Until you get used to a game where discarding the mag actually discards the remaining rounds too
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Listen. I've tried not to reload after 3 shots fired... know what happened? I was 3 shots short of killing a guy after murdering his buddies.
Only until I played Helldivers
I'ma be real I just spam resupplies
my teammates seem to never call them in, so I'll just call them in in random places when I know they'll be running past it to the next objective. this way we have max resupplies on the ground
of course every now and then this fucks them over when they need it and they ain't got none where they are. it's not often, though
Then you play one of the games where you lose whatever ammo is left in the mag when you reload and the rage flows.
And toss the entire clip off into the distance while each and every bullet magically prepares itself into a fresh clip
Yep. Because a lot of games require a substantial portion of the magazine to get a kill. So if you miss a few shots you need everything you have to make the kill.
CoD for some reason. 20 rounds to kill a guy. Insane
BF as well.
Last BF game I played was 4 and I don’t know what CoD version before that, but Hardcore mode was the only playable mode of multi player for this reason.
V and 1 sucked, IMO. 2042 was better. 6 is a pretty game world, lots of detail, but they still have some bugs and balance issues to work out.
it’s because they’re communists.
- Shoot three rounds from the magazine
- Reload out of habit
- Remember too late that you're playing Gaige in Borderlands 2
ProfitWatch 400 anarchy stacks vanish
Uses 10/30 to kill 1 enemy
20/30 left
reloads
2nd enemy appears appears all the sudden literally 1 frame after I pressed "R"
me trying to run away and forgot secondary weapons existed
realizes I'm a noob and probably should quit gaming forever
I really should get used to taking cover before reloading
..... Takes cover and starts reloading, only to have a medic jumping like a bunny appear from the smoke and headshot you 3 times from the hip.
They are also totally not using cheats as they go 95:8 in the round.
In BF1, you need to purposefully train yourself to use up the whole magazine or at least 95% of it if you are going to use an LMG. Even if you fire a lot of rounds and miss, you're maximizing the utility of your weapon and at least keeping your enemies hesitant to jump you or potentially pinned down long enough for a teammate to assist.
Does anyone still play? Used to love WW1 battlefield!
I hypothesize that playing games which let you reload cancel mainly reinforces this bad habit. Even with unlimited ammo/mags, getting caught reloading doesn’t matter if you can stop and shoot right away. For me, it was when I played Insurgency: Sandstorm a handful of years ago that I unlearned this habit. Also Battlebit, MW22 and Helldivers II all punish reloading too frequently, through either staged reloads, limited mags/ammo, or both.
Me going into the boss area with 2 of 100. Blast both and realize I'm stupid af.
Don’t know if the term is still used but it used to be called “CoD reloading”
Especially in games with a single player campaign. Left click, left click, R, reloading, aaand I'm dead.miscle memory is a bitch.
Wait until you play a game where 'r' is mapped to something else by default. Nothing breaks up a good FPS flow like accidentally opening your objectives or pounding 'use' instead of reloading after every enemy sighting.
Arc Raiders’ Rattler was built for these folks. Automatic rifle, loads bullets two at a time into its bolted-on magazine.
TrueCombat: Elite taught me not to do this.
Is it any good like the good parts of battlefield?
Retarded TTK meta in arcade shooters like CoD and BF.
Play Arma instead.
Some people like quick games, rather than waiting 20 minutes just to get sniped.
ARMA can be quick. I have a mission up on the workshop that makes it basically Battlefield CP style gameplay with tickets and what-not, but you get to use the gnarly weapon physics and such of the milsim. King of the Hill is basically that, but much more thought out than what I made and people actually play it online.
ARMA is first and foremost a sandbox toolset. It can be whatever you want it to be, if you mess with the editor.
But also: The TTK in ARMA has a really wide range depending on weapon, distance, where you hit, and the fact that the game is jank as fuck so you can literally survive a tank shell sometimes.
I prefer more realistic was games. In my last round I was moving boxes for ten hours and got shot in the head, very exciting!

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