If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.
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Welcome to the stock market: where the money's made up and the rules don't matter!
Always has been.
Remember when Elon had to buy Twitter?
Prior to that, he was manipulating the market through Twitter causing a lot of uncertainty.
Always has been.
Not always. It has been for longer than we've been alive, but stock originated as a way to fund merchant voyages - you paid a share of the costs and got a share of the proceeds (in merchandise or in the sale value of that merchandise) when the ship came in.
Literally the origin of the phrase "your ship has come in".
Then people started speculating over the future value of and trading those shares while the ship was still at sea, then the concept got generalized beyond merchant voyages, etc and here we are where it's more like the art market where things are worth whatever someone will pay and that value isn't necessarily tied to anything concrete.
Yeah no I wouldn't bet on the concrete market right now. Carbon taxes will likely continue to put a damper on those.
Better bet on the fictitious market, I head there's some great sci-fi and general fantasy about to be released.
(Sorry, I just had to make that joke right now to vent)
It’s Google, so it will last two years MAX.
killedbygoogle.com's already polishing the new tombstone
I have no idea why people and companies still trust Google. When I did work on GCP we had mandatory maintenance every 2 months because some core service was changing. Hell I just got a notice last week that they're shutting down another API.
If you ever feel like you're stupid, ignorant, absolutely microbe-brained, and that no one on this planet could possibly be more braincell starved than you:
remember that at least you don't invest in the stock market for a living
I see a couple of major practical reasons why game (engine) devs are under no threat from this even if it gets better in the future:
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Scale. Like all things AI, this is not going to scale well. This doesn't generate code, 3D models and textures, both making games and playing them requires running the model. So if you want a game to have a persistent environment where the world behind you doesn't get regenerated into something different after taking 8 steps, the context window is going to get real large real fast. And unlike programmed games, you can't make choices about what's worth remembering and what isn't, what can be kept on persistent storage and is only loaded when it becomes relevant etc., because it's all one big, opaque blob of context, generated by a black box; you either have it remember everything or it becomes amnesiac in a way that makes it useless. Memory availability also isn't increasing at a rate where this becomes a non-issue any time soon.
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Control. Manipulating the world though a text prompt gives a lot of control, but it's also very course. It's easy enough to tell it that you want a character that can run and jump, but how fast does it run? Does it accelerate and decelerate or start and stop instantly? Does it jump in a fixed arc or based on the running speed and duration of the jump button being pressed? How far and how high? You're going to run in the limits both of what you can convey and what the language model will understand pretty quickly. And even when you can get it to do exactly what you want, it would have been faster and more practical to manipulate values directly or use a gizmo place things. But there's no way to extract and manipulate those values, because again: big, opaque blob of context.
Roughly an average 10% drop in major gaming stocks, because a plagiarism machine can produce one minute of 720p, 24fps 'gameplay' at an absolutely astounding compute cost.
These people are all fucking idiots.
Therr is no universe where this even makes sense under a 'a games are streamed' paradigm.
This is like 100x to 100,000x the cost in hardware and energy, to produce a minute.
Do these fucking idiots think a game can just be wholly reinstantiated every single minute?
It actually would have made more sense to fine tune an LLM to interface with an API layer for Unity or something, to just... you know, produce an actual game?
Call that the uh, the processed training data/output condensed into a distilled an efficient piece of software, the 'local' model, if these clowns understand nothing but jargon.
I truly cannot comprehend the mind numbing level of stupidity on display here.
If that much investor money can be swayed by this utterly pitiful demonstration, then all these game stocks deserve to go to near 0, because clearly the people in charge (the investors) understand literally nothing about video games.
This is utterly asinine.
What happens if/when all of the plagiarised games start suing Google for IP infringement?
How is everyone involved at every step of this so utterly mentally impaired?
How is everyone involved at every step of this so utterly mentally impaired
Most of the shareholder oligarchs who own our economy are lead poisoned boomers and this is all just their way of competing with each other for the top spots on the forbes richest people list.
the more mentally impaired you are the more susceptible you are to chasing gains
Try to apply that logic to any of Elon's stocks.
Like, I generally agree with you, but... no one can possibly do any kind of analysis on TSLA, and Elon, and conclude anything other than:
Everything about this is completely insane and makes no sense.
