I wonder what the public response will be when Silksong releases and turns out to be just a good game and not literally curing cancer and resolving world hunger.
post
"Silksong is coming together and will be released in the future. Thank you for your patience."
"We regret to inform you that we are cancelling Silksong."
The true silken song will be the unabashed wailing of gamers who have been edging so hard for 6 years that this game couldn’t possible have lived up to the hype anyway
"We don't know how, but Microsoft and Embracer group somehow teamed up to lay off 90% of our team."
I think we'd need popup crisis centers for the fans if that happens???
This is a comment on a post on an announcement of an announcement
Edit: of a prelaunch probably
The fucking gall of teasing the game for a decade and not just saying what's the status rather than doing this bullshit.
We made it. We freakin' made it. I hope it's a shadowdrop because I don't wanna wait much longer.

I've avoided being hyped for Silksong for years after realising it's taking a long time, but Hollow Knight is one of my all time favourite games.
Not expecting this to top E33 for me for my personal GOTY, but if this is basically just bigger Hollow Knight but with a twist with different movement and combat mechanics, I'll be thrilled.
I didn't expect this, but I honestly don't even care about this game anymore. I feel like they've squandered any hype I had by just totally disappearing for like 5+ years. all that said, if you're still into it, I hope you have fun!
"A delayed game is eventually good, a rushed game is bad forever"
well, not all delayed games are eventually good obviously. and I think it's clear my comment doesn't disagree with the sentiment.
I don't think that's true anymore. 2025 mantra is:
"A rushed game eventually is patched, a delayed game is cancelled forever (1 year after the Microsoft acquisition)."
Honestly, the delays have increased my hype more than decreased it. I'm not one to obsess over a release, I've played other things and enjoyed them in the interim, so I really have no resentment for the long dev cycle.
Lately my habits have been to try to avoid games for a couple months to let them get polished up anyway (I recently regretted picking up DOOM TDA at launch after they reworked combat across the whole game, and that would've been a better first playthrough experience). Team Cherry is a team I know can use time well like that, in fact, HK did get broad balance overhauls before I discovered it. They also added an astounding amount of well integrated post-launch content, so I'm excited to see just how much they've managed to create and polish Silksong with all this time, and will feel comfortable playing at or close to launch now due to these delays.
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