Not a shadowdrop, but it's only two weeks away. Sweet.

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[–] 64 points 1 year ago (13 children)

The Eldenring and Silksong communities' collective mental health deteriorating bottomlessly up to the release date announcements will forever be one of my favourite parts of internet history.

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  • [–] 23 points 1 year ago (9 children)

    Nah. Us Soul Boy Beta... anyway the Souls fans had it easy. It was the Armored Core sickos that REALLY popped the fuck off when 6 was announced.

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  • [–] 8 points 1 year ago (6 children)

    If they ever announce a new Kings Field game, people's heads (mine included) will explode from sheer shock and excitement.

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  • [–] 8 points 1 year ago* (3 children)

    You need more Lunacid in your life. It has a LOT of modern game design and sensibilities but feels like exactly what we remembered KF to be.

    And they did a demake/prequel using the actual King's Field game creator.

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  • [–] 2 points 1 year ago (2 children)

    I've played Lunacid! It was good, but the limited equipment slots (just your weapon and two rings) meant it didn't have the same feeling of gradual progression that Kings Field had. Haven't played Tears of the Moon yet.

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  • [–] 3 points 1 year ago* (1 child)

    I would definitely have preferred armor but I found the weapon and spell progression to be really good up until it kinda just stops maybe 80% through ending A. Although I think making the "use it until it upgrades" explicit was a mistake since it encourages you to stick with one. Rather than learning, 10 hours in, that the starting sword was actually OP.

    And entering the catacombs from the wrong (right?) direction is the kind of bullshit From aspires to. Pitch black, invisible enemies that feel like they are respawning, all just constantly rushing you from every direction as they walk through walls. And you are just struggling to find the torches while feeling like you are getting smacked with a greatsword every step you take.

    I've heard REALLY good things about that short game where you play as a bug in a bug kingdom but haven't gotten around to it yet.

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  • [+] -7 points 1 year ago (1 child)

    Waiting to see Silksong suck on release and their fanbase getting really pissed off about it.

    HK fans are really toxic to anything but absolute praise for the franchise

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  • [–] 15 points 1 year ago* (last edited 1 year ago)

    I don't think it will suck. It will just be "more Hollow Knight" - which is perfectly fine and what people should have been expecting. Don't think it will live up to the irrational hype though unless it's literally the best game ever made.

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  • [–] 24 points 1 year ago (5 children)

    That's so close it should've just announced the day it released and blown all our minds.

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  • [–] [S] 28 points 1 year ago (3 children)

    Apparently they have to notify Kickstarter backers in advance to prepare all the game keys, people are speculating that's why it wasn't a shadowdrop

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  • [–] 5 points 1 year ago

    I'm a kickstarter backer for Hollow Knight.

    They have updated us with a kickstarter update.

    They'll be sending us surveys soon to choose our platform of choice for the game keys leading up to the release date.

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  • [–] 43 points 1 year ago (2 children)

    It looks fantastic, I'm glad they took their time with it and didn't cave to release it early.

    Bloomberg also did an interview with the team which is a good read.

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  • [–] 15 points 1 year ago (1 child)

    This interview is really phenomenal. Among other things, they talk about why it took so many years to release the game.

    “We’ve been having fun,” Gibson said. “This whole thing is just a vehicle for our creativity anyway. It’s nice to make fun things.”

    The lengthy production wasn’t the result of development challenges or obstacles, they said. They just needed all these years to ensure that Silksong was exactly the game they wanted to make.

    “It was never stuck or anything,” Gibson said. “It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.”

    “I think we’re always underestimating the amount of time and effort it’ll take us to achieve things,” Gibson said. “It’s also that problem where, because we’re having fun doing it, it’s not like, ‘It’s taking longer, this is awful, we really need to get past this phase.’ It’s, ‘This is a very enjoyable space to be in. Let’s perpetuate this with some new ideas.’”

