Normally the steam awards winners are real stinkers, but the voters had shockingly good taste this year.

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[–] 113 points 10 months ago (17 children)

Okay listen. I know I haven't played it myself but... Isn't Arc Raiders just another fucking extraction shooter? How the fuck does it beat Blue Prince for most innovative gameplay?

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  • [–] 82 points 10 months ago (3 children)

    Steam Awards is a popularity contest.

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  • [–] [S] 27 points 10 months ago (2 children)

    Arc is definitely the "yep, steam voters have shit taste" one of the bunch.

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  • [–] 9 points 10 months ago (1 child)

    Yeah, the rest I can understand, Arc Raiders is anything but innovative.

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  • [–] 13 points 10 months ago

    It’s innovated in that it’s an extraction shooter that has mass appeal and isn’t a total drag to play but it’s not exactly game breaking mechanics-wise.

    I think it’s the multiplayer game of the year. Wouldn’t call it the most innovative game of the year

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  • [–] 24 points 10 months ago (1 child)

    While I don't think it deserves the win over Blue Prince, it does have some interesting gameplay innovations compared to others in the genre, as well as some interesting tech.

    In particular, the included PvE element, as well as the sorter session and decreased death penalty makes the game much more accessible. It also helps offer an incentive to not shoot-on-sight, as the bots serve as a common enemy and shared threat. Its a difference between games like PUBG where games are tense, hour-long affair, and something like Fortnite where its colourful, easy to get into, and despite still being competitve, filled with other diversions for those who won't win.

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  • [–] 49 points 10 months ago (5 children)

    Because people have no idea what innovative means. Nor does Valve, since Arc Raiders was in the category.

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  • [–] 50 points 10 months ago (4 children)

    Nor does Valve, since Arc Raiders was in the category.

    Valve doesn't decide anything, the whole Steam awards are voted by the community. It's a popularity contest.

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  • [+] -6 points 10 months ago (3 children)

    No because we can’t add our own picks. You choose from a limited selection.

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  • [–] 35 points 10 months ago* (2 children)

    The top 4 picks are decided by user nomination a ~month before.

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  • [–] 5 points 10 months ago (2 children)

    Isn't Blue Prince just Betrayal at House on the Hill the video game?

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  • [–] 8 points 10 months ago

    Well... kinda but not really. The room-placement is only a small part of Blue Prince though and I think turning it into a roguelite was pretty innovative.

    Funny story, Tonda Ros actually hadn't heard of Betrayal until Blue Prince was well into beta testing. These things happen. The true inspiration for it was a choose-your-own-adventure/puzzle book by Christopher Manson called "The Maze". Manson actually contributed with the art for the paintings in the Gallery in Blue Prince.

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  • [–] [S] 3 points 10 months ago*

    This is the first time anyone has described Blue Prince in a way that made me want to play it lol. Not knocking the game, I just figured it would never be up my alley. But I'm a big fan of Betrayal.

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  • [–] 38 points 10 months ago (4 children)

    Damn, they did my boy The Alters dirty. Not a single win.

    Also, Arc Raiders most innovative? Isn't it just an (admittedly improved) extraction shooter?

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  • [–] 15 points 10 months ago (2 children)

    My one issue with Alters was if you make certain decisions with what to produce or work on, at certain points, I had to roll back pretty far to undo them to just survive upcoming events. Really cool game otherwise.

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  • [–] 4 points 10 months ago*

    It's definitely flawed. But I found it to be original if nothing else and a breath of fresh air in a sea of extraction shooters, rogueliles and soulslikes. Rather reminded me of Death Stranding when it came out.

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  • [–] 4 points 10 months ago

    The arc are ectremely impressive enemies and feel like nothing I've ever fought in a game, and the matchmaking system puts you in matvhes with people that have the same level of aggression. So it's not your regular extraction shooter where NPCs are a sidenote and everyone plays kill on sight and that's extremely refreshing

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  • [–] 25 points 10 months ago*

    The awards are fun when I compare my vote list with my friends' vote list, but the actual awards are just annoyingly pointless.

    The winner of each category is predictable immediately. It will only ever be the game with the highest number of players and the category doesn't matter.

    If GTA6 comes out in 2026 and posts "we are hoping to win the Emotional Indie Platformer Award", it's going to win the Emotional Indie Platformer Award.

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  • [–] 20 points 10 months ago (3 children)

    RV There Yet isn't really that chill. It's also highly frustrating at times.

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  • [–] 6 points 10 months ago

    Main thing I'm sad about is deltarune not winning the soundtrack category.

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  • [–] 6 points 10 months ago

    Silksong winning GOTY and BGYSA is great. Seeing Peak up there was nice too. I was a little surprised to see BG3- great game, but I thought it was EOLed in 2024 after native steam deck support.

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  • [–] 6 points 10 months ago

    You weren‘t kidding. These are all real winners for the players. And I wouldn‘t say last year was totally packed. At least not for me but this is a great list of games to add to your pile of shame.

