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[–] 107 points 8 months ago* (8 children)

Game is fun.

Game supports upto 4 people.

Game does not require a community.

The reddit community around the game has been toxic as long as the game has existed. They bitch and moan and complain about every little aspect of the game, that barely impacts the game. I've enjoyed the game a lot more since I left the community.

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  • [–] 35 points 8 months ago* (1 child)

    Ironically I gave up on the community for the complete opposite reason, you can't criticize the game because criticism is always met with "you're an enemy of super earth". I get it, Super earth is a fascist civilization and Helldivers are the extension of that fascism and a lot of it is on the nose and it's okay to joke about dissenters, sometimes. But you don't need to scream "enemies of democracy" every single time someone criticizes the game. The game is fun but it's not perfect. There are real problems with the game, one of which has lead to this complete embarrassment of the community.

    In short, the Helldivers 2 community is toxic in every aspect and anyone interested in Helldivers is better off ignoring the subreddit, the steam community and probably also the official discord. Instead join !helldivers2@lemmy.ca where this drama isn't even mentioned.

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  • [–] 36 points 8 months ago

    The same people who would be susceptible to fascist thought are the same people who think Starship Troopers is about the good guys

    Now you understand why media like HellDivers always ends up with the fan base that it does.

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  • [–] 20 points 8 months ago (3 children)

    Reddit communities around games in general are awful. I swear no one in those subreddits actually enjoys the game they supposedly dump thousands of hours into.

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  • [–] 10 points 8 months ago

    When I was on Reddit I remember there having to be specifically “no salt” versions of game subreddits because the main sub for the game got taken over by people shitting on it.

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  • [–] 4 points 8 months ago

    It’s not even just gamers or even Reddit users though. The online world has just normalized hyper-toxicity at all times. We all treat every comment like an argument. We’ve been taught hate as a default. Even the bots trained on us talk like that.

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  • [–] 2 points 8 months ago

    Right, like it is an extremely low stakes game that you are supposed to lose sometimes. It costs you nothing to lose, and people are still upset when the developers "Nerf a top tier gun into the ground" by making it sway .5 percent more and that makes the game unplayable.

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  • [–] 181 points 8 months ago (6 children)

    Remember, half the community doesn't realise the plot is parody of them and not actually glorifying their ideals.

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  • [–] 109 points 8 months ago (2 children)

    We seriously need to give up on the sarcastic, parodic pro-capitalist games, and go back to ripping heads off of virtual fascists.

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  • [–] 52 points 8 months ago

    Unfortunately many gaming communities are very toxic and it is easy to get sucked into that vibe so its a downward spiral.

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  • [–] 48 points 8 months ago* (last edited 8 months ago) (9 children)

    Is there a good summary thread? I wonder how exactly this user lost their job as a result of this.

    Edit: found this.

    https://www.reddit.com/r/HelldiversUnfiltered/comments/1rlj9qg/in_an_effort_to_cut_down_on_the_what_happened/

    This part was particularly interesting…

    Shortly after that the original Challenger post a video with his face and his voice clarifying all the rules talking about his love for the community, and the game, how he plans on donating the money regardless if they complete the mission or even attempt it....The only stipulation is they get to choose to charity if they win.

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  • [+] 44 points 8 months ago* (6 children)
  • [–] 28 points 8 months ago (3 children)

    To add a bit more clarity:

    Difficulty 10 isn't that hard. I regularly play on 10 and I'm not great at the game.

    The truly challenging part of the challenge was that the devs were supposed to use specifically chosen niche, underutilized, and poorly balanced weapons and gear to prove the point that the devs are out of touch in regards to the gameplay and balance of the vast majority of the equipment available to players.

    A big aspect of this whole situation is that it arose because a huge chunk of the playerbase is fed up with the developer's decisions.

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  • [–] 16 points 8 months ago (1 child)

    I thought the challenge was because it was a hive world which is a difficulty multiplier due to the alien's home turf advantage including underground areas, special abilities like burrowing, and hive lords (sand worms). I missed the weapon choice restrictions.

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  • [–] 11 points 8 months ago* (1 child)

    Surely the only reply to the 'get gud' mob is to tell them to post a video of them doing it or gtfo. If they can't do it, they pay $1000 to charity.

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  • [–] 10 points 8 months ago

    AFAIK the person was doxxed and the employer was getting threats so it boiled down to security risk. But I just skimmed over some posts in reddit+steam so this might be total nonsense..

