I have been thinking of learning some programming recently, but I don't feel confident enough. Is there any point in beginning with something like Zig or Go, and switching to something more serious later?

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[–] 94 points 5 months ago (5 children)

Learing the bases of programming is language agnostic really. You can start even with pseudo code, then learn the language you will like to work with. Just choose any language that seems fun and enjoy the process.

Good luck!

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  • [–] 25 points 5 months ago (3 children)

    The big parts are philosophy and libraries, learning a language is relatively easy.

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  • [–] 13 points 5 months ago (2 children)

    Avoid BASIC though, never had much use of the hours I spent on it as a preteen.

    I did learn alot of useful stuff when I was playind around with arduinos, and since then the market of fun microcontrollers have expandes quite a bit. Its great to see your code immediatly change stuff in the real world even if its just a basic display connected to a thermometer

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  • [–] 5 points 5 months ago

    Yep the thing is to learn at least one, then its VERY easy to jump into another (usually). The simple things such as loops, functions, classes, etc...etc... are all about the same nowadays. Its more about what you are trying to do rather than the language you find yourself using.

    If I had to do it again, I would try out either python (for a on computer solution), javascript for web stuff, or C/C++ if you want to go crazy and learn low level stuff. Go/Rust is fine too. Any language is ok really. Just try it out and see what you like!

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  • [–] 63 points 5 months ago (15 children)

    I question the suggestion that Zig and Go are not "serious" programming languages. They certainly weren't designed to be "easy" beginner languages.

    I don't think it matters a whole lot which language you start with. Learning to program is largely separate from learning a particular language, and if you do programming for a while, you'll probably learn several. I do think someone who wants to understand programming deeply should learn each of:

    • A lisp, probably Racket, but others will do. This teaches a lot about how computation works, and is at least a local maximum for abstractive power.
    • C, an assembly language, or something similar where the developer must manage memory manually and has the ability to mismanage it. This teaches how computers work.
    • A statically typed functional language, probably Haskell. This makes programming more math-like and probably represents a local maximum for what can be proven about a program's behavior without solving the halting problem.
    • SQL. I wish there was something prettier with a modicum of popularity that does what it does (PRQL is my favorite recent attempt), but there isn't. This teaches thinking about data in sets and relations, and you will almost certainly use it in practice.
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  • [–] 13 points 5 months ago (2 children)

    The creator of Go has an infamous quote on the language.

    The key point here is our programmers are Googlers, they’re not researchers. They’re typically, fairly young, fresh out of school, probably learned Java, maybe learned C or C++, probably learned Python. They’re not capable of understanding a brilliant language but we want to use them to build good software. So, the language that we give them has to be easy for them to understand and easy to adopt. – Rob Pike

    source

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  • [–] 3 points 5 months ago* (5 children)

    I really hate SQL it often feels like you have to work backwards instead of procedurally when you get anything complex going. Thank goodness I mostly work in pyspark.

    Edit: Also thanks for the shout to prql looks cool might try it in a personal project or something

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  • [–] 6 points 5 months ago (4 children)

    My entire career is mostly 90% SQL and CRUD. To each their own!

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  • [–] 1 point 5 months ago (2 children)

    CRUD

    When I was growing up the most advanced console to which I had access was the Genesis (or Master System, if you prefer). On it, by far the game I played the most was Ultimate Mortal Kombat 3. (I liked Tobias Boon - sorry - Noob Saibot).

    For that game, you could unlock debug mode by pressing b, a, down, left, a, down, c, right, up, down. BADLADCRUD. I don't know what CRUD is in the context in which you were commenting, but it reminded me of this.

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  • [–] 2 points 5 months ago (5 children)

    Why in your opinion do you think any person who wants to understand programming "deeply" (I'm not exactly sure what you mean with that) should learn lisp and haskell? It seems way way unnecessary.

    And then you throw in SQL. Sure why not, but then why not javascript, Lua, c++, rust, PHP and a whole load of others who will teach you something unique most probably.

