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[–] 6 points 3 months ago

Remember: https://www.doesitplay.org/ can help you out here.

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  • 66 comments in c/lemmyshitpost@lemmy.world view that post
    [–] 24 points 3 months ago (2 children)

    Ah, the good old days of PS1 and 2.

    On PC, it was insert the disc, install (takes a while), keep disc in, run game, crash, troubleshoot, give up.

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  • [–] 9 points 3 months ago*

    Lmao, I got the disk for Portal, and was so excited it had a physical copy. Nope, it was just a link to install steam. wtf.

    Also had a disk for bejeweled twist, could never get it to run on my computer.(windows 7/8) A decade and a half later, works flawlessly in wine on Linux.

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  • [–] 17 points 3 months ago (1 child)

    I think game quality started to really tank once online distribution became the norm. The hard cut off of the gold master meant a lot of quality trade offs that are made today would have been shipped forever broken and thus not done. The PMs of today have no such constraint any more and are free to cut corners knowing it can be patched later.

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  • [–] 11 points 3 months ago

    The worst thing is that this goes for EVERYTHING now, not just games. While Tesla got lots of praise for OTA updates, it was one of the worst things that happened to the automotive industry, because manufacturers no longer have to worry about expensive recalls for sometimes serious issues. They will ship things that are known defects, sometimes serious ones, and you can hand wave the consequences away with "Oh, it'll be OTA'd by delivery."

    That being said, sometimes it's a benefit, because there might be a major and a minor annoying defect, and we can now better prioritize getting the major one fixed before shipping and the minor one OTA'd, but it has still set a frustrating and dangerous precedent in the industry.

    Fun fact: the Model 3 was shipped without any low-mu (ice/snow) calibration for its stability control system, and it was later OTA updated. Why was this allowed? They needed to get cars off the line ASAP, and they said "Well, all the initial customers are in California and it's summer, so they won't be driving in slick conditions." Literally delivering to customers with known safety defects, but because it could be updated OTA, they didn't care.

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  • [–] 26 points 3 months ago (2 children)

    I played a few newly bought used games on my PS3 this weekend and it was really how I could just put in the disc and play the games. There weren't even updates for the games, the finished game was right on the disc and I could play them instantly.

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  • [–] 12 points 3 months ago (4 children)

    I know I've seen that movie but I cannot remember what it is.

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  • [–] 22 points 3 months ago (3 children)

    It’s the story of how McDonalds became big. Think it’s called The Founders or something

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  • [–] 4 points 3 months ago (1 child)

    I wasn't aware of the origin and I dreamed that it was some sort of twilight zone thing. Like the guy hadn't ordered his food yet and the weird golden age town's burger joint just inherently knows what he's going to order. It plays into the growing sense of unease as the town gets weirder and weirder by being too perfect until the drop and it's revealed to be some sort of trap.

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  • [–] 7 points 3 months ago (2 children)

    Though you may need to reconfigure your memory managers and manually set up your sound card...

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  • [–] 19 points 3 months ago (16 children)

    Patches are not the worst thing in the world. There was a Robocop game, I think for the NES. The developers didn't have time to complete the 5th level, so they put a time limit on the 4th level that was impossible.

    Imagine if Cyberpunk or No mans sky were final at launch.

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  • [–] 17 points 3 months ago (1 child)

    I realize by your last sentence, you mean 'Imagine if Cyberpunk or No mans sky were left unpatched after release.", but it could also read as "Imagine if Cyberpunk or No mans sky weren't released incomplete.", which is way better I think. Just don't release games that aren't finished.

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  • [–] 10 points 3 months ago

    I want to agree, but have to acknowledge that, realistically, they won't even know all the things that need to be addressed before the huge userbase starts poking it.

    Back in the day games were limited and the gameplay was generally fairly constrained, making fairly comprehensive QA at least plausible. Now things are so open ended there's no way a company hits all of that.

    Though I'm not sure every game needs to be that open ended..

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  • [–] 6 points 3 months ago (1 child)

    The thing is, old incomplete games like that usually sold terribly. They are now either forgotten or worse: remembered for being terrible. Stuff like Superman64.

    There used to be more pressure on developers to make good games first. Testing and QA departments have shrunk, or st the very least failed to scale with the increased scope of modern games. They instead rely on consumers to report the bugs.

    So at the same time they keep raising prices, they are also pushing more of the work onto the consumers.

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  • [–] 4 points 3 months ago

    Sure, but it will be used for evil more often than good, so I'd rather not have it at all. Never once did I notice my ps2 game needed any sort of patch or update. And guess what, they all still work perfectly. And if the disc goes bad I can convert to SD or Ethernet .

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  • [–] 3 points 3 months ago (5 children)

    There were 4 versions of smash melee.

    Patches existed before, it's not an argument one way or the other.

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  • [–] 1 point 3 months ago (4 children)

    How did those patches make it to users?

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  • [–] 2 points 3 months ago (3 children)

    New sales in this case, however other cases saw them included in magazines or mailed out without an extra charge.

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  • [–] 1 point 3 months ago (2 children)

    New sales sound bad. But if they were mailed to the user for free, that sounds great. I'm assuming that was pretty rare though?

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  • [–] 2 points 3 months ago (1 child)

    I went to look it up, evidently it was the Commodore 64.

    But judging from the context, they wouldn't have even bothered. They knew and made a change to just force an unsatisfying game over. They had ample opportunity to fix it even after release (logistics easier than NES roms), but didn't bother.

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  • [–] 1 point 3 months ago

    The logistics would have depended on the medium used. C64 also ran cartridges. Though, even if it was a floppy disk release, distributing updates would have been challenging.

    For instance, game magazines would distribute sample games as printed basic code that you had to manually type in and save to a blank floppy to use.