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  • [–] 43 points 8 months ago (2 children)

    Okay, I know a lot about this issue, and it was one guy that doxxed him and a handful of users berating him. Its not "the community." Its not acceptable. But neither is Arrowheads response, TBH. They should get Sony to get private investigators to catch the doxxer and make an example out of him, otherwise the doxxer wins. He gets what he wanted. This incident reflects on Arrowhead whether they want it or not, so they need to respond to it swiftly, not their "doxxing bad" public announcement.

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  • [+] 30 points 8 months ago (3 children)
  • [+] [S] 16 points 8 months ago (2 children)
  • [–] 1 point 8 months ago

    Yeah, I'm glad to find actual coversations here, but it's so much easier for someone to make a low effort toxic comment and I guess a lot of people are like me and taking long breaks between commenting. Hopefully this stays smaller due to Reddit still exsisting. Similar to how League of Legends is a pit that some of the most toxic gamers keep themselves in.

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  • [–] 28 points 8 months ago

    The loudest are often the weakest. I'm averagely sure there was a (biased) study made back when it was popular which suggested many of the most intense participants of an online community barely participate in the activity itself and are instead more interested in projecting themselves as leaders or a person of influence in order to dictate or direct actions and narratives.

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  • [–] 22 points 8 months ago (2 children)

    Well thats really pathetic. All user did was challenge rhe devs to play the game they made. Absolutely insane to try to ruin someone's life over it. Can't they use that energy towards something good?

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  • [–] 21 points 8 months ago (1 child)

    Today I realized I'm too outta the loop on games since halo 3.

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    [–] 42 points 8 months ago (1 child)

    When you fail to moderate toxicity, it gets worse. Both Reddit and the Steam forums are among the most vile, toxic, hateful social cesspits on the internet. Spez is a greedy piece of shit, but Valve should be ashamed of what they enable and tolerate.

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    [–] 19 points 8 months ago (4 children)

    I have REALLY gotten sick of the "git gud" crowd.

    I've recently been playing Tormented Souls 2. It has a good number of weapons to it, but some contention about ammo scarcity. I pointed out that while using your melee weapon on enemies, and using iframes, is technically viable, even if you're really good at it, it becomes really samey and boring.

    Someone immediately jumped on me as having a "skill issue", and copy-pasting the generic "developer shouldn't be forced to make the game your way" argument from every Dark Souls discussion.

    Somehow, difficulty has become so entwined with masculine ego that people cannot seem to judge criticism of a game that has anything to do with its specific level of challenge.

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  • [–] 6 points 8 months ago

    I have REALLY gotten sick of the “git gud” crowd.

    I've always been sick of it. It's impacted how developers create games.

    Once upon a time, hard and difficult games on 8-bit and 16-bit platforms were created accidentally, either because of design bugs, or developers not having time to run through proper play-test cycles, or only doing the play testing themselves. We put up with it because we were kids and had a limited budget for games, so we played what we had. It was never intentional, since they wanted to make sure it was balanced enough to appeal to the general audience, but still have difficulty levels for people who wanted to try out a second harder playthrough.

    Then, games like Dark Souls came along, which pretended that hard games were a From Software invention, and propped up a community of egoists and digital sadomasochists. All they did was make the designs more deliberate, to the point of developer trolling. (I know this started earlier on in the indie scene, especially roguelikes, but Dark Souls popularized it.)

    The "git gud" crowd pushes this narrative of "if it's possible to do, then it's the player's fault for not having the skill to do so", to the point of personifying a game with statements like "the game is punishing me with bad RNG" or "the game is actively trying to kill me". This completely ignores the developers' responsibility of instituting balanced difficulty levels, since it's the developers' fault that "the game" does these things.

    Again, it has really impacted how developers create games nowadays. First, the "git gud" crowd is loud enough that developers now think they deserve a voice, as if difficult games weren't absolutely everywhere, even before Dark Souls. The popularity of speed running makes them think that have to cater to that crowd, and streamers streaming impossible challenges skews that difficulty Overton window even more. Developers think they have to make some impossibly difficult game, so that streamers, who famously play video games for a living for thousands of hours a year, will advertise their game and push it to the top.

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  • [–] 2 points 8 months ago

    I encountered these people while playing Divinity Original Sin too. They basically exploited the mechanism, stole everything, abused the chest/telekineses method, then felt good about themselves, look down on everyone who don't play that way.

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  • [–] 1 point 8 months ago

    Finally something worth discussing on this post.

