imager and the new UI is horrible, convoluted, and had scroll bars hidden by default with no way to show their MINUSCULE TINY ASSES without hovering over their one-pixel-wide bullshit bars ughhh

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  • [–] 34 points 10 months ago

    Mobile phones have caused a dark age of UI design

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  • [–] 64 points 10 months ago (6 children)

    Colorblind people exist and should be able to use the site. At least, based on my real experience, this must be an unpopular opinion amongst UI folks glares

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  • [–] [S] 3 points 10 months ago (3 children)

    Quick question and I'm very happy with a RTFM type response: Any chance you're red-green colour blind and can share some with what that's like because the good-bad representation seems pretty pervasive in society?

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  • [–] 4 points 10 months ago* (2 children)

    I've actually got some level of all three types. My wife was trying to get me to play Puyopuyo tetris and it was driving me crazy that no combination in their colorblind menu worked for me.

    The biggest downsides are graphs and stuff like that. Things just look like the same color to me. In my case, blue and purple, yellow and green, and red and green, just depending upon the hues involved. Most modern traffic signals, especially here in Japan, use a combination that is fine for me and not confusing at all.

    I can't really describe much better since I don't know what it's like not to be like this.

    Edit to add: MMOs (and websites about them) often sucked because I could not tell the difference between gold and copper. The whole loot system color thing was also bad since blue/purple and other difficulties. There were some games I probably trashed epic gear thinking it was common.

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  • [–] [S] 3 points 10 months ago (1 child)

    That reminds me that the traffic lights in Japan are blue for green / go. So that's better for you? Do you know if that's historic, or because of colourblindness?

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  • [–] 4 points 10 months ago

    I have no idea the history/reasoning behind it, honestly. A "green light" is "ao shingo" in Japanese which would mean "blue signal". Historically (I'm not sure until which year), Japanese just lumped everything under blue with words to describe the shade as necessary.

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  • [–] 30 points 10 months ago (2 children)

    The hamburger button is an abomination, we need the proper menus back

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  • [–] 3 points 10 months ago*

    Here I was going to join this thread to share the controversial opinion of "The hamburger menu is fine," because I thought the general trend was shifting away from using them.

    Admittedly the hamburger menu is often misused. It's like the junk drawer for developers who don't know how to logically streamline the navigation modes within their app, so they just throw everything in there. But when it's used well, to me at least, it's a better option than some of the alternatives. I prefer to have views that I almost never use just kept out of the way in a menu I can manifest at will instead of occupying permanent space on a navigation bar.

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  • [–] 2 points 10 months ago

    Unfun fact: I taught computer literacy for about a year. The students struggled to see or find the hamburger menu on many pages. Understandably so, because it literally does not look like anything.

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  • [–] 29 points 10 months ago (2 children)

    Modal dialogs. Making it impossible to move the window or reference something else in the same interface.

    Toasts on android. No idea where the toasts came from and no way to look up what the toast said after it disappears.

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  • [–] [S] 6 points 10 months ago

    Internal to Google what you're calling toasts were made to need user input to dismiss as part of accessibility pushes to win government contracts. That really just highlighted their issues for me though, most of them should be behind a small element I think, like the notification bell. And I think a bunch should be more localised to the action / app

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  • [–] 28 points 10 months ago (2 children)

    The modern trend for "flat" UIs absolutely sucks. There is no separation between element layers, so you can't tell where one windows starts and another begins when they are overlapping.

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  • [–] 5 points 10 months ago

    Respectfully I'm on the other side of that, but I see what you're saying. I hate skeumorphism and (IMO) flat is a much more professional looking design motif. BUT...that flat has to come with just enough drop-shadow to be able to delineate the layers, otherwise yes, its too flat and indistinguishable.

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  • [–] 56 points 10 months ago (5 children)
    • Stop removing the underline styling for links. It's not cool or sleek that you made things unintuitive to navigate by having the only indication be a slightly different text color, or a hover effect.
    • I don't like emoji in text interface output. I don't need cute little sparkle graphics and yellow smiley faces and lightning bolts and rocket ships to tell me the operation was successful, to say nothing of environments where emoji aren't supported and it's just broken.
    • Please stop trying to be cute or hip with your basic interface messaging. "We got you, we'll find those results you need. Just hang tight, OK?" "Oops, our bad, there was a little hiccup in the process..." It's unnecessary padding just like all the rounded corners everywhere. Exception if the entire app/site/whatever is specifically designed around being cute and friendly, but I see this all the time where it just feels out of place, disingenuous, and obnoxious.
    • Custom fonts and nonstandard characters in usernames are an abomination. Show your personality and creativity in your graphical avatar and your profile, I'm happy to see it there!
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  • [–] 34 points 10 months ago* (2 children)

    Back when I was a kid on MSN Messenger, a bunch of my friends had names like this:

    ☆꧁✬◦°˚°◦. ǟɮɮɨɛ .◦°˚°◦✬꧂☆

    I disliked it even then, because it's not really about personal expression or style, it's more about wanting to stand out in other people's contact lists and look the most special and get the most attention.

