Known in Japan as The Hyrule Fantasy: The Legend of Zelda. The main title was dropped in the US to make the name shorter and some claim it was to avoid confusion with the upcoming Squaresoft Final Fantasy game, which would debut a year later.

The Legend of Zelda was inspired by Shigeru Miyamoto's explorations as a boy in the surrounding areas of his home in Sonobe, Japan. One of his most memorable experiences was finding a cave entrance in the middle of the woods. After some hesitation, he entered the cave and explored its depths with the aid of a lantern.

The story and setting were developed by Takashi Tezuka. He drew inspirations from fantasy books such The Lord of the Rings. The legend of the Triforce was written with inspirations from the battles of medieval Europe. The Master Sword was introduced as their version of Excalibur in A Link to the Past, which is regarded as reminiscent to the legend of King Arthur. Princess Zelda was named after American novelist, socialite and painter Zelda Fitzgerald. Tezuka modeled Link's appearance after the eponymous character of Walt Disney's Peter Pan.

What is your favorite Zelda memory?

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[–] 34 points 8 months ago
[–] 35 points 8 months ago (12 children)

Zelda A Link To the Past was for a very long time my favorite game of all time. There are so many great moments during all Zelda games I played, but one particular moment still is my favorite. See, back then I didn't own a console and could only play A Link to the Past on the friends SNES whenever I visit him. It was also my first Action Adventure game I ever played and I didn't know games could be this big.

The moment was, when I defeated Agahnim for the first time (after the 3 medallions) I thought that I finished the game. What happened next was unbelievable. (Sounds like clickbait YouTube title, lol, but I try to avoid any spoilers... just by principle.)

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  • [–] 9 points 8 months ago (2 children)

    That moment and what happened after defeating the Elite Four in Pokémon Gold both blew my mind as a child.

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  • [–] 10 points 8 months ago

    Also Final Fantasy 6 has a mind blowing moment of this scale too. Nowadays one expect games to be big and we know beforehand how long it takes to finish them. One of the downsides of the internet.

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  • [–] 5 points 8 months ago (1 child)

    This was my experience as well. I didn't have an SNES, and so every opportunity that I could play this at my friend's house, I did. I never got all the way through until I emulated it in university.

    I did, however, get a Game Boy, and Link's Awakening became my defining Legend of Zelda.

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  • [–] 3 points 8 months ago

    Lol same for me. Link's Awakening was the first Zelda game I played through on my own Game Boy. This was basically my dream game from the SNES in small format for me. I have so much memories of this game too, the entire game was not even about Zelda. After that I got a SNES and well the rest is history.

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  • [–] 4 points 8 months ago

    If you want to experience a similar kind of nostalgia, may I suggest a brand new game called Under the Island. Just came out a few days ago, and for me, it hits that sweet spot in terms of pixel graphics and acquring new gear and re-exploring old areas and using the new gear to unlock more things to do and see.

    I have no affiliation to the game or the devs, just really want to promote it because it is very obvious they put a lot of love and effort into it and it's always nice to see someone's passion and being able to experience it.

    Anyway, it's like $15 on steam right now, plays great on a SteamDeck, and is just really well done. It's not a super deep story or anything, just a really fun time, fun and easy game play, and lots of side quests and things to explore for $15. ❤️

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  • [–] 4 points 8 months ago (1 child)

    My first gaming memory was watching my dad kill Ganon when I was probably 4 or 5.

    I have played Link to the Past so many times over the years, probably most recently when I got a switch in 2018. I've actually still never beat the preceding 2 main games, having been turned off by their lack of direction too many times.

    These days I think Tears of the Kingdom is my new favourite (although Ocarina and LTTP will always be in my favourite games of all time list). I found the story to be better than average for Zelda, and the final boss battle in that one is just amazing - maybe not very hard, but I can't remember any game with a more spectacular ending.