    Isn't it a similar "ego" phenomenon that someone would want the highest difficulty setting to be something they themselves can complete? I fear it's solely because you get to select the difficulty level that anyone even has an issue with Helldivers.

    If you use Call of Duty as the example, they match you with people at your ping and skill level. So why isn't level 10 on helldivers considered to be the Challenger version of the game. If it followed any similar logic to the bell curve, then very few people should be able to complete it without a coordinated team effort using comms and highly tech focused builds.

    Yet I started Helldivers a month ago and have completed a 99% full clear super helldive with 0 deaths with randoms (Fking lidar tower).

    Anyways, I'm kind of thinking if they nerf the game it will be too easy. I envy that steep learning curve and great heights by which the game demands you rise.

    Unfortunately, developers are left in a position where they have to simply decide. To favor the people who find entertainment in being able to finish the highest difficulty vs. the peoe who desire an never ending demand for evolution to higher skill.

    I am happy with the dev team quite a bit due to the fact they do engage and adapt with their community. Much more than other games...

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    [–] 18 points 8 months ago
    [–] 29 points 8 months ago (6 children)

    It's why I stopped playing all multiplayer games tbh. People are fucking feral.

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  • [–] 2 points 8 months ago (3 children)

    I've not actually run into more than two or three assholes in helldivers. Almost everyone is cool. Idk if it's because I exclusively play in7-10 difficulty on PC or what.

    Lots of funny people, and almost everyone pulls their own weight and when shit goes wrong usually everyone has a laugh.

    Also being the host helps cause I just kick the couple of people who are assholes lol

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  • [–] 1 point 8 months ago (2 children)

    Exact opposite experience as you. I put in a good 25 hours before I dropped it from all the toxicity. If you accidentally hit someone or your laser drone friendly fired they grenade you, harass you on voice chat, and purposefully don't revive. Always get kicked at the end of the match. I used to play CS:GO back when it wasnt free and I eventually left for the same reason. I feel just any online game where you have the ability to kill your own team devolves to this.

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  • [–] 1 point 8 months ago (1 child)

    Weird.. what difficulty were you on? Maybe it's harsher for newer players or something. Occasionally people don't like getting killed but I've found as long as I say sorry or correct my mistakes no one cares.

    Friendly fire usually makes everyone laugh but I also usually play with one irl friend so that also makes a difference.

    The laser drone can be rough until you figure out how it fires and how to avoid friendly fire.

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  • [–] 14 points 8 months ago (3 children)

    imagine going to a game's online community

    just, no. don't do it.

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  • [–] 10 points 8 months ago

    I mean, there are certain games where the online community actually breathes a lot of life into a game. Lots of open-ended games have fantastic online communities. For instance, Factorio’s online community is largely focused on sharing factory blueprints, finding better ways to optimize your setups, and modding.

    In fact, the biggest “controversy” surrounding Factorio is that the company’s founder is a bigot. The official Reddit sub actively turned against him. The mods even started deleting his inflammatory posts and comments for breaking the rules, which is a nice piece of irony. Imagine creating a game and then having the entire fanbase turn against you when you start blowing dog whistles.

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  • [–] 11 points 8 months ago

    I dropped like 250 hours when it first released. The community was pretty good then. Helpful and I was also helpful. But the game got old and of course other games to play. So I moved on. Came back when that 3rd race released and it just didn't grab me again.

    Sad day for a good game, but it'll survive

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  • [–] 18 points 8 months ago (5 children)

    This is really a shame. The Helldivers community was really positive and supportive for quite a while after launch. I haven't played since early last year so I have lost touch, but this is sad to hear.

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  • [–] 18 points 8 months ago (3 children)

    There's a surprisingly big chunk of the playerbase that ignores satire. Any game like that will attract these assholes, oldest example I can think of is TF2

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  • [–] 6 points 8 months ago (2 children)

    Like as in they were too into role playing the German doktor?

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  • [–] 3 points 8 months ago (1 child)

    Oh yeah, or an american supersoldier. Or just garden variety chuds. Though with TF2's artstyle and hats and all of that they become a comic relief character

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  • [–] 3 points 8 months ago

    Lolol yeah I watched somewhere on yt that you don't see Nazis appropriating the Nazi imagery in Mel Brooks's The Producers because it was so ridiculous, it is impossible to take it positively.

    IMO the soldier in TF2 should fall into this category too, he is comic relief, but maybe some people want to identify with the dumb, aggro, american numnuts goofy soldier? Idk lol.

