Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.

GTA 6 physical copies do not include a disc, Rockstar has confirmed. They're just a code in a box

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[–] 172 points 4 months ago (40 children)

I'm already sick of this of this games shit

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  • [–] 81 points 4 months ago (25 children)

    I was going to buy it in ~5 years on PC for the single player campaign...

    But if they're describing it as a "single player experience" it's going to be a shitty offshoot of multiplayer instead of a ring campaign that has a multiplayer slapped on.

    It sounds like a minor difference, but it means the entire "experience" is just reskinned multiplayer and will push people there so they spend money.

    This one will likely be bad

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  • [–] 29 points 4 months ago (14 children)

    Where are you getting that it's an offshoot of the mulitplayer? We've seen the cinematic trailers and such by now. There are written characters, and you're not just playing as the create-a-character "John Auto". I think they're just saying it's a single player experience so that people looking for GTA Online know that it won't be there at launch.

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  • [–] 17 points 4 months ago* (3 children)

    cinematic trailers are just lies... they are never true representations of the game. they are afterall, CINEMATIC...

    the word experience, implies it's NOT single player... but you can experience what single player could have been, if they gave a shit.

    gta5 already proved they don't give a single fick about customers, or single player.

    companies use words for specific reasons.. to mislead, deceive and lie to you. they make you think A, when Infact they are delivering 🖕

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  • [–] 9 points 4 months ago (2 children)

    There's a big difference between "this cut-scene shows something cooler than what I can do when I'm in control" and "extrapolating the word 'experience' out to mean that anything single player is going to be half-assed".

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  • [–] 2 points 4 months ago (1 child)

    to kinda preface, I'm not saying they aren't well made it whatever.. it's just disinformation about the product.

    cinematic trailers are trailers for the cutscenes. Trailers are an actual representation of the game.

    they added a word (cinematic, or experience) to be able to sell you on something that is not a true representation of the product. ie lies/disinformation.

    All companies are guilty of it.

    simulated, made with, 100% [noun], no added, * ,zero, new bigger size, etc..etc..etc... .. it's all the same. big corporations lie with everything they slave us out to create/produce/distribute/sell.

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  • [–] 2 points 4 months ago*

    Okay, but you filled in the blanks with a whole lot of your imagination instead of correctly coming to the conclusion that they used the language they did to indicate that multiplayer won't be releasing in this SKU, at least at first.

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  • [–] 3 points 4 months ago (1 child)

    We saw the same thing for GTAV.

    And singleplayer immediately got dumped and ignored the second Online came out and the idiots with more money than sense started dumping texas sized dumptrucks into rockstars lap on the daily.

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  • [–] 3 points 4 months ago

    Single player was "dumped" in that they delivered it and then didn't deliver more of it. Story DLC was new back then, but it's always been expensive and a low return on investment. I don't think they're going to make single player DLC. I have no reason to think they're not making the same type of single player campaign that they've been making. For whatever reason, this community is full of people making up a bunch of information about this game instead of reading the facts in front of them.

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  • [–] 3 points 4 months ago (3 children)

    and you’re not just playing as the create-a-character “John Auto”.

    Not a fan of GTA 3, eh?

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  • [–] 10 points 4 months ago (2 children)

    I think canonically his name ended up being Claude? But no, I mean the way GTA Online does its missions is that every NPC will talk to you, but your character is silent. And no create-a-character system outputs characters that look as good as the protagonists of GTA 6, where they have human actors as the reference models and performance capture.

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  • [–] 5 points 4 months ago (1 child)

    I think he's been Claude Speed even back in GTA 2. My point was that "Claude Speed" is practically the same name as "John Auto".

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  • [–] 3 points 4 months ago

    Oh, I went with John Auto because whenever there's a Street Fighter trailer with the generic create-a-fighter for World Tour mode, people call that guy John Street Fighter. We definitely haven't seen create-a-characters up to this point.

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  • [–] 2 points 4 months ago (3 children)

    GTA Online has introduced many characters and campaigns. It just doesn’t center around a specific voiced protagonist, or hold any kind of long-term writing stakes. It’s possible some of those cinematics come from their online missions as a result.

    Lots of live service games have made that effort; apparently even Fortnite builds some semblance of “story” to justify each battle pass? (I don’t play it so I’m not sure)

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  • [–] 9 points 4 months ago (2 children)

    Sure, but we know exactly who the protagonists are. It's the Bonnie and Clyde dynamic. It's a single player campaign. This isn't a guess; we know this. Even if they hadn't said this publicly, we knew this from leaks from years ago.