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  • [–] 4 points 10 months ago

    I was a little sad that Kingdom Come Deliverance 2 didn't win anything. That was my personal GOTY

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  • [–] 5 points 10 months ago

    I only just started Silent Hill F and the coolest visual I have seen was the very first "everything dissolves into the hellish world" scene.

    It's always been a staple of the series, but this time is looks so fucking cool with how it dissolves everything, not just the surface textures.

    Kinda wonder if having a newer RTX GPU would make it look better; the settings for Lumen don't really change how it looks, it just massively drops my framerate 🤷‍♂️

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  • [+] 17 points 10 months ago (16 children)
  • [–] 41 points 10 months ago (9 children)

    April had a content patch, 12 new subclasses and it enabled crossplay I believe.

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  • [+] -31 points 10 months ago* (last edited 10 months ago) (9 children)
  • [–] 22 points 10 months ago (1 child)

    No Man's Sky has added thousands of generic resource gathering tasks by now!

    I have tried playing it maybe half a dozen times and come to the same conclusion each time: "This is it?"

    It's a great game for wasting your time in the most banal tasks possible, but not much more.

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  • [–] 20 points 10 months ago (5 children)

    How tf does bg3 have Limited replayability? Im on my 9th run! Wtf kind of take is this? Put the meds down pal.

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  • [+] -15 points 10 months ago (5 children)
  • [–] 11 points 10 months ago

    It's linear in the same way a sony/ubisoft open world is where there is a single main path but there is a massive quanitity of side content as well. The main difference between bg3 and AAA open worlds is that the side content is better than the average ubisoft side content and the main path can take different routes in different playthroughs.

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  • [–] 17 points 10 months ago (2 children)

    Right... linear... this guy has never played dark urge.

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  • [–] 15 points 10 months ago (1 child)

    Turning an unplayable ripoff game into something that is maybe worth the steam sale price ten years later isn't a "labor of love" it's mitigating legal risk from it's investors.

    BG3 added a ton of content since release, to the point where they even brought in the entire voice cast to record additional dialogue.

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  • [–] -2 points 10 months ago*

    Unplayable? I bought the game at launch and it played absolutely fine.

    Was it a barren wasteland with fuck all to do? Sure, but it worked perfectly fine, the last decade has seen HG turn NMS into one of if not the most comprehensive space adventure game.

    Since 2016 they have added various additional stuff like VR support, alongside gameplay enhancements (IE: content like building your own fleet, bases, settlements, expeditions, animal taming etc). All for free.

    Conversely, larian has repeatedly stated that they do not want to do additional content for BG3; with every patch release it's "this is it, we're done with this now", and when quizzed on additional content, such as dlc, The studio claims the Devs were elated to cancel BG3 dlc in favour of making a different game entirely.

    Personally, I don't consider the latter to be an indication of a labour of love, but rather an obligation to their fans (because larian are a very good studio, who care for their fans).

    I love both games, but BG3 absolutely did not deserve the labour of love category imo, there are simply far more obvious alternatives.

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  • [–] 0 points 10 months ago*

    NMS has too many bugs with years of technical debt, incoherent game design choices, broken promises, broken game mechanics, half-baked mechanics, terrible UI, an unrelatable story, and a cardboard universe...

    It just doesn't look like a passion project. HG have made quite a handsome profit from the updates as well.

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  • [–] 2 points 10 months ago

    I got three right.

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  • [–] 2 points 10 months ago

    I really wish Baby Steps had won something.

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  • [+] 3 points 10 months ago (2 children)
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    [–] 2 points 10 months ago (4 children)

    Screw Silksong, Abiotic Factor should've won game of the year! I had a lot of fun with it and it really felt like the devs put a lot of heart into it.

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  • [–] 4 points 10 months ago (3 children)

    What kind of game is it? What's it about?

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  • [–] 6 points 10 months ago (1 child)

    It's a first person survival crafter with very strange science vibes.

    Imagine you were a scientist on your first day at Black Mesa when Gordon caused the Lambda Incident (this is a Half-Life reference for those uninitiated) and in a kind of Subnautica style need to scrounge the environment for resources to research and crafted supplies and equipment to use to survive and explore further while encountering invaders as well as what are essentially SCPs or Objects of Power (Control/Alan Wake) throughout the facility and other environment all in the hopes of trying to escape with your life.

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  • [–] 6 points 10 months ago

    I haven't played it, but the same elevator pitch is given every time someone describes it on a podcast: it's like someone made off-brand Half-Life and merged it with the survival genre. I've heard a lot of good things.

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  • [–] 1 point 10 months ago (1 child)

    The fuck is the VR winner.

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  • [+] -7 points 10 months ago* (2 children)
  • 1 comment in c/games@sh.itjust.works view that post
    [–] 2 points 10 months ago

    Good to see Silksong get some well-deserved love after Clair Obscur's Game Awards hold-up!

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