    It's an arms race that leads to a user list that's impossible to find anyone in, and when everyone is special then nobody is.

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  • [–] 9 points 10 months ago (1 child)

    I ca̴n'̸t rea̵d wha̴͌t ̸̈́y̶o̵u̷͆'r̴̚e̸ ̷s̴à̴y̵i̵͛n̴̓g̴͑ ̵f̶ró̵m̸̜̎ ̴̊ơ̴v̵e̴͂r ̵͎̽h̷̛̺̀͑̃er̵̆e̴..̴. But not sure what thé solutïon would be. Forbiddíng non-english text would be even worse UI.

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  • [–] 5 points 10 months ago*

    For me back in the day, the solution was a third-party add-on which patched the Messenger client with a bunch of improvements - one of which was the ability to set a custom alias for a contact. So you could set any name you like and for you, they'd show up as that.

    Discord actually has it too, but ONLY for friends, which in my opinion is a massive oversight, but I guess they were worried about the possibility of abuse or something, so there we go.

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  • [–] 3 points 10 months ago (1 child)

    Stop removing the underline styling for links. It's not cool or sleek that you made things unintuitive to navigate by having the only indication be a slightly different text color, or a hover effect.

    Out of curiosity, how do you feel about sites that keep a colored underline on links, but have the text color be the same as the body text?

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  • [–] 4 points 10 months ago

    Less problematic, but still potentially confusing. Why break the standard and add another variable people need to consider in order to find the form and function they've already learned? Links are there as a functional element, not an aesthetic design.

    I get people wanting to add their own touch or sense of style, but doing so at the cost of intuitive functionality, especially a kind that is long established and standardized, can be a slippery slope.

    All that said: At the end of the day, it's up to the creator, of course. If someone really wants to indicate their links with upside down text and no underline, or a glowing CSS effect, or whatever, I'm not going to demand that they stop. Especially if it's a personal website. Your satisfaction with your work and self expression is more important than a guy yelling at a cloud about front end web design standards and whatever. I'll just reserve my right to gripe over some minor personal annoyances, and everyone will be just fine in the end!

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  • [–] 23 points 10 months ago (6 children)
    • If it can be done without a touch screen DO NOT use a touch screen. And if you use physical buttons, they should have tactile feedback
    • Toggles are just more ambiguous over-designed checkboxes
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  • [–] 5 points 10 months ago (2 children)

    I do wonder whether the text next to the toggles changes depending on the state of the toggle. It seems to be arbitrary whether they do or not, leaving me unsure as to what the toggle actually does.

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  • [–] 4 points 10 months ago

    The colors too. It's pretty clear where ON is when it's between blue and grey but when it's between red and pink who knows which is which. The best would be a label that doesn't change and the words ON and OFF on either side of the toggle but that looks terrible so nobody does it.

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  • [–] 2 points 10 months ago

    I encountered a weird thing in my BIOS. I've got a graphics card and a CPU with integrated graphics, I could save power and free up some system RAM by turning the iGPU off. The option in the BIOS says "dGPU Only Mode" and you Enable it to turn the iGPU off.

    dGPU Only Mode, turns the iGPU off. It makes more sense the less you think about it.

    A further complaint: There's a setting in the BIOS called "Game Mode" and what that does is turn SMT and some other TLA off. SMT is AMD's name for hyperthreading. Learned this when I noticed KDE system monitor reporting 8 processor threads instead of 16. Apparently that is to increase single core performance on high end chips to wring a few more FPS out of single-threaded games, but meh.

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  • [–] 4 points 10 months ago

    Toggles are strange, now that I think about them. They're one of the few things that have skewed more skeuomorphic over time. Or, In the Win95 era were we thinking about paper, with documents in folders on the desktop, and a check box you'd check with a pen makes sense there, where now we think of the computer as a device with switches to flip?

