Back in the days where they used miniatures to do spaceships sometimes the vfx dept. would take model kits and glue the entire plastic sheet, sprues and all, to the miniature. You know, like this.
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Huh. I thought it was the invisible things that only cats can see that makes them kinda crazy.
it is. this is just word theft. ;p
The term "greeblies" was coined by George Lucas in the 1970s to describe details on model ships used in the production of Star Wars
;-P
well George stole it from cats. I don't have proof but it's what cats would want.
i like the star trek borg cube texture instead personally
Its the physical manifestation of the old pipes screen saver from windows 95.
As far as I know it's also considered greeble, the term was just coined later
Forgiveness for my pedantry, but pretty sure a greeble (or greeblie) is the individual plastic details that they would glue on to create the texture, not the texture itself.
You wouldn't say a texture is "greeble".
Edit - and if you're talking 3d modeling, greebling is done during sculpting, it's not a texturing step.
It seems to use a similar naming convention as stucco, where the thing that is applied shares the name with the resulting texfure.
Blender modeler here. We often do grebble in geometry nodes. Not sculpting
To be pedantic in return - in 3D modeling you absolutely can add greebling as a bump map or tessellation texture.
I get where you're coming from but texture in layman term is (microscopic) characteristic of the surface. You wouldn't appreciate crisp 16bit RGBA pixels in your mouth when you bite an apple.
It's texture as in surface quality, not the meaning used in computer rendering.
In the late 1990s I wrote an Alias|Wavefront plugin called greeble that built a bump field + height field from texture so artists could paint greebles on by hand, so whether or not that’s the proper way to do it, it’s been a texture thing for a long time.
So in the future, have they also solved the problem of "dust"? Those poor cleaners...
No dust in space because vacuum.
Suck suck suck suck!
That's @Kolanaki@pawb.social you're taking to there.
Is there a special name for electronic doodads in sci-fi? Like the control panels in the Millennium Falcon or Luthen's radio switchboard in Andor. Shoot, Mother's room in Alien is another example. It's like the electronic version of greebles on a starship model. Do they have a special name as well?
You will be assimilated. Your biological and technological distinctiveness will be added to our own. Resistance is futile.
The Great Greeble Assimilation was a very important milestone for the Borg.
This is nurnies erasure.
I knew Ron Thornton for awhile. He said nurnies were digital and greebles were physical, but most other people I've known have used them interchangeably.
There was even a pretty cool plugin for Cinema4D with that same name IIRC.
the borg are never going to recover from this.
Love the grebble aesthetic, it is used in evangelion, akira, ghost in the shell and multiple book covers for Asimov books. I like the way it seems like the technology was cobbled up together because it worked the first time and they are not going to change it. Reminds me also to some shots from the international space station:

Term coined by someone working on an obscure Star Trek knockoff in the 1970s. A little more warlike, as I recall, not really worth watching of course.
TBF, though Lucas allegedly coined (more accurately attributed to "model makers at ILM" instead of that assclown), various different projects' teams used terms like "wiggets" (2001:SO; <1968) and "nurnies" (B5; <1993) over the years, and the "greeble" version became popular only recently, in fact.
edit: my bad, didn't clock the "source" of OP's "fact" until just now
I stumbled across this word as a Lego technique to add texture and depth.
https://bricknerd.com/home/achieving-greeble-greatness-3-18-24
I like greebles because space is a vacuum and there's no drag. Too many series have spaceships that are basically fighter jets in space. Greebles are common on things like Star Destroyers (which are really more battleships than destroyers) and on Star Trek ships. But, the Star Wars ships look too much like the ships you'd find on water. The Star Trek ships at least have a unique look with their warp nacelles. But, the skin of the ships is too smooth. A real ship would probably be more like the ISS than the Space Shuttle, something that never has to worry about air resistance.
The Expanse is one of the few that has reasonable space-shippy type ships. But, even then, they imagine a kind of conflict with ships boosting around at high G. Real space combat would probably mostly be long-range sniping rather than manoeuvring. There's nothing at all to hide behind in space. If you can be spotted thousands of km away, why would there be any high-G maneuvers at all? Also, why use chemically-propelled kinetic slugs rather than lasers or particle cannons or something. Space is huge and speeds will be vast. Hitting something with a bullet sounds incredibly hard compared to just using a beam of light.
I may be an audience of 1, but I want some near future hard sci-fi combat without FTL travel but with in-system battles.


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