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  • [–] 3 points 4 months ago (1 child)

    Part of my point is that we don’t know how much of its implied expansive story is actually singleplayer. A game with three singleplayer tutorials missions that end with “Now play multiplayer!” can likely make a cinematic story-based trailer based around key protagonists, and advertise “A singleplayer experience”; Battlefield has basically done this several times.

    I certainly hope it leans towards a complete singleplayer, but the past decade of GTA Online makes me worried otherwise.

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  • [–] 4 points 4 months ago

    I very strongly believe the wording is just there to let you know that GTA Online won't be available at launch, much like with RDR2 and GTAV. I'm actually surprised so many people are reading it any other way.

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  • [–] 14 points 4 months ago (6 children)

    But if they’re describing it as a “single player experience” it’s going to be a shitty offshoot of multiplayer instead of a ring campaign that has a multiplayer slapped on.

    This is a massive stretch with zero evidence...

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  • [+] -21 points 4 months ago (5 children)

    You could have asked me to fill in the missing steps you're having trouble filling in...

    That would have resulted in you gaining understanding about this specifically, and how people use logic and critical thinking in general.

    That's crazy man, instead you did that, and now I'll never see an actual question you ask me.

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  • [–] 12 points 4 months ago*

    You could have asked me to fill in the missing steps you're having trouble filling in...

    Dude, come on, you say completely unsubstantiated bullshit on here all the time. It isn't their job to ask you to explore your stupid, baseless, bullshit claim.

    (In fact, you can't see this right now because you've told me you've blocked me for debunking your paper-thin, vibes-based bullshit in the past. So I for example couldn't ask if I wanted. lmao)

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  • [–] 5 points 4 months ago (3 children)

    Haha, what kind of asinine comment is this?

    I think you should do some self-reflecting and look into solving your issues before lashing out at other people

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  • [–] -5 points 4 months ago (2 children)

    Same thing man.

    You could have asked why I think it's obvious the single player will just be a hamstring multiplayer, and I'd have explained it.

    Would've been so easy

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  • [–] 2 points 4 months ago

    Yes, I could have, but I honestly don't care about your opinion and you don't seem like a nice person to talk to.

    I don't know what's going on in your life but hopefully you're just having a bad moment.

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  • [–] 1 point 4 months ago

    What I’m getting from that statement is that they are releasing the campaign at launch and there will be no online for a while or they won’t make online and continue supporting GTAO. I have no idea how you got what you’re saying from the phrase “single player experience” that’s literally a term devs have been using for over a decade and it’s never meant it’s a half asses campaign slapped onto multiplayer. Cyber punk is a single player experience. It’s a common enough term that you should be able to understand it but instead you’re lashing out at anyone asking you why you think what you think instead of actually explaining your reasoning. So here I am, one more person who’s not gonna ask you to explain it because you can just say what you wanna say instead of playing “pull my finger” lmao

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  • [–] 1 point 4 months ago

    Shark cards are their cash cow there's going to be a online that's pushing people to buy them.

    It's wild you could use local hacks that were just a text file to give yourself unlimited money and spawn things and people still paying for shark cards.

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  • [–] -1 points 4 months ago (12 children)

    Hahaha

    I get it, but…it’s gonna be a banger. Rockstar may be a terrible place to work, but they make good games. GTAV and RDR2 are among my favorite game experiences.

    I just wish it were releasing for PC at the same time.

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  • [–] 45 points 4 months ago (5 children)

    Oh that was NEVER going to happen. They found out with GTA V and RDR2 that they can triple dip on sales at full price by staggering releases and upgrades. Rockstar will never release everything at the same time again.

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  • [–] 12 points 4 months ago

    They found out with GTA V and RDR2…

    Not to be pedantic, but Rockstar have always staggered their PC ports all the way back to GTA III. Their strategy is literally 25+ years old at this point and I don’t see it changing.

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  • [–] 4 points 4 months ago (3 children)

    Never say never. The console landscape has changed dramatically since both of those games came out. PC took a lot of market share, and the console install base at the time of GTA V's release was way higher than it is now.

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  • [–] 14 points 4 months ago (1 child)

    Never say never.

    Rockstar only loses money by releasing both at the same time. PC-only gamers will wait to get it on PC, but the gamers that also have consoles and don't want to wait will buy it on console, and then buy it again on PC when that releases in roughly a year (just like GTA V and RDR2). It was never launching on PC at the same time as consoles, the chances of that were 0% after Rockstar saw the multiple millions of dollars in extra sales they got thanks to those staggered releases.