Oh hi I'm Elon Musk, my car company only exists because of tax credits for EVs, and I just spent a squagillion dollars to elect a guy who will cancel those.
Oh, also, we build C3POs now, not cars.
Even though they're decades behind already existing humanoid robots, being built by another car company (Hyundai), who acquired an actually ground breaking an revolutionary robotics firm (Boston Dynamics).
Also, please given Elon a squagillion dollars, to incentivize him to keep performing his super duper CEO magic.
... fucking what? He's an actual madman, not a suave and calculating Bond villain, he's a fucking lunatic!
... Does any of this not qualify as 'management is going to do dumb shit?'
(also i am not sure if 'manglement' was an intentional joke or unintentional misspelling, but that will now be the word I am using in place of 'mismanagement', hahah!)
The expert systems that the console manufacturers supply to developers can already do this sort of thing.
... I didn't downvote you, but uh, no, I really don't think they can.
I think you are confusing an semi-automable asset pipeline that adheres to various kinds of standards for... a whole lot more than that.
I'd really like to see any evidence that what you seem to be describing actually exists.
Because if it does, and is or has been in widespread use for any amount of time prior to now... well very broadly, it would seem to be hurting more than helping things.
So people are idiots. Got it.
I dunno man working on a video game as a side hobby they’re the worst things I’d use for gen ai. There’s too many things from pathing to physics and collision that require human input to make work.
Anytime I’ve tried it’s given some absolute shit results.
People spend 2 hours making an llm spit out some shit thats mediocre instead of spending that time learning. And they consider it a win.
I do admit all this shit has made me want give up on music or ever learning programming becauze every other person will just prompt it and be better than me in the short term. sigh. depressing times.
As a full time software engineer you’ll get a lot more out of learning how things work, even in the short term, if you properly learn the craft.
Otherwise when something deals you won’t have the tools to debug it. When the work LLMs are great but if things go haywire you wanna be able to stop and triage yourself.
Yeah for sure. It feels like an uphill battle more than its ever been though.
I feel that.
Even in my current job they’re pushing us to use chatbots and LLMs even when it doesn’t make sense. There’s a lot of people hoping for the mythical productivity boosts that snake oil salesmen are shoveling. Going to the point where they see a future where “you check in prompts to source control because LLMs will be so good at translating those”. Which is batshit but you gotta let c level people learn this the hard way and fire everyone else for their mistakes.
Your turn will come, gen AI. It'll be a total shitshow because of the monster you've created, but it needs to happen anyway at this point.
Classic GenAI marketing BS :
- show a superficial demo (literally it's JUST the surface of the things you claim you can "generate")
- imply that we are on the "brink" of radical change so we "just" have to wait then the "rest" will be generated
- move on to the next grandiose claim to make sure nobody goes beyond the surface
It's so obvious it's painful. Sure it's not random, sure there is "progress" but it's NEVER tackling the hard problem. What makes a game fun or exciting isn't the generated world, only a non gamer would claim that.
Investors never played a real video game. They dont undestand the difference between video (ai generated) and a video game.
Genie is pretty cool as it stands from a technical standpoint, but... 1 minute of some really, really bottom tier walking simulator gameplay is not going to destroy the gaming market.
Investors are so easily manipulated.
Yeah, I think a lot of people forget that Google (and AI research like this) pumps out a lot of work like this that shows amazing new advances. However, that doesn't mean any of this is near ready.
Here is a 2018 paper about using world models (a concept where a model is developing an understanding of a "world") that used it to create an interactive Doom AI model - https://arxiv.org/abs/1803.10122 just to show that this stuff has been in the works for a long time.
It's an initial proof-of-concept. It'll be developed into more complex games eventually, that's not really an issue for it
The main issue is that it's just a facade. It completely lacks the foundation required for a game. It's a world without hard rules, which is a terrible experience for any user. The game isn't determining cause and effect from actions. It's just guessing at what would come next
What's the point of decorating an in-game house if the next time you go there, the AI forgot what was supposed to be there?
What's the point of completing quests if the AI forgets what you've completed?
What's the point of getting new gear if AI hallucinates what gear you have?
