i mean if he just wants weird, i'm available for hire. got experience in storytelling and turning food into poop.
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There's definitely weird people making games on itch and sometimes in the depths of Steam.
By its very definition weird isn't going to sell to mass market. That being said I do agree that we need more weird AAA or AA games.
Looking from another angle from Yoko Taro's point, I'd say that, in fear of failing due to being too big, companies would rather play it safe, but that causes creations to grow sterile.
And as consequence, people allegedly "weird", which I wouldn't think are necessarily people with curious antiques as Yoko Taro himself, but simply people whose game ideas are far from a safe ground, go for making indie titles instead as then they can be free to do whatever they want.
There's definitely weird people making games on itch and sometimes in the depths of Steam.
Oh yes. Ever heard of Beautycopter?
I have. Watched two beings play it. I sincerely hope the person(s) who made that game make more games.
i am so glad that only costs 2 bucks because flying through rings is giving me serious n65 superman flashbacks. they're so bad i can't find the number 5 on my computer. the one next to that.
Weird still exists, true, but the combination of weird + budget is what's really missing.
I found a game on itch about a laundromat that washes women in the machines.
The Alters just released, is AA, weird, and very good! Indies are definitely the home for weird experimental shit but I feel like there are going to be more strange, niche games being made for larger budgets as the AAA space splinters and devours itself.
The weird people are still there, but development teams are much larger now, so their input is not as prominent. Plus the budgets are so large that a flop can heavily damage a company or even ruin it, so they're very risk-averse. We need more AA or A games instead of relying so much on heavy-hitters.
The weird people still make tons of indie games.
Indie games are great and all, but everybody I know is still waiting for great AAA games again that we can play together.
Part of the issue is that AAA still hasn't learned how to manage and produce passion projects, which most great games are. They keep wanting to use what's working elsewhere with no regard for what makes sense in their own game.
Yoko Taro talking about weird shows a healthy deal of self awareness... +1 respect in my book
"Do you think video games are silly little things?"
no.
That entire credit sequence is high water mark for games as a medium.
Every emotion.
Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.
That's the entire tech industry. I got in at the tail end of it being full of nerds who were interested in computers. Then jocks and the like found out it pays really well and now it isn't fun anymore.
Jocks != Business c suite
Yeah man all those well known jocks like Spez and Zuckerberg sure did a number on tech.
+1 to this, I feel like having a ton of money is what corrupts leadership, not necessarily their technical background.
Maybe Spez and Zuck haven’t changed much, but I feel like some others started out as relatively reasonable people who were also technically brilliant, but eventually their companies started doing shitty things and they are both aware and apparently unwilling to stop it.
Perhaps corruption in the Soviet Union is a good example of how even people from normal hard working backgrounds (i.e. not billionaires who have never worked a day in their life) can still be corrupted by power and a lack of accountability.
Yeah, it was nice as long as it lasted, now it's all meetings and stupid "agility" (as agile as DPRK is democratic) and measurings of your percieved productivity.
I'm still looking, maybe some c/c++ old legacy system needs a geek somewhere?
Who knew kicking out every passionate person with artistic integrity and forcing the death of the artist would impact the creativity of the industry?
Jesus christ I hate game CEOs, they need to be locked in a room with games until they learn how to have fun.
I stopped playing AAA games years ago. They are all trash.
Indie games are where it’s at
I dunno I like elden ring and rdr2. Some are still good, just not most, anymore
They're polished, but nearly all of them are too safe.
The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.
Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn't play by safety and doing popular things. It did what they wanted it to be, and it's all the better for it.
I've mainly been an Indie gamer since 2012 or so. My last gaming build is almost 7 years old, but I think the last AAA game I played was during lockdown and that was just because it was a way to hang with friends. At this point I just play indie ports on my phone.
Funny enough, after going through my Steam recently played, the last AAA game I enjoyed was Nier.
The good ones are solid tho and last a long time, I do prefer indie/smallteam for the most part now
Not all, but yeah. 75% of my wishlists are weird and interesting indie stuff from the constant Steam demo fests.
The thing I miss most about handhelds is all the mid-budget experimental spinoffs made for them. That was where weird truly flourished, and I'm sad that there's not really a place for that in today's market. Hideo Kojima's Boktai trilogy is one of my favorite games of all time, and there will never ever ever be another game remotely as weird as that.
I suppose it happened because from a mainstream perspective handhelds like the DS and PSP were far behind dedicated systems in terms of graphics, and so the expectation was never there to have "triple A" visuals - neither from consumers nor industry.
Made for very fertile ground in terms of games that had budget, but still had a long leash to go and get wacky.
I know im late to the party but... I just started playing Death Stranding. Lets just say its more than just a walking simulator...
It is mental, but I also kind of wish he'd hire somebody else to write dialogue for him.
And maybe somebody to check all the women characters, and make sure he's not coming across as being a little bit odd.
Not sure what you mean - "Mario and Princess Beach" is obviously peak cinema
And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.
Yeah....
And Death Stranding is better about its female characters than most of the MGS games...
I JUST started collecting chrysalis crystals. (so mabyt 4-5 delvilvery/walking sim missions in)
To quote an old meme, 'I know nothing Jon Snow' but one i saw the Title
Hand prints in the sand,
I knew this was more than a walking simulator
I mean, it's being a mail carrier in a world that is maximum Kojima.
Happens with any industry that gets big, I think. More profits=more suits/vampires coming in and replacing artists/scientists or whoever is more qualified to make key decisions.
This won't stop unless infinite wealth hoarding is tackled by governments, if ever.
Happened even with Boeing. I think it should be illegal for anyone with an MBA to be CEO or CTO of any company. They can be CFO if they want to, but not any role with actual decision power over products.
But then you get those people opening studios like Sandfall and creating masterpieces like Clair Obscura.....
Dragon Age 1-3 all had their drawbacks but could always fall back on how beloved the lore was and how it was present. Dragon Age Veilguard has much of the lore the original creator laid out but presents the revelations in its game poorly and retcons lore from previous games in sterile ways. The original creator left after 3 and over the decade has dropped tidbits about the changing culture of the studio he left
I love it when I'm playing a game and I can feel the genuine love put into it. Old Nintendo games for example. now most games feel so bland and corporate
Fewer weird people.
What if they meant there is the same number of weird people but they aren't as weird
There're fewer weird people.
Lesser wierd peepol
There are plenty of weird people making weird games if you know where to look. itch io and DLSite, for instance.
That was literally his point....that the weird people make indie games and not AAA games.
There is a space between 'itch.io freebie that runs in terminal' and 'TROUT: Sacred Band 8' and the unprecedented level if sliders for dicks in character creation
Read the article, you say? What a radical notion.
And it's for the better, the AAA games industry devours talent and spits out mediocrity and burnouts. I would prefer that small indie studios keep control of their creative output rather than being devoured by the money machine.
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