[–] 2 points 19 hours ago (1 child)

While casting was possible, it has already been considered and dismissed. The reason in Egypt is that the quarry still exists with unfinished blocks, and they documented with pictures how they cut the blocks and the blocks show the cutting marks that are described in the pictures the Egyptians left. For all the pic of cutting and moving the blocks, there are no pic of casting.

In the case of Stonehenge, core samples have been taken that show it wasn't cast. A few of the stones weren't moved but were already naturally there.
https://blog.education.nationalgeographic.org/2018/04/12/parts-of-stonehenge-may-have-been-in-place-long-before-humans/

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  • [–] 1 point 20 hours ago* (1 child)

    You keep linking to the photo of this post which doesn't show the process.

    I read all your posts here and no process. You mentioned some chemicals and 11ph soap.

    Edit: found the process post. You used a special soap and let it soak overnight.

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  • [–] 1 point 2 days ago

    Access patterns on neural nets are predictable long in advance. That means latency doesn’t matter much

    While the bag of experts approach has allowed segmentation of memory into vram and dram, the access in the particular expert isn't predictable, access is spread across all the memory for that expert, and latency dramatically affects bandwith.

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  • [–] 3 points 2 days ago (1 child)

    Who’s gonna pay for it?

    Intel already has fabs. Ram is currently 3x more expensive per unit area than high end CPU's. So just like Samsung make ram and ARM cpus at the same fabs, Intel could have some of its foundary make dram for 3x the profit of CPUs.

    There's no point in making so many CPU's when there's no DRAM to go with them.

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  • [–] [S] 2 points 2 days ago*

    Tried it and didn't work.

    The frustrating part is that when I started organizing and renaming trying everything Google suggested, I had Plex show the bonus tracks in the season directory. But then I tried putting them all in a /Featurette folder and in all the renaming attempts I couldn't get it back to working like I got one season working.

    So I know if I name it right like s00Exx or -featurette or something I can have them in seperate seasons. They're not labeled right by Plex but its better than not showing up at all.

    I also got it somewhat working by putting them in /Doctor Who (1963)/Specials. But each has to be renamed to match themoviedb.org episode number.

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    I'm finally trying to get all my Doctor Who into Plex but the bonus features are driving me crazy.

    For example in Season 7 there's a bonus video called "Down to Earth"

    Nothing I do can make it show up in Plex. I've tried S00E01 - Down To Earth.mkv

    I've tried "Down to Earth -featurette.mkv"

    I've tried \DoctorWho (1963)\Featurettes\Down to Earth.mkv

    If I name it S00E01.mkv and put in into \DoctorWho (1963)\Specials it shows up but its labeled wrong. There are dozens of bonuses for each Season so I don't wan to have to fix every one.

    [–] 1 point 2 days ago

    The op referenced laundry machines. That was my comment on the $3k Speed Queen. Speed Queen is a laundry machine- not a dishwasher.

    The second paragraph was my referencing dishwashers, not laundry machines. Yes the Bosch has physical buttons. But some features, like half load, which were physical buttons on the same model, now require an app.

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    I'm working on some models and have found that if I add an SVG modifier, Orca slices it beautifully. But I'd rather have the SVG's "baked" in the model so it's easier for others to download and freely share the STLs and print without a 3mf.

    The problem is that if I put SVG image in Fusion and then export the model, when Orca renders the G-code, the quality is poor to bad. The same SVG added in Orca looks great.

    STL with decal built into the STL geometry in Orca:

    STL in Orca after "Preview" so you can see the layer lines:

    The same file but applying the SVG as a modifier instead of it being part of the imported STL.

    Does anyone have any suggestions on how I could get an STL to have the same quality as using a modifier? Or maybe a way to go backwards from gcode to STL so that I can share the higher quality version that Orca creates?

     

    I've been pricing out components for my first new build in 20 years. (I've bought many ebay servers and a few mini PCs in between).

    The parts are around $2k. But then I look at the amd ai max+ 395 PCs that are out or coming out shortly and I think I might be buying an already obsolete platform. For the same price I'd get 16 cores and over 2x the memory bandwidth.

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