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  • [–] 10 points 5 months ago (1 child)

    Not OP but I was a pretty competent C/C++/C# programmer first. Lisp and Haskell both totally changed how I thing about programming. I've used all the other languages you listed and I don't think any of them have a unique philosophy to offer, except maybe rust for the memory model.

    Lisp teaches you how flexible programming languages should be. Haskell teaches you about things like higher kinded types, and exposes you to loads of cool category theory stuff. Other languages can probably accomplish these goals, but I don't think any of the alternatives you listed could.

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  • [–] 1 point 5 months ago* (last edited 5 months ago)

    Flexibility? Have you tried c++ 😁, check out template meta programming, and voilà rusts static memory management and compile time error checking in c++.

    What I want to say is you don't need this or that language to grasp functionality, and IMO heskel and lisp probably have more interesting and modern counterparts, if you feel the need.

    Edit, forgot you're not OP so my answer is potentially a bit wonky, sorry about that.

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  • [–] 1 point 5 months ago (2 children)

    Some people want to learn programming to get a job, though perhaps not as many in 2026. Some people want to do a project that happens to requiring programming. Some actually want to understand programming and get good at it. The last group will benefit from learning Lisp and Haskell even if they don't end up using those languages much. I thought my first comment explained why and I think Corngood elaborated on it, but I'll add more.

    The reason to use programming languages instead of machine/assembly languages is that they add abstractions, and allow the programmer to add more abstractions. An abstraction is a name and implementation for a repeated pattern in code, which documents the programmer's intent when it is used, allows all invocations to be modified in one place, and substantially shortens programs. In most languages, there's a distinction between abstractions the language designer can add and those the programmer can; in Lisp, there is not.

    If most languages didn't have if or class, you couldn't add them in a library; you'd have to modify the interpreter or compiler. Here's if defined in a Lisp-like language I'm working on:

    (defmacro if (test then else)
      `(cond ~test ~then true ~else))
    

    This is possible because Lisp code is made of Lisp data structures which it can easily manipulate, and because it has the ability to control when evaluation occurs. Here, we need to splice three blocks of code into a cond expression, which is a more generalized form of conditional evaluation that takes an unlimited number of test/then pairs. We must also prevent the premature evaluation of the branch not chosen, which is why if and cond can't be regular functions. In Common Lisp, the entire object system can be implemented as a library.

    Haskell and similar languages also offer significant power for abstraction with its sophisticated type system and lazy evaluation, but the more important lesson they can teach is the gurantees they can make at compile time. Once a Haskell program compiles, it has a much greater chance to work as expected than any other language I've used.

    SQL teaches thinking in data. Most programs exist to store and manipulate data, so that's pretty relevant.

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  • [–] 1 point 5 months ago (1 child)

    Sure, but many languages do that, see my answer below. I just personally wouldn't recommend either lisp or haskell to someone learning how to program. There are more modern and better ways, IMO.

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  • [–] 1 point 5 months ago

    Sure, but many languages do that,

    I wrote several paragraphs and talked about three languages, so I'm going to have to guess about what "that" refers to. I'm guessing it's Lisp macros. Your other comment offers template metaprogramming in C++ as an alternative.

    Template metaprogramming Gets maybe a third of the way to what Lisp macros offer. It can do compile-time syntax transformations, but it doesn't provide the full C++ language with which to do so, doesn't operate on the actual parse tree, and isn't Turing-complete in practice because of fixed limits on recursion depth in real compilers. Rust macros get much closer, providing the full power of Rust and the option to get at a real AST by parsing the token stream they operate on.

    If you mean something else, please elaborate. It's an interesting topic.

    There are more modern and better ways, IMO.

    I'm not sure what "more modern" means in this context. If it just means young, I can probably find a Lisp family language with its first release this year, though that wouldn't be the one I would recommend to a beginner. If it means recently-updated, Racket, the Lisp I recommended learning had its latest stable release nine days ago. If it means something else, please say so.

    "Better" probably can't be measured objectively, but by all means, make the case for something else.

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  • [–] 27 points 5 months ago (2 children)

    Go is not serious? TIL.

