Meanwhile, her parent company (which just removed 25% of its workforce and replaced them with AI), is experiencing a severe service outage.
https://apnews.com/article/microsoft-outlook-outage-email-teams-6376045281feb430c0b923e3a4b251c2
Meanwhile, her parent company (which just removed 25% of its workforce and replaced them with AI), is experiencing a severe service outage.
https://apnews.com/article/microsoft-outlook-outage-email-teams-6376045281feb430c0b923e3a4b251c2
We can fire so many people!
"Our plagiarism machine is going to be so good at innovation!"
This really makes me feel like she has no idea what game development is like. I'm mean, I've never been on a game dev team but I have read at least one fucking book about it. Even I know it's not the toil that slows down game development. It's all the thought work; creating stories, unique environments, fun encounters, and even just the way the game feels to players. Oh, and then making all that work together, which AI fucking sucks at.
And those worlds will all look samey and bland.
These corporate types still don't get it. Literally no one has put in critical thought beyond "numbers should get bigger".
There will be no markets if humans do not make money, en masse, to keep them afloat.
Sure this is going to save xbox
I mean, them crashing so hard a better company picks up all the great IP from them on fire sale is a type of saving Xbox
never gonna happen of course but imagine the goldmine for human creativity if all the ips they've been hoarding went to the public domain...
Monkey paw: Amazon buys it all, and hires the engineers behind the Google Stadia, merges the system with Luna, and starts releasing Halo, CoD, Forza, and more, exclusively on their streaming hardware, requiring a prime subscription to play (including single player), and accounts without prime for more than 6 months have their saved data deleted (no way to export). Upgrade for only an extra $7.99 a month for FHD resolution and priority slots to play during peak times.
How long before this fails and they have to try to lure the skilled artisans back? 🤔
Did the bots build her teeth?
Hypothetically, even if that is the case, why should I buy it?
It used to be that there was at least some moral argument against piracy, in that it was worth supporting the human beings who make things.
But in a world where everything is made almost entirely by AI which have trained on scraped and stolen data, what argument is left?
"Leave vision to the visionaries and idealism to those who are ideal. Now you too can leave it all behind along with your critical thinking faculties for an exiting new career as an LLM nanny and slop-conductor! Who cares if all the actual people you fucked over to get there wouldn't piss on your house if it was on fire? You don't need a house. You just need a laptop, a Starbucks with free wifi and more tokens. Don't worry about working in public. Nobody passing by will understand what you're working on, and neither will you."
Next generarion will just be a SlopBox (or eXcrementBox) built on slop hardware, to run slop games, for slop bros...who'd have slop play for them.
It's so mind numbingly stupid from start to finish, while laying off anyone who could hope to fix anything. The brand is already brain dead, but they just won't quit pumping IPs into the corpse.
But who will play them on what hardware and who owns it? Huh?
What a surprise. She turned out to be exactly what people expected her to be when they saw her AI background. At least those who didn't fall for the dumb PR campaign when she first got the position trying to sell her image as one of the fellow gamers.
Non-AI software companies embracing AI-generated code must be the dumbest business decision ever. What if you're successful? What if the robots get to the point where they can generate games on demand? Why will anyone buy your crap games when they can just go and generate their own slop on the spot?
Another nail in the coffin. I am so glad that Id Software and others reformed up independently, away from these vampires. The future of video games is definitely not with Microsoft
The more I see these headlines, the more I’m realizing that all companies are moving towards vibe coded apps. Is they are just going to be vibe coding, then why shouldn’t we?
Don't worry if they are using copilot they won't get past the first compile error as it loops through the same three troubleshooting suggestions and forgetting the code it wrote and needing you to send it again.
I don't even care at this point. I was used to buying all the consoles eventually each generation, but if Sony and Microsoft are each given a monopoly on all games (by not including a disc drive and only supporting their own digital store), I just won't buy hardware or games on either platform in the future. I am perfectly capable of pirating, or even giving up the hobby altogether...
A small team of human plus a huge datacenter trained on stolen resources. It's like someone claiming they can assemble a car solo but didn't disclose they also use multiple giant machine and a factory to do it. The factory is impressive, but the person doing it is insignificant, because that factory isn't build by the one person, the car too.
So the game M$ made should mostly attribute to AI, the dev is insignificant. It's not Halo Studio, it's Copilot Studio that would be making your next Halo.
She came to Xbox from their AI division, and isn't a gamer.
Xbox already is using genAI to make games. If you're an insider, they ran a test a few weeks ago, it's like a Choose Your Own Adventure, in Edge, and it just gives you this ridiculous scenario, and asks you to choose from ridiculous answers, or write your own in. I gave up after a few turns. It was stupid. I should have written my own answers in, but didn't think to connect a keyboard — no way am I typing with a controller.
As far as using AI to make AAA (AAAI?) games, you better believe that's happening sooner than later. Indies are already doing it. People can say they don't like it, but if what people say doesn't hurt their actual numbers... they might not make some sales, but if the time they save is worth it... They're going to keep doing it. Just like how people buying GTA VI is going to encourage more $100 games.
Those of us who don't like the changes... we're the minority. And the majority is spending money. They're outspending us. There are more of them than there are of us.
And those generated worlds will have a hundredth of the "interesting stuff density" as ones the small team had time to thoughtfully construct by hand. It's like the tomatoes and blueberries they bred to be bigger and getting the same amount of flavor as the old smaller ones stretched out with a lot of water.
A small indie team will be able to pull triple A quality and you guys are being babies about it. The writing is on the wall, anyone keeping abreast knows it. Sota models can easily use Godot, build low poly models and animations right now. It's going to be nuts in a year or two.
"Please daddy, bring me back to the before times when decompilation took 2 years and Ubisoft had a giant moat." Pathetic.
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