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[–] 78 points 1 month ago* (last edited 1 month ago) (2 children)

2GB? Barely enough for the VM of the Docker of the flatpack for the cloud mouse driver's DRM!

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  • [–] 74 points 1 month ago (7 children)
  • [–] 56 points 1 month ago (5 children)

    Hot take: node.js was a mistake

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  • [–] 34 points 1 month ago (3 children)

    Anyone using Electron to build any greenfield app is a fucking moron, full stop.

    When you have to consume 300+Mb of memory just to display 15Kb of text, when the exact same thing can be done in native code for less than 2Mb of memory, “moron” is the kind and gentle word to use.

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  • [–] 6 points 1 month ago

    Excuse me, but did you not see my fancy graphic and animation? And my cool autoplaying adverts? And the dickbar asking you to subscribe to my annoying newsletter?

    I don't know what web you're looking for, but it's not the one I (and my many clients) design for. /s

    /s I'm not a web designer or coder. I only host plain html. Shut up. It's sarcasm / satire done poorly.

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  • [–] 29 points 1 month ago* (7 children)

    4k fullscreen uncompressed picture is a bit under 24MB. (3840*2160/1024/1024*3 = 23.73)

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  • [–] 26 points 1 month ago (3 children)

    Which is why you show a lower-res preview as default. Don't want to wait a fucking minute to decide if i like your picture or not.

    Which reminds me, Chrome/ium/Firefox's dev tools have a bandwith limiting feature. A lot of so-called web developers don't know that.

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  • [–] 8 points 1 month ago* (2 children)

    Really? I did a little web dev as a side role when I worked in a small shop and even I knew about those tools.

    Reducing load times under highly throttled speeds was like crack to me.

    Yes entire page load was 120kB. But what about 76kB? 2 hours well spent damn it!!

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  • [–] 27 points 1 month ago (13 children)

    No monitors above 1920x1200 and they must code in bright sunlight at least 8 hours a day. I'm convinced some websites look like ass because the developers haven't look at anything below 4k. Maybe ever. Some may not have seen sunlight in years. Not everything needs to be made for dark viewing with white text everywhere.

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  • [–] 6 points 1 month ago (3 children)

    Designer != Web developer

    Your anger is misdirected.

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  • [–] 17 points 1 month ago (2 children)

    Bold of you to assume most sites and apps have designers.

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  • [–] 1 point 1 month ago* (last edited 1 month ago)

    Even the ones that don't are following designers, just not ones they work with.

    Those giant JavaScript frameworks, and more importantly for design, CSS frameworks don't pop out of thin air. .

    The entire world was and still is in material design because it was the blessed Google design.

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  • [–] 4 points 1 month ago (1 child)

    I've found most websites that look like ass on a 24" 1920x1200 screen (or really any desktop monitor) is because they are designed for a 5-6" cell phone screen.

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  • [–] 2 points 1 month ago

    My horizontal screens have this exact resolution.

    My natively-vertical screens (EIZO RadiForce RX320) fuck things up even more with a 1536×2048 resolution. And yes, natively vertical, so sub-pixel rendering works exactly as intended.

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  • [–] 3 points 1 month ago (4 children)

    Who the hell maximizes their browser on a 4k monitor?!

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  • [–] 3 points 1 month ago (3 children)

    MacBook Pro users on their tiny little laptop screen

    Surprising overlap with web developers for some reason.

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  • [–] 1 point 1 month ago (2 children)

    Gross. I posted that from a MacBook Pro on two 4k screens and I turn those shits vertical and shape my windows on normal 16:9 or 4:3 ratios like a decent human being.

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  • [–] 1 point 1 month ago (1 child)

    Oh, so you're one of those fake MacBook Pro users who actually care about their productivity, not the real ones who care about looking productive in coffee shops and open plan offices. 😉

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  • [–] 26 points 1 month ago

    I want to load more than one website at a time, so 2GB is generous

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  • [–] 24 points 1 month ago (2 children)

    around 75% of the project lifecycle, All developers should be moved to the min spec hardware they plan to support at launch.

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  • [–] 45 points 1 month ago (5 children)

    As a mobile developer, I got an email from google saying they're going to be adding new memory restrictions in apps and it'll crash if you exceed them.

    Thanks google, for buying all the ram, and then punishing us for it.