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  • [–] 5 points 4 months ago

    The chances get significantly higher when the console player base is smaller and trending down. Investors want to see the biggest entertainment launch in history every time, which is doable when you're reaching a larger addressable market. The other headwind they're facing right now is that people on the fence for a PS5 are maybe less inclined to buy one just for GTA now that it's gotten significant price hikes. Someone impatient who may have been willing to double dip is probably less so.

    GTA6 is still going to do gangbusters with exactly this strategy, but the market is changing, and it could affect how things play out in the future.

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  • [–] 7 points 4 months ago (5 children)

    used to make good games...

    now they make stores and money pits with graphics and mechanics slapped on top.

    stop defending these companies who have already proven to not give two fucks about you and want to extort more and more from you.

    grow a pair of balls FFS.... actually stand up for what's right and stop caving to your simple mind of, oh but it's kinda fun

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  • [–] 7 points 4 months ago (3 children)

    used to make good games…

    The last two new games they made were, if I am correct, GTAV and RDR2. The two games I mentioned as having loved. What “used to”?

    stop defending these companies who have already proven to not give two fucks about you

    Where was I defending anyone? I said I expect the game will be good because the last two they made I loved.

    and want to extort more and more from you.

    They haven’t gotten a dime from me for anything except game releases, so if you’re trying to complain about GTA Online or Red Dead Online…that ain’t me. As far as I’m concerned, they made products I liked that I paid for. And my guess is the next one will also be something I like.

    grow a pair of balls FFS… actually stand up for what’s right

    I don’t think falling in line and following your feelings on this topic would be me growing a pair of balls…

    and stop caving to your simple mind of, oh but it’s kinda fun

    RDR2 was art. That game made me cry. It told a beautiful, tragic story any told it incredibly well. “It’s kinda fun” is hilariously reductive.

    But even if it were only kinda fun, it’s a video game. That’s the whole point, right? It’s supposed to be entertaining. It being a piece of art is just the cherry on top.

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  • [–] 3 points 4 months ago (2 children)

    I didn't care for RDR2. Too much interactive movie. The endgame was fun but even then there's goddamn cut scenes for basically every major side quest as well. The main story was so fucking tedious, as there were sections where you had legitimately 50% cut scenes. So that means when you want to pick it up for an hour, you spend 15 minutes doing inventory management shit, 20 minutes of cut scenes, and 20 minutes of actual gameplay. If felt almost impossible to play if you didn't have 3+ hour chunks to dedicate to it.

    I'm sorry, but I'll die on this mountain - game stories are just never very good. They feel special because you're a participant, but they'd be be c tier made for TV movies without that context. Tons of games used to tell stories within the gameplay just fine. I think resorting to lengthy cut scenes to move the narrative is honestly just lazy.

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  • [–] 1 point 4 months ago

    I can’t fault you for your opinion. I loved the game, but it definitely isn’t for everyone and I know plenty of people who share your view. And I understand the complaint! It just doesn’t bother me the same way it does you. To each their own, you know?

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  • [–] 1 point 4 months ago

    Kojima games are famously cutscene heavy. They may not be for everyone, but lazy is the last word I'd use to describe anything about them. I think it's perfectly fine for a story to lean on its medium or outside context to feel special, interactive movies included.

    In fact, I'll even say it's perfectly fine for a game's presentation to force tons of people out of its audience in general, whether that's via extreme difficulty, reliance on senses not everyone has, not being pausable, or not being enjoyable in anything less than 3 hour chunks.

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  • [–] 8 points 4 months ago

    This has some serious "GAMERS RISE UP!!!" energy. It's a video game, and people on Lemmy need to calm the hell down. Buying games was never about "actually standing up for what's right". Get off the high horse.

    used to make good games… now they make stores and money pits with graphics and mechanics slapped on top.

    Their last game was Red Dead Redemption 2 and it was critically acclaimed and loved. I don't personally care about GTA 6 but I can see why people would be excited for their next game.

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  • [–] 53 points 4 months ago (5 children)

    Contrary to what the industry is hoping, this will not allow other games to sell at $80. Customers are already having a hard time justifying $70.

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  • [–] 20 points 4 months ago (2 children)

    I don't remember the last time I paid more than $15-20. I have too much a backlog and too many more important things to spend money on than an inflated day-one AAA. Even GTA6 is a maybe for me, and that's a solid-looking addition to a series I've been playing for almost 30 years.

