[–] 22 points 1 week ago* (2 children)

Title made me think this was just an article explaining the well known Kevin Bacon thing, but it’s so much more than that!

Very well put together, lots of fun data to sift through. Turns out Bacon is not the centre of Hollywood and never has been.

  • source
  • [–] 17 points 1 week ago

    This is the longest period in nearly ten years that a prime minister has gone without recording a negative net favourability rating.

    Sounds like they have a pretty good grasp of the relevant historical context to me. Did you read the article?

  • source
  • parent
  • context
  • [–] 3 points 1 week ago

    One screen of my most frequently used apps, no folders, and spotlight for everything else. It invariably surfaces whatever I’m looking for with just the first letter, so I don’t see the point in cluttering my phone with extra screens and folders.

  • source
  •  

    Personally, I think I’m pretty adventurous. I love music and my library has thousands of artists across dozens of genres like classic rock, new wave, Motown, smooth jazz, shoegaze, drum & bass, prog rock, hip hop, and more. Hitting ‘shuffle all’ is a recipe for absolute chaos.

    I love finding new artists and connections between them (solo projects, supergroups, samples, etc), and every 5-10 years I discover a whole new genre and enjoy going down the rabbit hole. I have all-time favourites, but listening to the same thing for too long drives me crazy.

    By contrast, my wife only ever really listens to 2 or 3 different artists and somehow never gets bored of listening to the same few albums on repeat for literal years.

    Where do others fall on that spectrum? Do you feel the need to constantly seek out new music, or are you the kind of person who prefers settling into a groove long-term?

     

    Was just thinking about the fun I used to have at university playing games with asynchronous multiplayer or ‘play-by-email’.

    For the uninitiated, games like Combat Mission or Laser Squad Nemesis allowed you to set up a multiplayer match, carry out your turn, then save the game and email it to a friend. They’d open the save file on their computer, make their move, email it back, and so on. Full matches could take days - weeks, even - to play out!

    Similarly, we’d play month-long games of Diplomacy, or set the clock in DEFCON to realtime mode and keep the game running for days at a time until it was over.

    I find there’s something inherently appealing about video games that not only last for days, but that encourage or even require you to step away and ponder for a few hours before making your next move. In a way, it’s kind of like battling a cryptic crossword for an entire weekend, and I wish more games leaned into that kind of experience.

    If anyone knows of any good games that relied on systems like that, share the titles! I’d also love to know if there are any modern games that scratch that itch.

     

    We know that Coca Cola sold in the US is sweetened with corn syrup, and that Coke Zero is formulated to be as close as possible to the standard recipe.

    But… Coca Cola here in the UK has always been sweetened with cane sugar.

    Is the UK version of Coke Zero formulated differently to imitate the flavour of cane sugar instead? Or do we get a Coke Zero that’s trying to imitate HFCS?

    (Side note: I’m aware a certain president recently decided Coke US should be made with cane sugar too, but that fact makes my question less interesting so I’m choosing to ignore it.)

    view more: next ›