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  • [–] 4 points 3 months ago

    Please, don’t give me hope. This feels like seeing a photo of a loved one you lost. Still hurts that we had this in the past and now no more

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  • [–] 4 points 3 months ago

    Geforce Now replaying this meme as an ad

    NO, NOT LIKE THAT

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  • [–] 3 points 3 months ago

    I mostly play retro games these days and on an emulation device. Hundreds of games ready at the push of a button.

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  • [–] 3 points 3 months ago (1 child)

    Is it even possible this day? Haven't like game sizes ballooned to like 100s of gbs?

    I just want a digital copy of the game that I move between machines like normal mf files

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  • [–] 2 points 3 months ago

    Was going to say, what disk holds 50 gb of data

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  • [+] -12 points 3 months ago (11 children)

    Except installing from disc is slower than downloading

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  • [–] 26 points 3 months ago (3 children)

    You didn't go retro enough.

    You don't install from disk, you run from disk.

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  • [–] 7 points 3 months ago (4 children)

    For both xbox and playstation, right now, with discs, unless your internet if faster than 200Mbps, discs are faster. Also, installing from disc has no bandwidth caps, which is common in many places.

    And if you say "I have faster internet", good for you buddy. Your experience isn't shared by everyone around the world.

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  • [+] -8 points 3 months ago (3 children)

    Of course interent is faster than 200Mbit, it’s 2026. 1Gbit is standard and if you’re willing to pay a little extra you can get up to 8Gbit up/down.

    Also, bandwidth caps? On residential internet? WTF.

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  • [–] 8 points 3 months ago (2 children)

    1Gbit is standard

    Fucking where? The "premium" service my ISP offers only promises 100Mbit, and I'm not exactly in the boonies.

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  • [–] 3 points 3 months ago* (last edited 3 months ago) (1 child)

    In a lot of places that aren't America, sadly.

    But I really think the person arguing with you about internet speeds is missing the point.

    The argument about disks shouldn't be about what is faster or more convenient.

    Disk or digital? Doesn't matter.

    Ownership versus no ownership? That's what matters.

    Just happens that almost all digital is not true ownership. I'd love for every site to be like GOG with true DRM-free downloads.

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  • [+] -9 points 3 months ago (5 children)

    Yeah enjoy your phisical disc of unpatched cyberpunk and no man's sky. Or really any game

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  • [–] 6 points 3 months ago (2 children)

    ?

    They can patch it before releasing it.

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  • [–] 2 points 3 months ago

    There was a time that you could download patches for offline PC games. The game developers/distributors put them up on their websites. I like the idea that you could download and archive them alongside the original game files so you can still have the fixed game long after the developers have gone bust and their site has gone.

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  • [+] -30 points 3 months ago (8 children)

    People who think owning a disk after the ps2 / GameCube / Xbox era means owning a guaranteed means to play the game forever are literal retards.

    Probably same people who complain that $70 is too much for games when they were also $70 back in the 80’s 90s, 00’s, 10’s and 20’s

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  • [–] 1 point 3 months ago (4 children)

    Your first point is pretty fair, but it is drowned out by the rambling below. Game distribution, for example, is much, much cheaper nowadays.

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  • [–] 0 points 3 months ago* (last edited 3 months ago) (3 children)

    Have you ever heard of inflation? I paid $90 for Majora’s Mask and the required memory expansion back in ‘02. That would be $176 today.

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  • [–] 1 point 3 months ago (2 children)

    The thing you're ignoring is back then games would go on sale pretty quickly. Hardly anyone paid more than $20 for any game.

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  • 14 comments in c/me_irl@lemmy.world view that post
    [–] 56 points 4 months ago (5 children)

    This gave me flashbacks of all the scratched CD's I've ever had.

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  • [–] 24 points 4 months ago (3 children)

    When I was a child, I discovered JRPGs through Final Fantasy 9 on PS1. I was blown away and I would spend hours upon hours playing this game, until I progressed until it asked me to insert disk 4. To my horror, Disk 4 was scratched and didn't work. That was the last time I played a final fantasy game

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  • [–] 26 points 4 months ago (1 child)

    I had a similar experience reading a book. Someone ripped out the last page and I never knew what became of the Hungry Catepillar. Never read a book again.

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  • [–] 5 points 4 months ago

    Same exact thing happened to me! Except it was a VHS recording of Debbie Does Dallas. My buddy's friend's cousin didn't stop recording during the commercials, so the movie cuts off before the big climax.

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  • [–] 11 points 4 months ago

    Oooh “disc”! Get mister fancy man with the CD-ROM disc!

    *rips out cartridge, blows furiously in slot, jams cartridge back in*

    ping!

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  • [–] 7 points 4 months ago

    Installing….

    Updating….

    Three days later.

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  • [–] 6 points 4 months ago

    Not buying GTA until the disc release.

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  • [–] 5 points 4 months ago (2 children)

    Am i too young to get it? Every modern game is online only and does not sell on disks. Modern pcs does not even have a disk drive.

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  • [–] 30 points 4 months ago (1 child)

    Lol, I think you're literally who the joke is about.

    Games used to come on physical media, and they used to include everything on the disk (or cartridge) day 1. There was no "download a patch' because the consoles couldn't connect to the internet.

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  • [–] 10 points 4 months ago

    That, and also because i live in different culture. I live in eastern european country, computers came here quits late and not everybody could afford them, so there just hasnt been a large amount of pc users to form a disk gaming community. And when the internet came, everyone just pirated games because there was no other way to get games. Even the disks often were pirated.

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  • [–] 0 points 4 months ago* (1 child)

    Lotta Big Di** propaganda up in here

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  • 1 comment in c/video_game_memes@piefed.social view that post
    [–] 1 point 3 months ago

    2035 when Sega gone into console business again

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