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  • [–] 7 points 4 months ago* (1 child)

    I only just finally caved and got Cyberpunk recently, and that’s because it was on sale for ~$18USD.

    Waiting for a price drop is the only way unless you have magic money burning a hole in your pocket and you’re dying for a game that never goes on sale (Factorio I’m looking at you)

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  • [–] 8 points 4 months ago

    Two of my favorite games of all time got remakes and are frequently on sale on Steam. MGS3 and FFTactics. Even on sale neither one is justifiable at $50 and $35. Death Stranding 2 at $70. Nahh. Pragmata at $60. Nope. Hell even Tempest Rising at $35 is too much for me right now. This hobby has been pushed to the extreme margins. There's a large center girth of games I'd love to play but calling it justifiable is hard for anything over $20 right now.

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  • [–] 103 points 4 months ago (30 children)

    OK, seriously now: Why bother saying you're going to "release a physical version" that's nothing more than a code inside an empty plastic box? I really don't get it.

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  • [–] 29 points 4 months ago (7 children)

    Some people like to still have the box for collection purposes. Personally, I agree. I think the only physical option at this point should be something like a collectible steelbook if all they're going to have is a redemption code.

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  • [–] 1 point 4 months ago (4 children)

    i like starfields steelbook. the code is on a real version of the in game credits. its heavy and fun to hold

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  • [–] 9 points 4 months ago (3 children)

    its heavy and fun to hold

    BigBananaDealer - 2026

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  • [–] 1 point 4 months ago (2 children)

    Huge "I like shorts. They're comfy and easy to wear." energy.

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  • [–] 4 points 4 months ago (4 children)

    I'm not entirely sure, but the game disc can still be sold. Isn't it? If it is just a code you enter and then don't need the disc anymore, then you cannot sell it. Its basically a digital code only, like on Steam / PC. But if the game disc acts as a license, then it will download the rest of the game and you still need the disc to play. In that case you can sell the disc and no longer play the game. Similar to how game key cards work on Switch 2.

    Another reason why big publishers want to have a physical release is, that they have a presence everywhere where "normal" games are also sold. Maybe your mom buys it for you, or a friend gives a gift.

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  • [–] 1 point 4 months ago (3 children)

    But what's the use of the box in "code-in-a-box"? It's so fucking useless is insulting.

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  • [–] 1 point 4 months ago

    I just told you a few reasons from both sides. Another reason I can think of is, game cannot leak before official download day. The biggest reason probably is, because its cheaper to produce.

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  • [–] 1 point 4 months ago (1 child)

    Would you rather it be sold as a piece of cardboard with a scratch off reveal code?

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  • [–] 1 point 4 months ago

    Low key yes.

    Well, not cardboard. Maybe plastic, so it has more prestige, it's more collectible and gift-able. But generally speaking, yes.

    It would feel less like a middle finger to consumers. Or else, if they want to kill the physical format, they should just do it. That fucking empty box makes them look like dicks.

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  • [–] 4 points 4 months ago (2 children)

    To sell in physical stores so parents and other people can buy them as gifts.

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  • [–] 1 point 4 months ago (1 child)

    OK, but why an nearly empty box!? Why not, idk, a card with the code or something? Why a goddamn box with a little piece of paper in it? At least Nintendo's key-cards are something (shitty, but something nonetheless)

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  • [–] 1 point 4 months ago* (2 children)

    Many retail games still allow you to have the full game without any service account or internet connection.

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  • [–] 1 point 4 months ago

    Some stores have said that they won’t sell the physical copy of GTA 6, due to it being just a code.

    There are some rumors going around that a physical disc copy of the game comes out in December, so I guess it’s better than nothing, but still sucks.

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  • [–] -3 points 4 months ago (4 children)

    To play devil’s advocate: physical disc releases are a security nightmare.

    Pirate groups pay big money to get access to disc images before release so they can have a crack ready on day 1, and leakers would love to get early access so they can drip feed information for social media cred. The bounty for an early iso of GTA VI would be astronomical.

    I do however agree that releasing a ‘physical edition’ that’s just a code in a box is a waste of everyone’s time and money, not to mention materials destined for landfill.

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  • [–] 7 points 4 months ago (3 children)

    My problem isn't so much that the box is empty (though that's part of it), but rather: Why sell an empty box in the first place? Why not focus on digital and stop wasting everyone's time?

