This is DOOM erasure and I will not stand for it
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Duke Nukem? Commander Keen.
Wolfenstein 3D? Windows 9x 3D Maze Screensaver.
https://www.youtube.com/watch?v=JCHioDwvZr0
Oh god it's the soup and salad discussion all over again.
I really start hating this meme format because there is never any explanation why they categorize things that way.
Quake, like doom is just point and shoot with fast movement and no real story.
With half life you have to think more about covers, envoirments etc, its story focused and not too much about running around as fast as you can
And Doom predates Quake, so why use Quake as example? Doom is also still pretty well known thanks to the "but can it run Doom" meme?
Also does not explain why Quake 2 is not Quake. Sure there was a story but how important was it really?
There are just very few games nowadays that play like OG Doom, aside from actual OG Doom. Quake is probably the more relatable example, despite being newer and deriving influence from Doom.
I love Doom, but have never liked any of the Quakes. They play pretty differently even when Doom is enhanced with true 3D and jumping.
They do play very differently. I like both, but I feel like Quake-style gameplay lends itself better to the kinds of "retro" shooter games that people make nowadays. I've played some games that try to really emulate Doom gameplay, only to discover that the player movement doesn't really jive with contemporary level design.
And that is precisely why I love it, no offense.
If you just give people the boundary condition, it's just another arbitary way to divide the world in two. There would be nothing to talk about.
This way people can feel clever for inferring the rule.
Nothing will top 1998's Unreal for me though, Half-Life came out half a year later and somehow just didn't provide the same level of fun for me.
UT2K4 and Quake 3 Arena were my favorite - shit, UT2K4's linux support is part of what got my interested in Linux (that and not wanting to pay for windows)
Nice easter egg in UT2004: If you set all graphic options to maximum a sound is played "OH My GOD".
Wasn't it "hooooooly shit shit shit shit"?
You are totally right, my bad.
https://m.youtube.com/watch?v=bmQadUP7FnU
Was reading down for this comment.
Unreal is a Quake2 like game.
Quake3 is Unreal Tournament like game. /s
There are two types of wolves and both are inside you.
I have a hot take on this theory. Half-life actually fits in the quake category and the second category is Half-life 2
Quake 2 (1997) came out before Half-Life (1998). So Half-Life is a Quake 2 game, if we're accepting the 3rd panel as true.
Half-Life is a Quake 1 game. Valve received the source code of Q1 engine, not Q2
They both fall under the common genre of sewer barrelers
This is riffing on the idea there are two types of games: Menu games, and Parkour games.
Heh Quake is Wolfenstein and Half Life is Duke Nukem change my mind
Duke Nukem is another Wolfenstein. And Half Life is Marathon. (frog blast the vent core)
What's the source C&H for this meme? It's been memed so much I can't find the original.
Here's a copy of the original.
https://imgur.com/im-still-trying-to-wrap-mind-around-this-o5sVz
Calvin's dad is explaining how the outside of a record spins faster than the inside.
Fun fact, I used to make PlayStation 2 games, and this fact meant that data could be loaded faster from the outside of the game disc than the inside. But discs started with first data written at the inside of the disc. So we'd pad "garbage" data at the start of the disc for faster overall load times.
I support Unreal tournament and fuck y'all refuse to admit is like duck sounding shit...
Meh I love FPS games and here is how I would categorize things.
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movement shooters (subcategories singleplayer and multiplayer) -> Xonotic, Quake, Unreal Tournament, Ultrakill, Doom etc...
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battlefield awareness/combined arms games -> Battlefield, Battlefront, Insurgency, Easy Red 2, Angels Fall First, Operation Harsh Doorstop, Project Reality etc... I also include battle royale style shooters here as they also primarily test battlefield awareness.
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repetitive aim focused games on small memorizable maps -> Call Of Duty, Counter Strike, Valorant etc...
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pve swarm focused games -> Deep Rock Galactic, LFD2, Hell Divers, Warhammer Darktide
I personally uphold three main categories of FPSes:
- twitch shooters/boomer shooter - Wolfenstein, Doom, Quake, Ultrakill
- story-oriented shooters - Half-Life, Deus Ex, Strife
- tactical shooters - Counter Strike, Call of Duty, Battlefield
Subcategories are tactical shooters with a story (Halo, Titanfall), hero shooters (essentially just faster tactical shooters, like Overwatch), rougelike shooters (there's like a game that originated them, forgot its name), etc.
Duke, upon discovering an in game pinball game of his own brand and wasting some time, then observes ' I ain't got time, to play with myself'
Player quickly lifts hands in surprise from keyboard, feeling dirty.
Ah that game was so goooood.
Gears of War?
If I could be in a polygamous relationship with Quake 2 and Half-Life, I would.

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