    The longer development lasted, the more pressure Gibson and Pellen felt to ensure that everything was as fine-tuned as possible. They’d already spent four years on it — why would they rush now? The more time they spent polishing some parts, the more time they needed to apply it consistently across the rest.

    “There’s a level of finish that has to be met throughout the entire game,” Pellen said. “All the way the systems interact, all the hidden work that pops up later on. It’s multiplicative. As you add stuff, the process of tying it all back together just increases.”

    Gibson and Pellen say they’re happy that the game is finally coming out — and even happier that they will get to keep working on it, which they still find enjoyable even after seven years. They haven’t burned out or shown any desire to take a break. Instead, they’re already making big plans to add extra content to Silksong in the months and years to come.

    This is, of course, what work is supposed to be. But we have lost the way.

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  • [–] 20 points 1 year ago (2 children)
  • [–] 40 points 1 year ago (7 children)
  • [–] 5 points 1 year ago (5 children)

    Would you happen to know whether the "platinum" rating on protonDB is applicable the GOG version as well ? I'm gradually switching to Linux and would like to do as much as possible there (including games). Cheers

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  • [–] 7 points 1 year ago (1 child)

    so far, I haven’t encountered a game marked platinum on protonDB where the GOG version didn’t also work

    and really, unless the steam and GOG versions of a game are radically different, i don’t see why the Linux compat should be different

    the only way protonDB will fail you is if a game is on GOG but not steam; protonDB (frustratingly) only lists steam games

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  • [–] 19 points 1 year ago (7 children)

    never got why they following is so massive. one of these super popular games that never really clicked for me. i mean it was fun but also felt run of the mill; i didn't understand what's so special about it.

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  • [–] 10 points 1 year ago

    The gameplay loop was solid, but not completely original.

    But the lore of the world was interesting and was dolled out fairly well. Neat little chunks of lore that felt like a reward when you get them.

    Add in great art and music, and you have a game that you can build a fan base on.

    Add in the free expansions and fan friendly developer, and you get a robust fan base.

    Which leads to expectations for the sequel.

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  • [–] 3 points 1 year ago (1 child)

    I’m into my 5th decade of gaming and to me it wasn’t anything special, good game though.

    However my son who was 8ish when he first played the first game ate it up, and I think it’s sort of for the same reason we have those same pedestals for our games from that age.

    It’s a genuinely good game with an engaging story AND they dangled a carrot successfully for years.

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  • [–] 3 points 1 year ago

    It’s one of the games that I’ve sunk too much time into during the pandemic. It’s got a special place in my heart. I think I’ve also purchased it on every platform available. It’s good. It’s tight.

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  • [–] 14 points 1 year ago (1 child)

    The movement looks great! I cannot wait

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  • [–] 12 points 1 year ago (2 children)

    I'm going to miss the silkposting.

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  • [–] 10 points 1 year ago (1 child)

    Welp. That put the kibosh on my "I should replay Hollow Knight, huh?"

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  • [–] 8 points 1 year ago* (3 children)

    A Vast Handcrafted World

    What procgen/AI do to us

    Also wtf its only 2 weeks away!

    Edit: glad to see more npc around this time, HK is just too barren and depressing it's always happy to run into Quirrel and Cornifer.

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  • [–] 2 points 1 year ago (2 children)

    At least what the perception of proc gen is. I can only name one metroidvania roguelike (A Robot Named Fight; Dead Cells doesn't count, regardless of its marketing), so this genre is probably way harder to make with proc gen. To me, someone who doesn't enjoy Hades, it feels a lot like people only played Hades, acknowledged its proc gen is bad, and then said all proc gen is bad and asked for hand crafted levels as a response. There are so many games that are good at proc gen.

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  • [–] 5 points 1 year ago

    Absolutely. Procedural generation is not the same as AI generated. Spelunky's level generation is great and the different combinations of hand-created rooms with smart rules on how they connect. Unexplored (that's the name of the game) is a full on multi-level dungeon with puzzles and combat. Proc gen gives these games their life, but designing a good proc gen system is level design unto itself.