    There is benefit in learning any language.

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  • [–] 1 point 5 months ago

    Depending on what he means by "serious". I don't know what hat means in context of languages. So, depending on his personal definition what "serious" means, Go might not be serious at all.

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  • [–] 23 points 5 months ago (1 child)

    The trouble with “easy” languages is that they allow you to write incorrect code without much pushback.

    The trouble with “serious” languages is that they push back even when you’re writing correct code.

    There’s plenty to learn from either route. Just pick something that piques your interest and dive in.

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  • [–] 18 points 5 months ago

    Anything is better than nothing.

    Go and Zig are serious languages. Go is especially established and has a big ecosystem and capabilities. You could stick with Go forever if you don't want to expand afterwards.

    Starting 'simpler' is better because it gives you successes. It keeps you going.

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  • [–] 17 points 5 months ago (1 child)

    no. You must start with malboge

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  • [–] 16 points 5 months ago

    crazy to call zig, a low level systems language, an "easy" language

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  • [–] 15 points 5 months ago

    Zig or go are not that unserious of languages. Zig is arguably quite hard due to being pretty low-level. Maybe think about what domain you want to do programming in.. Python might be a decent starting point tho (easy language, no memory management)

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  • [–] 13 points 5 months ago

    It's not so much easy-difficult, it's high-level-low-level. Low-level languages can be easy in the sense that you don't have many entities to juggle (stacks, registers, etc.) and high-level languages can be miserable, like C++.
    Of you're interested in starting with the fundamentals, go with C. If you just want to get something made, go with Claude Python.

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  • [–] 9 points 5 months ago

    Yes 99% of programming is the higher level thought process behind making a program, and that skill transfers between programming languages. The specific syntax doesn’t matter that much.

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  • [–] 8 points 5 months ago

    Logic is common to all programming languages. Everything else is syntax and knowing what functions or utilities you can capitalize on. No matter how complex things seem under the hood it's only one instruction at a time that is being processed. Speed and memory make it seem like multitasking. It's as simple as "If this, then that". Once you get the foundations of logic down, you're good to go. Everything else is experience and time takes care of that. Good luck and have fun. As far as confidence goes my mantra throughout life, especially when faced with complex situations is a derisive "How hard can this be?", while plodding forward.

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  • [–] 8 points 5 months ago

    I don't think most languages you'll encounter in the wild are too "easy".

    Universities here start you off with Python in the first semester because it's easy for beginners to grasp. That doesn't mean it's not "serious" though, the whole AI/ML/Big Data ecosystem is ALL Python, largely because there are excellent data processing libraries for Python and stuff like PyTorch for offloading work to the GPU.

    Just don't try to use Powerpoint for programming, it's possible but you'll go mad.

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  • [–] 8 points 5 months ago (3 children)

    Firstly, Zig and Go are serious. Anybody who told you different isn't a good person to learn from.

    My journey was:

    • Basic (various dialects)
    • 6502 assembly
    • Forth
    • 68000 assembly
    • Pascal
    • C
    • Perl
    • C++
    • Python
    • x86 assembly
    • Java
    • Haskell
    • RISC-V assembly
    • Zig

    With some others thrown in I'm sure and some hardware description languages. The stuff I learnt in Basic 45 years ago is still relevant today. I learnt something from all of them. It doesn't really matter where you start, but you have to take a first step and you need to write code to learn, even if it's just copying it. It has to go through your fingers.

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  • [–] [S] 1 point 5 months ago (2 children)

    I remember people telling Zig was a "vibecoder" language, in the context of rewriting Bun to Rust. Yeah I know, a very odd kind of logic

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  • [–] 2 points 5 months ago

    Zigs goal is to be more pragmatic than C.

    It is quite possibly the worst language to vibecode in, it is updating fast so LLMs usually don't know what format to use (meaning a person who knows zig must fix those format errors). You can also get an LLM to write terrible rust code and while it will perform shit it will probably work, Zig on the other hand has manual memory management and everything has to be thought about or else it won't work. This is why once Anthropic bought bun they decided to vibe remove zig.