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  • [–] 3 points 8 months ago

    I have played continuously, but o ly with friends, so I barely know what is going on in the community except when there are major changes like adding the hiveworlds where I peek in to see if there is something non-obvious to look out for.

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  • [–] 8 points 8 months ago (2 children)

    the Night in the Woods incident

    I'm so out of the loop (it's great for my own mental health) that I never heard of that one, and I quite enjoyed playing NitW

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    [–] 8 points 8 months ago

    It makes me so ashamed. Because I love Helldivers 2. It's one of my favourite games of all time, and I play it constantly. When I was just starting out, the community was wonderful. They helped me get acquainted with all the systems, had a very "fun is the most important part" outlook even when weapons were routinely getting nerfed into the ground, and there was even a Major Order to either save some children, or get some fancy new stratagem, of which the community overwhelmingly chose the former. Seeing people claiming to be part of that community do something like this, is an absolute fucking embarrassment. There is no excuse. Man just wanted to have fun, and do something unequivocally good. What the absolute fuck.

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  • [–] 8 points 8 months ago

    The fanbase? They didn't take this kindly and have now been making it a campaign to make that user's life a living hell.

    I only browse the community stuff rather than engaging with it, but we've had very different experiences.

    What I've seen is everybody discussing how messed up you'd have to be to do something like that, after a minority of players did all that horrible stuff, the fanbase overwhelmingly calling for those responsible to face punishment in court and to be permanently banned from the game and community.

    As can be expected of any community, there's always unhinged, bad people in the mix. There are bad people on Lemmy, there are bad people everywhere. That's just life. As a society, we deal with them when they show themselves, and we take care of each other.

    You can tar the whole community with one brush if you'd like, but that's not a path towards anything positive. It only leads to people like me being offended and angry when you claim I've (as part of the fanbase) been on a campaign to make someone's life hell.

    It's just not productive.

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  • [–] 7 points 8 months ago

    Wild, I don't play the game nor do I know anything about it really. (besides a few streams worth) To go to such extremes is wild. Although to donate $1.000 to a charity is also wild for something known to be difficult. Still, I love charity. So hope they take him up on it. But I much rather sit next to a fellow gamer then on a guilty conscience of doxing some one and forcing them into self harm or otherwise.

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  • [–] 6 points 8 months ago (2 children)

    Should the developers complete it, he will donate $1,000 to charity of his their choosing.

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  • [–] 5 points 8 months ago*

    Wow this is is bad. This game’s community has been always a shithole - in reddit, discord, and also in the game itself.

    I remember when a guy was mad that my mortar blasted him. He waited until we completed the map and the shuttle touched down, then messaged me and kicked me before the mission was completed.

    I only play with my friends now, and avoid public servers. It’s a fun, but often messy and buggy game.

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  • [–] 7 points 8 months ago (1 child)

    we are supposed to be better than this

    Faulty logic; there are no ethics requirements for fediverse account creation.

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  • [–] 3 points 8 months ago

    Fun game but didn't get too into it because you could feel the sweat immediately

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  • [–] 3 points 8 months ago* (last edited 8 months ago) (1 child)

    I stopped playing Helldivers because at a certain difficulty level it just becomes a torrential flood of enemies that you can't really do anything about and it was boring....so I stopped.

    P.S. It wasn't the highest difficulty setting.

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  • [–] 2 points 8 months ago

    Bandwagoning morons hate it when smart people criticize their entertainment.

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  • [–] 1 point 8 months ago

    Is the original dev team even working on the game? Most projects go into maintenance mode after release and DLCv1. The talented folks move on to new things and you’re left with regular folks if you’re lucky and outsourced high turnover cube farms if you’re not. Of course the current devs are out of touch, it’s just a 9-5 for them.

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  • [–] -1 points 8 months ago

    I know I'll never be trying or buying Helldivers after this, the community as a whole are just bad people who idolise Nazi imagery.

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  • [+] -16 points 8 months ago (2 children)

    Hey bud ww3 about to erpt, this is not important

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  • [+] -20 points 8 months ago (2 children)

    This is games-related because it is targeting a gaming community, one that has seemingly taken things too far than they needed to go.

    That's not games related

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  • [+] -21 points 8 months ago (4 children)
  • [–] 9 points 8 months ago* (last edited 8 months ago)

    haha wow this comment is amazing satire! you really nailed the elitist, dismissive, generally toxic attitude of the people described in the OP!

    Your devotion to playing the part is brilliant. you didn't even put a /s at the end or anything!

    bravo on your satirical masterpiece!

    EDIT: Comment deleted? my work here is complete

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