    Either way, this is the aviator in me speaking but an on/off toggle switch should be longitudinal or vertical, with forward or up ALWAYS being ON. Toggles in UIs are pretty much always horizontal with right being ON.

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  • [–] 6 points 10 months ago (1 child)

    I also thought toggles were unnecessary, but then I read something that changed my mind.

    Toggles have an immediate effect, whereas checkboxes don't.

    For example, a light/dark mode setting. You could use a checkbox, but users have become used to the above behaviour, and so a toggle may be more appropriate.

    Checkboxes, therefore, are more of a form element.

    Personally, I'd still be fine with just checkboxes, but that design intention is something I hadn't known but makes sense after I heard it

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  • [–] 5 points 10 months ago

    Interesting idea, I'd never thought of that. It would almost change my mind if only different software respected that distinction. There are many forms using toggles and many option pages with checkboxes without a save button.

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  • [–] 43 points 10 months ago (1 child)

    If it doesn't need JavaScript, it shouldn't have JavaScript.

    If it doesn't need dynamic styling, it shouldn't have dynamic styling (especially if it makes other elements move around or become occluded).

    If it doesn't need images, it shouldn't have images. When it does need images, they should be in an appropriate format and minimum useful filesize.

    It shouldn't have audio. It doesn't need audio, and should not have it.

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  • [–] 21 points 10 months ago (4 children)

    For every UI app that runs commands in the background, Instead of a "Doing XYZ. Please Wait", I want the logs of the commands being run. Not just the commands themselves, but their verbose outputs too. I want it ALL on display.

    I want to know what the software I am using is doing to my computer. I dont want black box software on my PC.

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  • [–] 21 points 10 months ago (1 child)

    I don't know if it's unpopular but I think the cookies should have a white list policy instead of a black list.

    And in general I think that a UI has to take into account people with visual problems. "Everything is gray" is a shitty idea.

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  • [–] 4 points 10 months ago

    The right answer would be to mandate an architecture for cookies to properly label their purpose and origin. This would allow you to set policy on the browser level and never have to think of it again.

    Instead they just prop 65'd the whole Internet.

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  • [–] 20 points 10 months ago (15 children)

    Every modern design trend sucks. Overly minimalistic/simplistic UI harms usability and actively makes users dumber and helpless.

    I don't want rounded corners, transparency, shadows, animations, modern icons etc...

    Give me boring panels with clear boundaries between conceptual sections, explicit text on buttons, and no theming. I don't care if it's a fugly Win95 grey, I'd rather it be usable than flashy.

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  • [–] 5 points 10 months ago (1 child)

    My partner and I watch a fellow (Brutalmoose) play retro/vintage games. Mostly Windows 98/XP/DOS/older consoles. When he busted out his Windows 98 machine built by LGR on YouTube, I was astounded at how simple and professional 98 looks. Windows XP looks like a toy compared to 98.

    I will never get over Windows 7 Start Menu/Explorer, though. I loved it. I use OpenShell to make all of my Windows 10 machines have Windows 7 start menus, with their good indexed search (no internet results) and excellent Explorer UI I’ve been used to forever.

    I got a Windows 11 machine at work and I fucking hate everything about it. They won’t let me install OpenShell because they “don’t allow open-source software” (insane)

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  • [–] 3 points 10 months ago*

    Yeah, I remember going from 98 to XP. My schoolmates and I used to joke that it looked like an OS made by playskool. But to be fair, iirc, that was kind of the trend then and not uniquely some MS bullshit. We were saying the same about the appearance of the GameCube controller (even though it's objectively great to use).

    Not allowing open-source software as a blanket policy sounds pretty unhinged. I feel for you.

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  • [–] 2 points 10 months ago (2 children)

    I see you are a fan of FVWM style of UI design.

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  • [–] 2 points 10 months ago (1 child)

    I wish UI design had followed that kind of paradigm to be honest. My high school library had some Sun workstations running Solaris, instead of the shitty outdated Windows computers that would have been the norm then. I was in the minority enjoying it, but that's how I got to use my first Unix system.

