The "my library" page for a game should show the game description, screenshots, etc like the store page. I downloaded this on sale 3 years ago, or it's owned by someone in my family but I've never seen it, etc. In any case, I need more info, don't assume I know this game.
post
An illustrated play history would be great. You can see some of it on your annual Steam Replay, so it seems they're already tracking the necessary information.
I wish Steam told you what workshop items it just updated were.
You have to manually go into the workshop and go to your list and then sort by last updated to see what just updated or was changed.
The download window 'can' but only if you highlight it 'while' its downloading. If its done, it won't tell you what mod it was.
Ridiculous when you have a game like RimWorld with 200+ mods.
The ability to be able to set a game to "do not update"
I thought that was a feature.
You can select versions/channels (beta, 1.0, etc) decided by the devs but there is no other way afaik to avoid updating in online mode. Its especially annoying for modded games.
There is a console built into Steam that lets you downgrade games (among many other things) even when the developer doesn‘t offer older versions officially through the regular launcher. This is only for extreme cases were you really really just want to keep your mods or an update doesn‘t work on your machine because you will have to redownload the entire game. There are online tutorials that explain it and each version for each game has a unique ID that you need in order to download it. So there is always way but it‘s clear the platform doesn‘t really want you to use it or know about it.
It doesn't even fit my use case. Sometimes you don't have a lot of time to play so the last thing you want is to sit there and wait while the game updates. Let me play when I have the time and I'll let the game update when I don't have the time.
No, I totally agree. They should always let the user decide if they want the update or not. This was just a tip for desperate users because apparently even older patches are still available on Steam‘s servers when the game doesn‘t officially support alternate patches.
I can't tell the intent on your comment, if you were joking that it was a feature to intentionally not do so disregard the rest of this post.
it is a feature if you never plan to launch it. but once it sees there an update available it won't let you launch until you update it
If you can decide not to receive (potentially) security updates, you can double click an executable
in the meantime you can move the game out of the steam library folder and that will generally stop it from being steam managed for updates and dlc downloads, but yes that is one area where GOG is ahead of steam
Being able to launch games without being forced to update it when online. Reasons I want this is for purposes of mods to stay on an older version, or went content is removed or replaced like with Alan Wake.
This is my request to. I want to be able to mark "do not update" because of mods.
Fallout London is great. Making sure you never accidentally launch it directly is a pain. You can change permissions so steam can't write them, but that really more effort than I should have to do.
You can pretty much always downgrade games with the built-in console in Steam but it‘s a little finicky and a last resort kind if thing.
Better interaction with game saves and cloud saves. Currently I just see the occational "failed cloud sync" and "retry". I know cloud saves expire after a time and get deleted. I'd like to see when different saves expire, the list of versions etc.
Super extra bonus points if Steam could add a setting so I can hook into steam and add my own NAS or cloud for save backups.
I know cloud saves expire after a time and get deleted.
No, they do not. Kind of awesome that way.
failed cloud sync can happen for a few different reasons, it would be nice if you could know why.
For your own saving you could look at this project: https://github.com/mtkennerly/ludusavi
+1 for ludusavi, works really well with syncthing too. Steamdeck also has a decky plugin for it that syncs automatically on launch and closing. I even use it to backup my self hosted services so it works for everything.
That must be a new thing then. I distinctly recall beating oblivion and morrowind, having cloud saves, then reinstalling the games like a decade later, having switched computers, and them not being in the cloud anymore. I reached out to steam support and was told they don't hang around forever and were for syncing and computer failure, not forever backup, and that they were gone.
"Lowest price in 30 days before discount" like GOG has, or better, price history.
A simple filter for games with AI disclosures. It's not too much to ask.
Ability to easily see if a game if DRM free or not.
Also, Steam OS on my Steam Deck, still has a few annoying bugs which makes it less stable than a Playstation (not talking about inside the games)
The ability to queue game installations remotely from the browser or phone app while the devices are off.
- official extensions system like browser have, even if it is limited in the beginning (so we can write extensions like HowLongToBeat integration or ProtonDB)
- let me change the font size of content like we can do with the web browsers
- a minimalist mode that doesn't load much data and has an extremely minimalist user interface and functionality
- let me ignore gamepads in Steam, I mean completely a specific gamepad so it does not show up and is ignored
- custom PDF manuals for shared Steam Input configurations
My total amount of money spent, my total amount of money saved by buying on sale, and my average percent savings overall and graphed over time.
A "never update" option for games.
Also I hope they never remove small mode.
I would love the removal of the timed DRM on it. Like I understand they need some form of DRM on it but, the fact that you need to go online after so long in offline mode is annoying. Like I obviously own the game as I was able to install it with my account ID on it, and it knows I own the game as its able to flag in the program that the game is valid for offline use... so why have that use expire.
On the Steam Deck they could stop disabling the search function on the "discussions" (game forums) tab.
Oh. So my issue is not listed by other people. Maybe meaning not many people have that issue. But I would really like better workshop options. The ability to make collections from all(!) your subscriptions, bigger collections, easier edit tools...
- AI disclosure in the yellow section, like they do with DRM and EULAs
- Broken out AI disclosure, i.e. did they use AI generated images, dialogue, code?
- If a game has an arbitration section than it should be labeled in the yellow section
- The community button, and other buttons, should be in relatively the same place regardless of platform
- A search function to search the text of a page, would be very useful for EULA combing
- For search to allow the exclusion of games with DRM, EULAs, and/or AI
- To disable alerts from my wishlist for games that are not fully out, i.e. stop telling me an early access title is on sale.
- List the early access date and the full release date if it left early access
- There are recent reviews and all reviews, should separate out early access too
- Give a way to earn random card packs instead of forcing us to trade and spend more money
Probably other issues too, but I can't think of anything else at the moment
A usable UI would be nice.
lol, what.
a bajillion daily users and you think the interface doesnt work? There isn't much to figure out at all, pretty straight forward. If you can manage to use a computer enough to actually install steam, I don't think you are going to have an issue.
Nah, you can both be right. I think saying it's unusable is ridiculous, but I think I get where they're coming from. The steam evolutionary flow is pretty inconsistent with conventions elsewhere. I personally don't think they need to change it, but I can also absolutely see, in big ways and in small ways, how it has grown into a frankenstein monstrosity of mostly usable modules and submodules with submodules on submodules, and if valve DID redo the entire steam framework, I'd be curious to see what they turned out.
It is completely chaotic.
all 49 comments