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  • [–] 2 points 4 months ago (2 children)

    Because people still want to buy the box? And this makes it so you can't resell it. So they are focusing on the part of digital they care about, no resell. While still getting sales that are bought as gifts or people that have a physical collection and want the case.

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  • [–] 47 points 4 months ago (7 children)

    No PC release means I'll play it when it goes on sale for $15 a few years from now. I'd pay full price if it launched on PC but I'm not going to reward Rockstar for this shitty "we know you'll buy it twice" game they play.

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  • [–] 4 points 4 months ago (3 children)

    I will wait to know if it's Linux compatible before I buy

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  • [–] 2 points 4 months ago (2 children)

    This company will never, and I mean absolutely fucking never, make it compatible with Linux. In order to play it on Linux it will have to be so unbelievably cracked that it will be basically free on the internet. And that will probably be at least 3 to 5 years from now. Possibly longer.

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  • [–] 1 point 4 months ago (1 child)

    Same, and all I really give a shit about anyway is the single player, so this is perfect

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  • [–] 3 points 4 months ago

    Yep I agree, if it where to work on Linux I might consider it hopefully fully playable OFFLINE. If I where to buy the game it will probably be the cheapest version tho. 100 euros for a game is quite a lot.

    On the other hand, there is also a option I skip the game entirely. FH6 worked flawless on Linux for about 20 hours. After that the save game somehow became corrupt and I can't play anymore. Talking about wasted money. I am even more skeptical of these online games now. 🫣

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  • [–] 39 points 4 months ago* (5 children)

    I remember when the entire concept of digital downloads was sold to us as a way to make games cheaper, and the sacrifices we make on physical media, boxes, manuals, pack ins, etc, would ensure those cheaper games still saw devs making more money than they ever would with a physical copy.

    I called bullshit on it from the start. I said from the start that their profit margins are gonna be significantly higher, and they have no reason to lower prices becuase gamers are already trained to pay 50 dollars. and I was scoffed and guffawed at, and called a blind fool and a luddite and everything else.

    and now we have digital download games that cost 80-100 dollars.

    GTA5 made a billion dollars in 3 days.

    I fully expect idiotic fucking gamers to make GTA6 earn a billion dollars in half a day, and thus rewarding this shit so spectacularly that every game that follows will also be 80-100 dollars.

    And those same gamers will cry.. oh lord will they cry, about the incredulity, willfully oblivious to the fact that its their very fault that it happened.

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  • [–] 2 points 4 months ago*

    A fool and his money are quick to part ways.

    ... I'm still adhering to 'Remember: No Preorders', from fucking 15 years ago now.

    Everybody else just opts in to get financially hosed down and flatlined like random innocent Russian civillians in an airport.

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  • [–] -4 points 4 months ago (3 children)

    If game prices had adjusted for inflation, we'd be paying 250-300 for one now.

    That doesn't mean it isn't just greed especially in this case (from what I heard some pretty basic features like car customization are locked behind the "ultimate edition"), but in general it's more of a miracle (and result of the massive market growth combined with no unit cost) that game prices have ignored inflation for this long.

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  • [–] 5 points 4 months ago* (2 children)

    Always gotta be someone to white knight.

    Won't someone think of the poor companies, they are making record profits..but we should be paying more because they're not making enough record profits! because we should be paying more due to inflashun! arent they so kind to only charge us 80-100 dollars!

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  • [–] 29 points 4 months ago (1 child)

    Rockstar fired 31 employees for forming a union. If you care about workers rights, now is the time to put your money where your mouth is.

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  • [–] 22 points 4 months ago (1 child)

    This is where everyone complains about the price and then goes out and buys it anyway, letting the industry know they can price gouge us.

    The older I get, the more comfortable I am ignoring the hype and just waiting for something to go on sale. I'll wait years now. I don't care. Lots of other games.

    I was pretty excited for Dead Island 2. Ended up waiting and waiting and then I got it for free from Epic. Worked out pretty well for me.

    I'm also a PC gamer, so I won't even get the opportunity to play GTA6 for another year or two after it comes out on console.

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  • [–] 22 points 4 months ago

    I'm going to do the same thing I did with GTAV: wait ten years and get it for free on Epic or whatever.

    I wonder if you still have to tap X to run like it's 2002. At least default that shit to the Tears of the Kingdom style where you just hold the button.

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  • [–] 17 points 4 months ago*

    From my (PC) point of view GTA 6 comes in 2028 then. OK. I'll wait. I have waited 30 years for VR to arrive, I can wait 2 years for GTA 6, big whoop.

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