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  • [–] 2 points 10 months ago

    I don’t want rounded corners, transparency, shadows, animations, modern icons etc…

    real

    • Rounded corners are ugly and a bit wasteful and it not being square sounds annoying for devs.
    • Transparency is ugly and less performant.
    • Shadows are sometimes nice (movable floating windows/popups, large boxes of any sort, and text on images) but otherwise not.
    • Animations are really annoying. The recent Firefox mobile UI update features even slower and more annoying animations. WHEN I OPEN A MENU IT SHOULD BE FULLY OPEN NEXT FRAME.
    • I don't really care about modern icons, but they should be coloured. Also old firefox logo better.
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  • [–] 1 point 10 months ago (6 children)

    ...win95 had the same minimize, maximize/restore and close buttons that modern ones do. _ □ x in the left upper corner...

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  • [–] 3 points 10 months ago (5 children)

    You mean in the right upper corner.

    Yes. It did. And?

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  • [–] 2 points 10 months ago (4 children)

    Haha, mixed my directions up.

    I just find it curious how modern minimalistic design harms users when we have had those in use from the very beginning of the visual operating systems.

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  • [–] 1 point 10 months ago* (3 children)

    Well, apart from the fact that Win95 is not the "very beginning of visual operating systems", and it's not even close (it's not even MS first, second or third OS with a GUI), I don't think this is necessarily relevant?

    You've chosen pretty much the only windows element that has been left unchanged since windows 95, when MS has tried to "simplify" a bunch of other stuff as time went on. For instance, the whole settings situation in Windows 10 and 11 just shows the various iterations of trying to make the settings more and more minimal, but all it's managed to do is:

    • Hide away other options, or straight up not making them available anymore
    • Fragmenting the experience by having to keep other legacy settings and control panel...

    Or, in windows 11, again in an effort to oversimplify things, by default the right click menu now has fewer options, symbols in lieu of text for common operations, and needs expanding to access other options. This is more work, and a hidden layer, instead of just laying out the options because it'd feel "cluttered" or something.

    This is symptomatic of the issues I am arguing about: there is a trend of trying to lay out things flatly and "simply", but all it does is:

    • Reduce what is obvious to what the product people have decided is essential for the user;
    • Remove conceptual boundaries that should exists between subsets of tools (when flat design + no "ugly" separators);
    • Shove everything else in deep nested menus or a dump-all burger menu. It's fine, now the clutter is hidden away and you have a "clean" UI.

    The funny thing is, it's still not successful at being user friendly. Phones and tablets are, but it makes the issues even worse. A lot of kids my partner teach only ever use phones and tablets so in IT lessons it's apparent they don't know what files are, and "where they go" for instance. Because on iPhone and Android, in an effort to keep the UI simple, the directory structure is pretty much hidden by default.

    Computers are complex tools, users should be helped in learning them, not infantilised with a "we know best" attitude.

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  • [–] 2 points 10 months ago (2 children)

    I chose win95 because it was the one you gave as an example. I wanna also point out that i remember time when floppy discs were still floppy, so im not completelly talking from my ass.

    Also i mostly agree with you. But purely from argumentive perspective i wanna bring up few point.

    Symbols are universal reducing the need of localization. This is usefull when lets say my mother who does not speak English that well is searching help with some setting. Its easier for her to press the button with a gear, than reading from the list and trying to find option that in her computer is "Järjestelmä asetukset" and on the website is "System settings."

    Good place to notice how well visual symbols work are airports. No matter where in the world you are in international airports you can always wind bathrooms, exits, gates, shops and restaurants without knowing the local language bacause the symbols used at the airports are so universal. Similary now days i know to look for three dots or hamburger when im looking for more settings.

    Thing to remember is that you and me arent the microsofts main customers. Most people using windows dont know anything about computers, and im willing a bet lot of money that MS have data of how many people use spesific menus and settings and that the now nested menus in win11 dont get that much of an use ie. Listing those are unneccessary clutter for most users.

    Also i share your worry about kids gettkng used on mobile devices and having no understanging of basics of computers, BUT same argument could have been said when we jumped from text based operating systems to visuals, or when we jumped from punch cards to text based system, or when jumped from using cables to punch cards.

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  • [–] 2 points 10 months ago (1 child)

    That makes us about the same age then.

    Yeah, I am not arguing "all symbols bad", more than we are trying to push symbols where it could be questionable. Also these symbols still need to be learned: talking of my mother for instance, I absolutely remember having to teach her that the X was for closing the window, and having to do it multiple times. I don't argue the usefulness of the X over a "quit" or "close" button btw. Just that this has to be learned too. That's fine.