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  • [–] 10 points 1 month ago (1 child)

    i can see how this might evolve... someone, the app developer or the user, will end up having to pay google to let an app use more ram than google allows it to for 'free'.

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  • [–] 5 points 1 month ago* (1 child)

    What are the limits? There's no way this could be done correctly without applying different limits to games vs some compass app or whatever.

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  • [–] 17 points 1 month ago (1 child)

    ...and they should not have a GPU either, so they can feel the cost of full-motion parallax-scrolling fade-in backgrounds.

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  • [–] 14 points 1 month ago (4 children)

    CSS files shouldn't be heavier than HTML, that's literally form over substance.

    All JS code should require pressing a button to run.

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  • [–] 2 points 1 month ago (3 children)

    Ouu, that's actually a really smart rule of thumb, why should js be running if nothing has even been clicked?

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  • [–] 1 point 1 month ago

    While I agree that most websites ship way too much js, there are many possible use cases which aren't just to facilitate tracking and data collection. Some legit uses could be animations which cannot be achieved easily with just CSS, or the ability to update data asynchronously without reloading the page.

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  • [–] 13 points 1 month ago (1 child)

    gotta get rid of their fast internet, too. 128kbps max (like 2 channel bonded isdn).

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  • [–] 11 points 1 month ago

    I mean, even before everything went to hell and prices shot up, this is sane.

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  • [–] 11 points 1 month ago (1 child)

    Especially Atlassian.

    I had a Jira Tab (one single Tab) once use 1.2GB.

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  • [–] 10 points 1 month ago

    Another idea: ban all public-userspace devs from have more than 2GB ram on their dev systems.

    If it's going on the market for joe-schmoe, ya gotta make it work on a complete shitbox before shipping.

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  • [–] 7 points 1 month ago

    If it makes you feel better, Chrome has a limit of 4GB.

    (Source: I work on a very large enterprise webapp and we have OOMed many times)

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  • [–] 10 points 1 month ago* (last edited 1 month ago) (1 child)

    ban my boss from forcing me to include gigabytes worth of javascript.

    making me do it with a crappy computer is only going to make me suffer while trying to do it.

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  • [–] 5 points 1 month ago (6 children)

    LOL, just turning on Windows will blow that up. Then, opening Chrome... LMAO. Can you even run on 4GB of RAM anymore? Like, Raspberry Pis have over 4GB now.

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  • [–] 4 points 1 month ago (3 children)

    You absolutely can. I have Linux with Hyprland and it is less than 2gb doing nothing. You can probably run ARM boards and do the same. I think with browser it is still less than 4Gb. Your system just needs to be free of corporate garbage.

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  • Right, but the browser hasn't opened any web pages yet and you have not started your IDE (for example, Rust Analyzer takes a massive amount of RAM) and so on.

    I think 8GB is probably a little bit more realistic, workable with, but likely still a lot of pain...

    I generally support the sentiment. Though here I am with 64GB and it's still often swapping. (I'm already running optimized Linux)

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  • [–] 1 point 1 month ago* (last edited 1 month ago)

    I guess if you're running 32-bit, but in 64-bit land the word size is double so it'll barebones run on double the 32-bit system (at minimum). Once you open a modern browser, it opens like 6 tabs (with a blank tab); there are background tabs. Pictures and active media consume a large amount of bandwidth and memory, which is a con against the modern web. I guess we should go back to BBSs.

    I also don't run "corporate garbage." I use FOSS exclusively. But Windows, and its svchost'd jobs, eats over 2GiB ram idling.

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  • [–] 1 point 1 month ago*

    Up until very recently (its system drive blew up) I was running a server (raspberry pi zero 2 w) with 512MB of RAM. It werked fine. At any moment I had ~1/4 of the RAM free. And I was running a bunch of services, like ssh, unbound, pi-hole, opentracker and a test website.

    I also have another machine with 2GB of RAM running bookstack, an ssh gateway, opentracker, a KMS for activating windows machines, another website, naemon with the thruk frontend and probably something else I'm forgetting abt.

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  • [–] 5 points 1 month ago

    My work laptop has 64GB and it legitimately takes 5mins to delete my node_modules folder 💀 Though that might just be an SSD speed bottleneck ig

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  • [–] 1 point 1 month ago
    [–] 1 point 1 month ago

    is it too late for me

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