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  • [–] 4 points 8 months ago

    I didn't expect such a good fight in Tears, after the battle in Breath. BTW I completely ignored Breath of the Wild and Tears of the Kingdom, until 2024 / 2025. And in fact, in the beginning I "hated" Breath for some of the concepts like breaking weapons and no classic dungeons. But I'm so glad to played them, because they are great experiences in their own right. Shows we should not judge too fast.

    The last dungeon theme of Tears, when you enter the flying Castle on the outside, also impressed me a lot. And yes, the story, as it unfolds the truth (we don't spoil here.. :-)) was heart breaking, a feeling I never had before in a Zelda game. As to which is my favorite Zelda game? I really don't know anymore. There are couple of games I need to play, especially Wind Waker and Twilight Princess. There was a time in my life when I didn't play much games... and I missed some of the greatest classics.

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  • [–] 15 points 8 months ago (1 child)
  • [–] 9 points 8 months ago

    Pictures you can hear.

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  • [–] 9 points 8 months ago (1 child)

    Playing Breath of the Wild helped me process depression.

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  • [+] 8 points 8 months ago (1 child)
  • [–] 8 points 8 months ago (3 children)

    Link to the Past was so cool when it came out and such an upgrade. It's still my favorite zelda game (and it has a randomizer and great community!). I didn't play OOT until sometime in my 20s and hated how clunky it was; I still prefer the non-3d zeldas.

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  • [–] 4 points 8 months ago

    For us in the west, lttp seemed like such a huge upgrade, because very few people here saw any of the evolution steps inbetween like Neutopia. It's a really fascinating to discover the things we missed in that era.

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  • [–] 7 points 8 months ago

    Now release Twilight Princess on the Switch

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  • [–] 4 points 8 months ago (7 children)

    Do they pronounce it "Zeruda" over there in Japan?

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  • [–] 6 points 8 months ago (3 children)

    So, there's a fun fact about that related to the Zelda series. You know how the Hylian language kind of sneaks out in enemy names? Like, Stal- is a prefix meaning skeletal, -fos is a suffix meaning warrior, so a stalfos is a skeletal warrior? And a lizalfos is a lizard warrior? A stalchild is a skeletal child. -orm or -arm means worm creature, like Moldorm.

    Well, in the games prior to the N64, geld- meant desert or sand. The geldarm is a sand worm creature, the geldman is a sand man like enemy from Link to the Past. Then in Ocarina of Time there's a race of women from the desert called Gerudo. Hmm.

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  • [–] 2 points 8 months ago (2 children)

    What is the -o suffix used for?

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  • [–] 3 points 8 months ago*

    Just the end of the syllable because you can't end a syllable with a consonant. For t/d, the vowel used "by default" is o. If they wanted to say gold, they'd write gorudo. Geldman is gerudoman (because n is the only consonant that exists as a standalone).

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  • [–] 3 points 8 months ago

    Yeah but their R sound sits between an R and an L sounds. They don’t have a separate L and R sound. Hence when they transliterate foreign words they use ラリルレロ both for L and R sounds. It’s why Japanese mix up their Rs and Ls when they talk or write a foreign language like English or Spanish. It’s much harder for them to hear the difference since they didn’t grow up hearing L and R as separate sounds. But also the way they learn foreign languages doesn’t help either. Since they use their kana system to learn pronunciations.

    But non native Japanese speakers also have a hard time pronouncing the R the Japanese way. It’s like a rolling R but only a single tap to the palate.

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  • [–] 5 points 8 months ago

    It is dangerous to go alone!

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  • I like how Zelda inspired The Binding of Issac, which laid the groundwork for so many amazing modern games

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  • [–] 0 points 8 months ago (3 children)

    Crossposting a typo is so funny. Ok, so I know proofreading is old-fashioned, but even in a title?

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  • [–] [S] 2 points 8 months ago

    I actually did proofread a few times. By now I think I’ve had to admit to myself that I may have mild dyslexia, and should see about getting diagnosed. I usually have to read through something multiple times, and even then, typos will remain. I do appreciate you pointing it out though! I’ve updated the title.

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  • 32 comments in c/retrogaming@lemmy.world view that post
    [–] 19 points 8 months ago (2 children)

    Happy birthday, Link and Zelda!