    As the previous comment said the lead developer for zig really, Really, doesnt like AI and much of the community is also using zig because of its human focus. (Such as me)

    The great benifit of Zig over C in my opinion, is it is more human readible, especially in terms of what is happening with memory management. Zig aims to have no hidden actions making it just as low level than C while making more sense and hiding less.

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  • [–] 8 points 5 months ago

    Where did you get the idea that Zig is an "easy" language?

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  • [–] 14 points 5 months ago (4 children)

    Python is designed as an easy language. Yet it is a fundemental important language in the IT, backbone of many Linux operating systems and servers. One could even say... a serious language.

    I personally wouldn't care if a language is called "easy" or not. You should also look at what it is capable at its peak and where it is used most often, if it works for you. Pick the language that you think fits you the best. I wouldn't call Zig as an easy language to get into, its still low level language.

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  • [–] 0 points 5 months ago (3 children)

    backbone of many Linux operating systems and servers

    ???

    'Scuse me, hwat?

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  • [–] 6 points 5 months ago* (2 children)

    Try uninstalling Python from Ubuntu and see what happens. (Do NOT actually try this.)

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  • [–] 7 points 5 months ago

    so one thing about programming languages is at the end of the day, they can all generally accomplish the same things. they are all turing complete and generally capable of expressing programs that any of the others can.

    as others in this thread have said, many patterns you learn within one programming language will transfer to others. some personal context, i attended and then taught at a coding bootcamp for a year about a decade ago, saw over 300 students and have been doing software engineering since. it was full time and the students would learn ruby basics over 4 weeks and then would be able to do the same things in javascript in a few days. that said, those languages are pretty similar but i hope it makes the point.

    so my main suggestion is to start with a general purpose, syntactically simple language. the less syntax and overhead in the language, the more you will be able to focus on the fundamentals of programming and less on jumping through the hoops of the language you're working with. stay away from typed languages for at least the first few months unless you really really only want to do low level stuff.

    some languages i think you should consider: ruby, python, javascript. they are relatively similar for a beginner. python has more usage in data heavy scenarios due to it's extensive data libraries. ruby's whole mantra is being a joy to write. javascript is simple but that also means you don't get much help from it out of the box. consider it as a first/second language mainly if you are interested in websites.

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  • [–] 7 points 5 months ago

    I found it easier to start with something considered medium difficulty, because "easy" languages abstract away a lot of problems of programming. So when certain problems arise, its hard to understand what is happening behind the scenes.

    If you want to build something, python is great. If you wanna learn programming, it might be confusing.

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  • [–] 7 points 5 months ago (2 children)

    Any language is good to start with. When you learn a language pick one that makes sense to you. The main thing you are learning is not the language it's how to change how you think about problems. From there the differences between languages are technical and any language can be conquered in time except JavaScript because fuck JavaScript.

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  • [–] 3 points 5 months ago

    I agree 100%. The hardest part when it comes to learning programming in learning how to break problems down into simple little if statements and loops. Once you get a solid handle on any one language, jumping to another is much easier. So pick whatever you're most comfortable with, or whatever tutorial/learning you find best.

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  • [–] 12 points 5 months ago

    Is this bait? Zig and Go are very much serious, especially Zig.

    Generally python/Javascript is good for learning the basics. To know how types work learn c#/java/go. To learn how the memory works Zig/C are good. To learn about what a fully defined behavior means in a program you learn Rust. To learn what actually happens on the processor you learn assembly.

    Honestly, if you're hyped about Zig go for it, although I'd suggest "warming up" by doing a tic tac toe in python.

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  • [–] 6 points 5 months ago (1 child)
  • [–] 3 points 5 months ago

    Right... I've been "programming" for 20+ years (though not as a developer). Something about golang just won't click in head. May e it would be easier without the years of perl, tcl, and python. But I am sure it ain't no "easy" language.

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  • [–] 6 points 5 months ago

    Leant how to solve problems with if, else if, else and for and while, and you can do a ton of stuff. Learn how to work with objects and APIs and you’ve got the basics for any language. You will always need to learn syntax, convention, and secure practices, but the fundamentals don’t change.

