Yeah, it's overpriced. Luckily I have a laundry list of scumbag things done by both Rockstar and the publisher Take-Two so not buying this game is an easy decision
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Personally I consider it overpriced in every single country. Video games should not cost this much.
I will not pay more than $30 for a game. That means I wait for AAA games, usually about 5 years. By then they'll be optimized, patched, and all the DLC will be included.
I plan on doing what I did for GTAV: wait ten years for it to be free on Epic or whatever, play it, then go “huh, yeah I guess that was alright” and never think about it again.
Rockstar arbitrarily banned Linux players from GTA Online for no reason so they get absolutely nothing from me ever again.
Take a look at the exchange rate of the Yen compared to the Euro over the last 10 years and it should be clear why the Japanese prize is "cheap". The Yen has lost a lot of its value, while Japanese wages haven't risen accordingly. So prizing the game at an equivalent prize to EU or US would mean that the game would simply be unaffordable to Japanese people.
Yeah the yen is terrible right now and there's nothing the government is currently doing to fix it, unless stoking anti-immigrant sentiment counts.
So then why is it an extra $52 in Australia?
AUD has lost ~50% of its value and we haven't seen pay rises in a decade here...
Reminder to everyone that GTAVI costs $100, and you get some of it disabled in the $80 version
I'm not gonna buy either because fuck rockstar, but let's be honest. The game is 80. The other 20 is just for some cosmetics.
Idk if I would call missions and characters on a single-player game “cosmetic”
"Track down a variety of abandoned classic and work-in-progress project cars and revitalise them to their former glory in this special commission from eccentric collector and local fixer, Wyman. Restore these and make them your own, including four vehicles that are only available in the Ultimate Edition."
So you get 4 extra cars in ultimate. I'd hardly call those missions, but meh.
The rest is just other vehicles, skins, tattoos, etc.
Also "PTT Youngin$ Compound and Scores
One of Leonida’s loudest and most socially active gangs, the PTT Youngin$ grow premium hydroponics in places you’d least expect. Find a way to raid the PTT Youngin$ Illegal Goods Store in Southside Vice City and escape safely to score some special items and distinct contraband. "
Sort of sounds like a mission as well, but in the style of those "? " on the map in open world games that take 5 mins at max.
From what I understand, it provides access to a handful of shops in game. This is where you get the clothes/tattoos/etc. The shops are present in the $80 version, but you can only access them after paying extra. I would absolutely call that locking content behind a paywall.
You go in once, you spend a minute to pick your fav hairstyle (which might not even be one of the exclusive ones) and then you never go in again. You do you, but I personally don't consider that content. It doesn't really change the experience of the game.
Even if we do consider it content for the sake of the argument, it's what... an hour of content? That's still silly to get upset over when you pay an extra 25% for it.
100 hours of content for 80€ vs 101 hours of content for 100€.
But that's just it, why the hell did it become okay to rip out an hour of content from a game and sell it for a quarter of the price on top of the game? It doesn't really matter if its small or large, it's scummy as hell. I'm not gonna make any excuses for it. Shit like that, among all the other terrible shit about Rockstar, is why I will not be buying this game.
Fair enough. But I do wonder. If they only had the standard version for sale and then 3-6 months later they'd put all the ultimate edition stuff for sale as a dlc, would you still call it scummy?
Look as someone who’s partial to playing the devils avocado myself, I get where you’re coming from.
That said, this is just horse armour dlc tier. I’ll never understand people defending companies doing this shit. R* is already going to milk 6, probably to the tune of a billion plus dollars, again. Do they seriously have to nickel and dime like this? In an ideal fantasy land, they wouldn’t even charge a cent for SP DLC because they know they’ll sell currency and content for the MP and make an absolute killing.
Let’s not forget, how much DLC content was released for SP on GTA 5?
Like “thanks for buying our C suite several mansions and yachts each and earning our investors a fortune last game. Want some tattoos and cars, that could be modded into any other game? Pay up. Anyway gotta go bust up another employee union, cya.”
Tap for spoiler
To answer your question, yes, if they had it ready to go on release and withheld it. Your question is also semi paradoxical. Cutting content from the game for day 0 dlc is done for profiteering. Why wait months in a vain attempt at hiding it? Also it’d be pretty obvious because they can’t sprout the locations up out of nowhere, so they’d have to block these areas off. Nerds also always datamine files for nearly every game. It’d discovered immediately so they’d still cop shit for it but now lose the FOMO incentive to purchase it that they’re angling for.
Or, alternatively, it's $80, but they'll let you plus it up with some bullshit that doesn't matter for $20.
Idk if I would call missions and characters on a single-player game “some bullshit that doesn’t matter”
Oh, you've never seen the throwaway bonus missions on a game SKU before? Truthfully, no one knows but Rockstar how substantive that extra stuff is. But my gut and past experience tells me that if it was actually worth seeing, they wouldn't have padded out the list with a bunch of variations on guns and cars, of which there will be many even in the base game, because it's Grand Theft Auto. The missions that we know about, which you have to read on one or two select pages but they're not present on others, is some kind of mission around collecting cars for some fence; I'm not losing sleep over not having that and keeping an extra $20 in my pocket.
Tell yourself whatever you like, but it’s kind of sad that after learning that it’s not what you thought it was, you’ve doubled down
Assuming they flood it with MTX, spyware, and unnecessary online connectivity, I value it at approx. -$100 (USD, feel free to convert that to your currency of choice.)
Someone would have pay me $100 to install it, and even then I can't promise I'd play it much. So yes, I do think it's overpriced, by ~$200
Overpriced and overhyped, plus they mistreat their workforce. No money for these douches.
US has added sales tax
I have never paid a cent in sales tax on digital goods, and I do not live in a state without sales tax. Steam doesn't charge tax, niether does PSN. Price says $79.99, you pay exactly $79.99.
It's still overpriced and may actually be the worst GTA in history.
I don’t think Steam doesn’t pay sales tax. It’s probably just included in the final amount.
They might as well make it free to play. They made most of their money on "micro" transactions.
I ain't playing it either way.
Do I think it‘s objectively overpriced? No, it‘s the biggest game on the planet that will sell stupid amounts almost no matter what they do. I‘m actually surprised it‘s not 99.99
Do I think it‘s subjectively overpriced? Absolutely. I‘m not paying more than like 25ish bucks for a game. The games I paid more for (mostly launch games) I’ve come to regret the majority of. They mostly just sit in my library and become part of the already huge backlog.
We don't even know how it plays yet. We know almost nothing.
If it's a typical GTA game, yes over priced.
If it does something amazing maybe the price is justified. But I can't think of many games that would qualify.
It's worth what someone is willing to pay. I have paid north of $100 USD for new video games before. For what's different between those two versions of GTA6, I probably would have been just fine on the $80 version and felt it was worth the money, as the $20 more expensive version doesn't seem to offer much of value to me, but that's if it came out on PC in the same calendar year. By December, all of the cultural zeitgeist around the game will be discussed to death on end-of-year gaming podcasts, and by the time it comes to PC, it will be long past spoiler discussions and that cultural moment. So by then, I don't know what I'll be willing to pay, but it will be far less than $80.
What new video game have you paid north of $100 for? Was it a deluxe version or something?
It's not a game I'm interested in to begin with, so it doesn't really matter to me what the price is. But if some of my favorite IPs could get new releases, especially if they had the same kind of budget GTA will, there are games I'd hypothetically spend that much money on if I could.
People don't really scoff when sometime spends three figures on a virtual hat or a gacha pull.
I know it's not the sentiment here, but it's a price I'm willing to pay.
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