Gee I wonder if the fail creeper from the gambling scene will act like a fail creeper? God richies suck.
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Into the ground, you say?
Nnooooo
They were already building lasting value.
By just making good artistically meaningful games.
"Art is something that we think is a little outdated in the modern business landscape" - this guy probably.
"Art isn't about artistic expression. Billions of people make paintings and most of them go unseen. Museums, on the other hand... They don't make paintings, they make experiences. For a nominal entry fee, consumers have access to an evolving and ever-changing catalog of content.
This is the future we envision here at Remedy. High quality games that build upon themselves, creating an experience that grows with the player. For that reason, we're announcing that the Alan Wake series will no longer be individual games, but instead a live-service experience with episodic content."
- also that guy probably
They were already building lasting value.
Not... Really. Alan Wake 2 under-performed and reportedly broke even 2 years after release. FBC Firebreak was a huge failure. It's not surprising to me that they're gonna pursue money harder. I hope Control 2 is good, at least.
I imagine locking Alan Wake 2 to the EGS on pc probably did not help their sales there. FBC I feel like had no excuse though
Epic must've given them a really good publishing deal to make it an exclusive though. If it were also on Steam it definitely would've moved more copies but I doubt they would end up with more money than what Epic paid.
From what I understand Epic gave them a blank check for the development of the game, which is great when it comes to developing that game for the creatives involved.
But they did expect some sales revenue after release so they could develop other games and because Epic aren't a very good publisher (not just in the forced EGS exclusivity, but the lack of marketing and physical console editions) their business plans likely got very shaky.
Well shit. I hope the supposedly in development Control 2 manages to come out somewhat unscathed before things go fully downhill.
There is already a trailer https://www.youtube.com/watch?v=WhQm-ExRz60
RIP remedy
Welp any hopes I had for more of the control universe after resonant just got trashed
If you hold Control that high, then no worries: everything will be under Control.
Oh, I won't worry about that, even if things go bad, it's an already established universe with lots of fans, perfect for their next live service game setting.
You’ll get control legends with loot boxes and micro transactions.
Just don't overextend, Remedy. Stay in your niche you dumbasses. Stay unique. No one cares about Firebreak exactly because it is just some lame copycat bullshit.
I didn't know Firebreak existed (or forgot it). Doesn't look like anything that makes me want to buy and play. I am not against the idea of the game, its just not exiting (unless you have friends or family who are exited for this). Looks like a forced multiplayer live service game on a developer who are known for interesting single player games... where did we saw that before? (Anthem, Suicide Squad, Marvel's Avengers, Fallout 76)
Of course, they announce a DMC-like Control sequel and go apeshit right after… I swear this genre is cursed.
Hopefully it won't be like Nokia and Stephen Elop.
At the time I was sure Elop is some kind of undercover agent from Microsoft.
All my dreams for Control 2 just went up in smoke
Control 2 should hopefully be fine as the CEO is new and it is scheduled for the first half of the year (They told investors 2026H1 and no one would lie to investors /s). Not so sure about anything else.
Control 2026. Control 2027. Control 2028
Well hopefully at least we’ll get one more good game out of them with Control 2. Maybe also the Max Payne remake. Hopefully they’re too far along for Mr. Shareholder Speak to fuck it up. But I guess we’ll see.
Remedy's cooked, though I like their games enough that I'll gladly pay up to 25€ for a single-player experience (after it's patched for a year) if there's no need for an online connection and no added live service "value", and it doesn't come with denuvo or kernel-level anticheats.
'scale Remedy in a way that builds lasting value'
Checks corpo-speak to English dictionary:
Lasting value is cash: Scale plan: First down, drastically, then bisect as many times as possible, then sell off the chunks to the highest bidders.
Remedy already has lasting value in our hearts you out of touch dork!
I predict a Control gacha game.
A 50/50 soft pity at 100 pulls, with hard pity at 200. Pull your favorite Control character on the limited banner! Note the limited banner character won't transfer to standard once the banner ends. Pity also will not carry over.
Remedy's next project seems like to be more of the same old same old single player action games, albeit a couple of Max Payne remakes. Not unfuckup:able, with microtransactions, but still safer than some multiplayer hero shooter or smth.
Until they shelve the single-player games indefinitely, and use the assets to shit out a microtransaction riddled hero-shooter set in the Remedy-verse.
A couple? As in 1 and 2?
Is this dude the reason Firebreak exists? Cuz if so, that doesn't bode well.

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