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  • [–] 6 points 5 months ago

    Go is great to learn on. Go for it. And it's super useful for web dev.

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  • [–] 11 points 5 months ago (7 children)

    Zig and Go are serious. I think Python would be a language that isn't serious (despite it's widespread use in serious applications) but has a reputation for being easy. I don't know if that reputation is really deserved.

    Anyway I would start with one of Python, Go or Typescript (via Deno). I would avoid Rust, Haskell, OCaml, C++ as your very first language, but they could be your second.

    Whatever you do don't learn Python and stop there. That's the way to be a crap programmer. And if you do use Python learn to use type hints early on.

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  • [–] 2 points 5 months ago (4 children)

    1 agree with everything you wrote besides the Deno?

    why Deno?

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  • [–] 3 points 5 months ago (2 children)

    Typescript projects are a significant effort to set up with the traditional tooling (NPM & Node). With Deno you can literally just create a .ts file and run it.

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  • [–] 1 point 5 months ago (1 child)

    I feel like Python is sometimes too powerful in terms of what you can achieve with few lines of code. It tends to have lines that do a lot of things at once and therefore become very hard to understand despite not having a lot of code at the surface.

    In my opinion it is very good for stuff like data analysis and scripting test setups, but (with my admittedly limited experience in the area) I dislike using it for larger applications. Because it is a scripting language and not compiled, I have run into errors that a compiled language would have detected before even starting. Meanwhile python was happy to run my program until it unfortunately branched into the defective path...

    If you want to build stuff quickly it is incredibly what you can achieve with it though.

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  • [–] 2 points 5 months ago

    Because it is a scripting language and not compiled, I have run into errors that a compiled language would have detected before even starting.

    Use type hints. Pyright in strict mode. (Don't use mypy, it's much worse.)

    I agree though, it is poorly suited to larger applications. Mainly because of its glacial speed.

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  • [–] 5 points 5 months ago (1 child)
  • [–] 5 points 5 months ago (2 children)

    It's...sort of not a question of easy vs hard. Why would anyone make a hard programming language?

    It's more about picking a language that is suitable for what you want to do with it.

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  • [–] 1 point 5 months ago (1 child)

    Why would anyone make a hard programming language?

    INTERCAL has entered the chat:

    INTERCAL's main advantage over other programming languages is its strict simplicity. It has few capabilities, and thus there are few restrictions to be kept in mind. […]

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  • [–] 5 points 5 months ago

    Nothing is easy when learning programming from scratch and by yourself ; just choose whatever you feel is cool (at beginner level, it does not make a big difference).

    Avoid the compilation process by using interpreted language

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  • [–] 5 points 5 months ago

    My personal 2 bits: start with JavaScript.

    You can run it in your browser console and get at least a little but of benefit from it no matter how far you go, scripting on web pages you use regularly.

    Thanks to Node, you can reasonably build full stack systems with it. Fair warning, it's really best for I/O, so it's not really ideal for genuinely logically complex stuff.

    You'll more quickly get to bigger tangible benefits connecting things that have already been built anyway.

    Python as a starter otherwise, which is suitable for that genuinely logically complex stuff.

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  • [–] 4 points 5 months ago

    I try to only write in easy language if I can. My favorite one is Lean4.

    There's lots of this vs that discussion in this thread. IMO the most useful such distinction I've encountered is languages that encourage you to think about data vs languages that encourage you to think about transformations (of data). Excel and modern OOP are the former while haskell and digital signal processing are the latter.

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  • [–] 5 points 5 months ago* (last edited 5 months ago)

    If Zig is easy than that means C is easy (as Zig is pretty much nicer written C) and if C is easy than, oh wait everything is written in C. I guess the only thing left to do is learn an unnecessary overcomplicated abstraction of C like java or C++.

    As for the question, pick a task than pick a language, servers? Go seems to be replacing Java for the next generation, Games? Zig C# Odin C C++ Lua, Rewrites? Rust. Random small scripts? Python. Bare metal? C C++ Zig.