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  • [–] 1 point 1 year ago

    The sudden flood of roguelike is what really killed the reputation of procgen. In the early days, it's seen as something fresh because every playthrough is different and you have to adapt to situation. Games like binding of issac(the first release) and spelunky(the free one) pushed the boundary on how level design can be assigned randomly and still be good, then more and more game started to capitalise on this sort of design but conveniently forgot they still have to be designed to be good. To a lot of people(including me) , the fatigue set in and the mere mention of procgen is revolting, even though they might also enjoy game like dead cell or hades. Then comes the AI and people are simply too weary on all these stuff.

    I'm not saying this is what prompted them to include that tagline in their marketing, but i'm not surprised if it is.

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  • [–] 8 points 1 year ago* (10 children)

    OK, never played hollow knight. this seems to be a "sink one million hours into it and git gud" game, and I have an arcade stick that I've been dying to use constantly on a game with.

    Does hollow knight use both analog sticks? can this be played with a standard 1 stick, 8 button arcade stick?

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  • [–] 12 points 1 year ago (2 children)

    It uses the second analog to pan the camera vertically. It's not critical, but sometimes you will want to look around before you jump off a ledge.

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  • [–] 5 points 1 year ago

    It's a melee oriented Metroidvania. Think Ori And The Blind Forest but with more insects and inexplicable frilly faux-Victorian edifices, and less pokey combat. You could play it on a SNES pad if you wanted to. I got to 100% on it back when using a cheap wireless keyboard from my couch.

    I don't know about you, but Hollow Knight's main contribution to my household is that my wife and I still call any filigree wrought ironwork benches we see "save points."

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  • [–] 4 points 1 year ago

    both sticks

    no

    1 sticks 8 buttons

    yep, actually I use 9 keys but one of those is quick cast which really good for quick combat but it's not actually needed since you have the same thing on the regular spell button, just a tad bit slower

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  • [–] 1 point 1 year ago

    If it will be like the first it won't be a wall of difficulty checks thrown in your way. What I liked most of Hollow Knight it was how masterly designed it was. It took you by your hand and thought every skill check you needed beforehand. You got good as you progressed. It it not frustrating as Dark Souls, it has a curve that kept increasing.

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  • [–] 8 points 1 year ago (3 children)

    I guess it's time to dump another 20 hours into trying to remember how to play Hollow knight and to see if maybe this time I can actually beat it

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  • [–] 7 points 1 year ago (1 child)

    Even if they are bugs, this kingdom is ridiculously huge. I find it hard to believe that there are so many places that we never found in hollow knight, also an absolutely sprawling game.

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  • [–] 7 points 1 year ago

    Holy crap, it's happening!!

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  • [–] 9 points 1 year ago

    Nice to see that it's launching on GOG.

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  • [–] 3 points 1 year ago

    That’s amazing news! I recently replaced hollow knight and have a long flight coming up in October, sounds like the perfect game to play.

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  • [–] 3 points 1 year ago

    https://m.youtube.com/watch?v=WSkbylysplI

    This is a great watch on the internet degeneracy of Silkposting

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  • [–] 2 points 1 year ago

    It's happening!

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  • [–] 2 points 1 year ago
    [–] 3 points 1 year ago (3 children)

    Awww, I was hoping for a new Deadpool VR trailer...

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  • [–] [S] 4 points 1 year ago (2 children)

    I understood the joke but seems nobody else has hah

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  • [–] 3 points 1 year ago*

    That's one more person than I expected!

    Also, oddly enough, I was only half-jokíng. Never played Hollow Knight, but I'm cautiously optimistic about Deadpool.

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  • [–] 1 point 1 year ago (1 child)

    That trailer looks so good, it would have been worth it to wait all these years just for the trailer.

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  • Wow. I gave up on waiting for that game years ago.

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  • [–] -2 points 1 year ago* (last edited 1 year ago) (3 children)

    Seven years of hype, it never going to live up too. Team Cherry did this to themselves.

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