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  • [–] 14 points 8 months ago (1 child)

    The fuck it is, 1986 was 20 years ago, and I will not argue about it.

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  • [–] 9 points 8 months ago (2 children)

    What is your favorite Zelda memory?

    Drawing in the missing map squares from the published map that came with the game:

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  • [–] 8 points 8 months ago* (5 children)

    I remember playing Zelda I on an emulator. The progression was absolutely brutal since the game doesn’t give any hints on where to go. I don’t know how people back in the day did it without guides and walkthrough vids. Still an amazing game that was really ahead of its time (and I believe the first console game to save!)

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  • [–] 8 points 8 months ago

    It was designed around needing to explore, but since there was always enough stuff to find and the enemy strength was one signpost of the type of area it was, it never felt tedious. The 80s and early 90s was also part of the era where you weren't getting new games all the time, so if it took awhile to figure out the next step it wasn't a big deal because it was the only thing you were focusing on.

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  • [–] 4 points 8 months ago

    I played it as a kid, though to be fair the only progress was made when my dad played. It was mostly brute force, "ok, can't go any further here let's try another path." And eventually you were at the final boss. My dad eventually got to the end and thought he got lucky, that he'd just happened to go through the rest of the game first and collected everything he needed. I don't actually think it's possible to get to Ganon in the first game without going through all the dungeons.

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  • [–] 8 points 8 months ago (3 children)

    By some sort of crazy coincidence I completed the original Zelda today. Has been on my list for years!

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  • [–] 7 points 8 months ago (3 children)

    I wasn't old enough to have played the OG Zelda when it launched, but I recently played it. It is still an unbelievable masterpiece to this day. It accomplishes things that Zeldas that came after didn't. It's my second favorite Zelda of all time.

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  • [–] [S] 5 points 8 months ago (2 children)

    Rare to see it being the favorite for someone who has only recently played it!

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  • [–] 6 points 8 months ago (1 child)

    The series become increasingly linear starting with Zelda 2 until BOTW. The first game hides a bunch of stuff in the world and then gives you clues to find them and you can tackle them in any order you figure out the puzzles in. The wizards and witches give you cryptic hints, whereas the later games are just straight up like "hey go here, touch this item to this thing". It's super liberating to live and die by my own intuition.

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  • [–] [S] 4 points 8 months ago

    I think the argument was that having it be linear allowed for better puzzles since you’d progressively need more items per dungeon. I think they kept the freedom more on the handheld games than the main 3D ones. If memory serves, you could do most of the dark world dungeons in any order, in A Link to the Past as well as a Link Between Worlds. Echoes of Wisdom recently also gave some ability to choose dungeons. I’m curious what the future holds post TotK.

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  • [–] 5 points 8 months ago

    I played this game all the way through without a guide about 3 years ago. It has NES jank but the only really frustrating parts are unlocking the dungeon with the flute and with the candle. Everything else had a hint to tell you how to find it or was just out in the open

    The key was to write everything down. The dungeons are fine, it’s just the overworld that needs hints

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  • [–] 5 points 8 months ago*

    I just finished the first quest of the game for I guess close to the 40th time yesterday, it has been my go to for almost 40 years apparently, holy crap how time really does fly.

    I have never finished the second quest though. :/

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  • [–] 3 points 8 months ago* (1 child)

    Challenge mode (Dangerous to go alone mode): Complete the game without getting any swords. It is possible... 😳

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  • [–] 3 points 8 months ago

    Here take this, it is dangerous to go alone!

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  • [–] 2 points 8 months ago (4 children)

    With all due repect of course.

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  • [–] 8 points 8 months ago (3 children)
  • 4 comments in c/nintendo@lemmy.world view that post
    [+] 7 points 8 months ago (1 child)
  • [–] 3 points 8 months ago* (1 child)

    This is so cool. The Legend of Zelda was the very first video game I ever played, I was probably 5 or 6 years old

    Really appreciate the fun facts listed, interesting stuff!

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