    Also Zig Odin and Go are all C like languages if you learn one you learn about them all (with the exception of manual memory management for Go). My biased self recommend Zig as I think its the nicest, you almost certainly won't get a job in it but the skills will transfer directly to C or Go where you can get jobs.

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  • [–] 5 points 5 months ago

    Go is as serious as it gets. Go is also pretty simple and gives you great foundation and understanding.

    Either go with Go (!) or with a lisp like racket, following the book https://htdp.org/ These are different approaches but will give you a huge headstart and better understanding of how to actually design a system instead of getting lost in code. I personally recommend the second approach to people who ask me.

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  • [–] 4 points 5 months ago*

    Go seems like a good option to begin with; you can do a lot with it, and it's not that complicated but does expose you to concepts like pointers.

    There are plenty of very "serious" systems written in Go (e.g. Kubernetes), it's not a toy language.

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  • [–] 4 points 5 months ago*

    Doing anything with your brain will always increase it's aptitude in that "topic".

    People that learn lots of human languages become better and better at learnig further human languages.

    People that do one type of math get better at learning other types of math.

    People that do something with their body coordination (athletes) can pick up other types of body coordination (other sports or dance for example.) faster compared to couch potatoes.

    etc.

    So doing anything with your brain is already useful, even as just a "workout".

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  • [–] 4 points 5 months ago* (last edited 5 months ago)

    Exactly don't start with easy languages you should start with the best programming language HolyC, the divine language.

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  • [–] 4 points 5 months ago (2 children)

    When I first started programming I was constantly thinking the same thing: should I learn this or that language? Will it be useful or a waste of time?, etc but it really doesn't matter. Nearly every modern language has the same core principles of variables, constants, functions and data structures. Once you've gotten the hang of those ideas then switching languages is just a matter of learning the new syntax which isn't hard when you already know how it's going to work

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  • [–] 7 points 5 months ago (2 children)

    Any use? Always! Exercising your brain will never be a bad investment!

    But which language really depends on why you want to learn and what you want to do with it, though! Coming at it from a 'languages with an abundance of learning resources' perspective (sorry not exhaustive):

    • You want to program devices; LEDs, microcontrollers, sensors, etc? Python!

    • You want to make a pretty website? JavaScript with the React framework!

    • You want to prototype out a monolithicly big web app quickly? Ruby on Rails!

    • You want to make infographics? R!

    • You want to start a career in Software Engineering? JavaScript with Node, Go, Rust, or C# with dot-net framework, and many more*. Also, abort, don't do this, AI is decimating the job seeking field right now.

    So, it really depends on what YOU want to do with it. As others have hinted, a programming language is often just 'syntactic sugar' to accomplish the same programming concepts. Most all the modern languages can do the same things, just using different function-names/words/syntax. So as a learner, just frankly ignore all the "{X} is best at {Y}" arguments, including those above, and instead: concentrate on the concepts (like loops, recursion, associations, type control, etc, etc, etc.) over the specific language, first. Good luck OP!

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  • [–] 3 points 5 months ago (3 children)

    Zig or Go are serious programming languages. Zig is actually the language I would least recommend for complete beginners because in my opinion it is one the most serious languages currently. What lead you to your examples Zig and Go and how do you determine what a 'serious' programming language is?

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  • [–] [S] 2 points 5 months ago (2 children)

    When I say "serious" I mean something widely used and expected on the labor market, like C++ or Java. I don't really know the world of programming very well, so I may misjudge some languages for being not serious easily. Particularly with Zig, I heard it being called a "vibecoder language"

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  • [–] 3 points 5 months ago*

    "Vibe-coding language?" LOL. Social media threads about vibe coding are like a bunch of people who don't speak English trying to teach each other English when most of them hate English. The subject is so polluted by rage and misinformation, I think it's hard to competently process any discussion of it without already knowing a lot about it.