    That's a bit of a chicken and egg situation though. Would some settings not be useful to almost anyone, even if they all knew about it? Absolutely, so it should be harder to access. Are there features that would be better for a lot of users but barely anyone knows about because of this? Certainly true too. And that's being charitable to companies, and assuming that they collect and present data as fairly as possible internally rather than use it in a way that makes a case for what they want to push... And yeah, we aren't Microsoft target, but I'd argue most companies share this trend. Even some open source projects buy into that when not necessary (imo).

    And yeah, there is a good amount of subjectivity here of course. I think we (probably?) both agree with saying that making things simpler is not inherently bad, it's good even. I was trying to argue we are making a lot of things "simplistic" instead. As an aside, MS developing PowerShell is a form of admission that, for certain tasks, command line is better suited than graphical user interfaces. So yes, automatic jumps between paradigm could, and should, be argued on a case by case basis rather than blindly following it.

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  • [–] 1 point 10 months ago

    I absolutelly agree most people would benefit if they had the possibility and intrest to go trough all the settings. But most i also think most users would never go trough them. And for some reason some people just are against learning anything new.

    Thinking about programs that show everything my mind goes straight to Blender. For first time user the amount of information is overwhelming, even if everything has pretty clear explanations and plenty of tutorial material online, for average person its borderline unusable program. Add the ability to customize the layout and thousands of possible plugins, if you mess with things there and you dont know what you are doing, you are going to have bad time with it.

    Sorry i got stuck at the microsoft/windows thing.

    Personally i hate win11 and if i were the king of the world, we would have stopped at win7 or xp. I also loathe how microsoft has started to force people in their enviroment, forcing people to have online account, in every turn trying to push their cloud service, trying to prohibit downloads outside of their store and generally trying to take personal out of personal computers.

    But even after so i think their UI is pretty smartly designed for what is their core userbase. (Not that much for professional side)

    Generally i agree with you and i see three kinds of UI designs: professional stuff like photoshop, ui that is trying to sell you something like most apps or websites and engaging uis like games or social media.

    What i hate in modern times is when companies start to mix those things up. Like for example Canva is supposed to be tool for making graphics, but the sites design is allover the place.

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  • [–] 18 points 10 months ago* (last edited 10 months ago)

    Overriding browser functionality because of designer preferences or shitty implementation of tracking or whatever.

    Don't fuck with my scrolling.

    Don't fuck with my ctrl clicking to open links in a new tab.

    Don't capture window keyboard events unless you have a really excellent reason to and even then think about it really hard and decide not to.

    And learn how to support basic keyboard navigation, damn it. It's just about marking up your html properly, no scripting required.

    I think all of these opinions are popular on the user side.

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  • [–] 18 points 10 months ago* (last edited 10 months ago) (1 child)

    Having ambiguous toggle labels should cause you to lose your job

    Don't have a window named something like "Disable Features" and then the options be a toggle for "Cookies" or "Carry weight"

    Does turning the toggle ON turn the feature OFF? Or do I need to turn the toggle to OFF to turn the feature OFF? Even worse when some are already in the off position.

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  • [–] 2 points 10 months ago

    Samsung does this in the phone settings because they have way too many features and half of them are Feature™ that you can't even search for because it doesn't describe the function at all.

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  • [–] 16 points 10 months ago

    Computer UI has been made to follow mobile UI when the two have very different sets of constraints. It is ok for a computer program to look cluttered; that's how you can access everything easily.

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  • [–] 15 points 10 months ago (2 children)

    Window drag bars shouldn't be full of clutter.

    Yeah, I'm looking at you especially Microsoft, with random toolbar buttons, search box (!), and lord knows what else crammed into the drag bar of your applications. So much so that there's very little actual drag bar to grab should I (gasp) actually want to move the window somewhere else.

    Which brings me onto windows should not all be full screen. Especially with the size and resolution of modern monitors, there's no reason to have everything full screen all the time. But, from what I've seen, most people do. I think this is why drag bars are increasingly being filled with garbage. And probably why lots of apps seem to be designed to only run full screen size.

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  • [–] 10 points 10 months ago (1 child)

    I miss the consistency you had in old GUIs. A window is a window, and it has a border, a title and some buttons to control it.

    I despise client side decorations, like Gnome has. It makes all windows a special snowflake. Window decorations are the window manager's responsibility.

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  • [–] 13 points 10 months ago (1 child)

    For the love of all that is holy, respect the light/dark theming

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  • [–] 25 points 10 months ago

    Any button that's grayed out should say why it's grayed out when you hover the cursor over it, or attempt to tap it.

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