There is no progress in an AI generated game because everything is made up as it goes. Google would need to fundamentally change their approach to allow for that
That being said, this and similar technologies could be used to add really cool mechanics in a game that previously weren't feasible. The ability to add a temporary dream-like or watercolor aesthetic easily would be great for small developers to tell stories
It's an initial proof-of-concept. It'll be developed into more complex games eventually, that's not really an issue for it
Except it is an issue, just one being masked by the mountains of cash these companies are burning to provide AI. To increase the depth and complexity and actually store state would require orders of magnitude more energy, compute, memory and storage. The AI bubble is causing very single one of those to become more expensive. At some point the market will call bullshit on these companies ("show us profit, or at least exponential revenue growth, or line go down"), at which point these companies will attempt to download the costs onto their users. When people see the bill and realize what these services actually cost, the whole thing is gonna collapse like a flan in a cupboard.
So what i am hearing is buy in the dip?
If you like holding an empty bag, this is a great strategy.
Ever hear of carrying capital losses forward to offset capital gains?
... That kinda sorta works for companies, not so much for people looking to make some kind of probably leveraged bet.
It works for individuals too. When I sold some shares a couple parcels were at a loss so I was able to offset the gains on other shares.
You do have a limit on how long you can carry the losses forward and they only offset capital gains not regular income tax.
Why does Google keep trying to make AI, when they're soooo bad at it, and pretty much everything else they do?
This stock sell off is not accidental or even just from fear. They are driving it themselves. I have zero doubt in my mind that they are selling off their own investments in those companies that they made through intermediaries to drive it down more. Short selling the stock to help.
These people do not allow the stock market to react to things, they control it whole cloth.
Good. Time to buy.
I tried an in-browser demo of something like this that Microsoft recently took down, and it was an image diffuser running an agent that could contextualize mouse+keyboard or gamepad gameplay inputs to behind-the-hood text prompts.
It looked like I was playing a Quake 2 clone, and almost played exactly like it, but weirdly turn-based when I didn't do anything because it was just an AI generating images. It remembered the corpses of the bad guys I shot and it also kinda remembered the environment it made, including ramps that go up another floor and opened doorways that led to other areas.
Its cool, but not really a good game, very jank and likely resource intensive, which made sense why they took it down.
- Step 1 : buy some shares that fell down
- Step 2 : Wait for the IA fuckery to collapse
- Step 3 :
- Step 4 : profit
They are literally Rader in split fiction. They think they own creativity. I hate these scum.
Hmmm. let's build something we know and take some time, and know how to modify and build off it, or! we could spitball into the shit machine and it can shit us out a shit we don't know how any of the shit in it works and then spend twelve times as long untangling its web. SHIT MACHINE AHOY!
We play games because they’re stories and challenges put forth by other humans that look interesting.
Even if a slop machine put together a cohesive game involving metaphor and emotions, it’s still not human and it still won’t be played and enjoyed. It would ring hollow, just like AI sound files that try to approximate human music.
I wonder how bugs are patched or any updates are made to the games. There is no source code either, right? Even if it produces full games, they seem to be worthless and a copy paste at best. Whatever happens in the future, there will always be classic programmers and designers with a vision and talent, who will create wonderful games. And that is even a good selling point.
Tools like Project Genie could genuinely help here, saving developers time they'd otherwise spend in the early stages of the game, before level design is locked in.
But in that way, AI is the solution to an artificial problem that should've been solved without it; for all that matters, devs could still find a way to balloon productions out of control even with Project Genie and a hundred other generative AI models at the helm.
The more likely end result is that devs will find it so easy to start something that they'll start 100 projects, or try 100 different ideas, but be completely unable to lock on and focus on any one, because there's always a greener grass a single prompt away.
i wish i knew how to use this stupidity, but i dont know what stock would be useful to get. I dont want to buy anything from america, ubisoft is bad investment always anyway and only finnish game company i can think/find doesnt even seem affected.
Who cares what makes it if it's fun?
I agree, and lowering the cost of entry to the game development market means more games and better games for all of us.
More games? Yes.
Better games? Very unlikely.
There are already 99 slop games for every good game.
If everyone in the world suddenly created a video game and 99.999% of them are garbage, but 0.001% of them were good, that's still 8,000,000 good games.
Vastly increasing the number of video games released undoubtedly leads to more good games. The problem at that point is more finding them rather than questioning whether or not they exist.
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