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  • [–] 2 points 5 months ago

    Well in case of zig the current job market is non existent. And for Go there is definetly a job market. It however always depends on your location. Just like there are areas with 0 to no Go positions available, there are areas with (almost) no Java positions. Same applys to every other language.

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  • [–] 3 points 5 months ago* (last edited 5 months ago)

    i mean, you'll be able to write things in that language, which i'd say is somewhat useful 🤔

    It's kinda like asking "is it worth doing long hikes before training to do 5km runs?", you probably don't need to go on hikes in order to start running, but it's less intimidating and if you then realize you're just not into running then you're still left with a useful skill.

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  • [–] 3 points 5 months ago

    I don’t know about zig, but go is absolutely serious.

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  • [–] 3 points 5 months ago* (last edited 5 months ago)

    Lmao. First, everyone is right. Go is serious. An Zig as well. And a bit niche.

    Furthermore: Yes. Unless you like learning curves as steep as a brick wall... You should probably start with something beginner friendly.

    And you should get some kind of book to learn it. That's easier and faster than poking around and learning things in random order.

    As an adult, just skip the programming languages made for children. And skip the crazy ones like PHP. Go for something that is both useful and doesn't come with 5 bazillion things to learn at once, and as many exceptions to those rules.

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  • [–] 3 points 5 months ago

    A lot of basic principles remain the same from one language to another. Some have more features than other, some have slightly obtuse grammar, but as long as you stay in the same class of programming language, it can be a good learning experience. Learning from "simple" languages and building up was the way to go for a long while.

    I'm not sure I'd call Zig or Go "easy" programming language though. Most languages you'll hear about these days are quite high level (even C++ and C got there over time). These days, I'm not sure where one would start from scratch. "scripting" languages are a good idea, since they are extremely easy to experiment with, and unless you start poking too much can't do any harm.

    But basically, if you stay with imperative programming (most used languages are like this) 80-90% of the knowledge you'll get in one translate into another; there's no bad way to start.

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  • [–] 3 points 5 months ago

    I get paid a whole lot to work solely in Deluge. which is the most painfully simple language ever. you want a join() built in? fuck you. sleep()? not allowed. you want a "for i in range()"? nope, they don't do that here.

    simple languages are often the most used in production unless you're doing something highly specific that warrants a specific language.

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  • [–] 3 points 5 months ago

    I would suggest a different approach. Think about what you want to achieve with programming. Look at the languages which can be used to do this task. Choose one and try some tutorials, I recommend freecodecamp it helped me a lot.

    I can't really comment on zig and go but I think they are pretty serious languages tbh.

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  • [–] 2 points 5 months ago

    I don't think your plan to get more serious is pointed at the right end or means.

    You don't point criticism at programming languages necessarily. Because, later you'll want to find an ecosystem best suited to achieve a specific task.

    If a later task becomes a serious consideration, then you'll seriously consider the best placed language to complete that task. Consequent language quibbles might be path of the course.

    For example, working on Android is only going to be effective through a handful of languages such as Java, Kotlin, C#, JavaScript, …

    Breaking new ground with another language pointed at Android would be like climbing Mt Everest without all the usual equipment. Sure it's a challenge, but is it the challenge you want?

    Learn any language that helps you learn, but that's only as a means to that (learning) end.

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  • [–] 2 points 5 months ago* (last edited 5 months ago) (1 child)

    I don't like complex languages. Why do i have to remember x100 for thing that a proper design from start would have accomplished? Some of the larger ones even have different keywords for basically the same task duplicated.

    By that note, D seems decent.

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  • [–] 2 points 5 months ago

    If you are learning because you are just interested in this, then I might say go with any language like C/Go where you have real datatypes you can work with.

    C might be a good place to start for a little while where you can learn the fundamentals like data types, logic, etc.

    Once armed with the fundamentals, you can really just go wherever you desire, look at and maybe try a few to see what you like.

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  • [–] 2 points 5 months ago*

    Programming is a tool. Systems understanding is what has value. Pick a system you want to learn and actively build and fail consistently.

    Repeated exposure to reality is the way to learn fast and gain confidence.

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