4.6 trillion dollar company btw.
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Don’t pay for this shit. It’s another case of “you’ll own nothing and stop fucking complaining, peasant.”
I agree but we have barely seen anything of what cloud gaming will become. Platforms like Steam will introduce it too. Especially after the Steam Machine is turning out to be such a headache for them because of uncertain hardware prices. This will happen and I am very afraid a lot of users will welcome it with open arms. We could be witnessing the end of home computers right now.
This is one of those situations where you're correct, but also being poopy about it. For people who don't regularly play games or can't afford a system, this is basically a modern blockbuster.
Yeah, I'll own that.
The reason people can't afford a system is because NVidia is screwing with the market in the name of AI. Before that they were doing the same in the name of crypto. They're one of the big companies manipulating politics in their favour, against the better interest of the general populace. They're standing alongside the companies that are pushing for mass-surveillance, they're pushing for people to lose their jobs, and for all the other nefarious ways AI is being applied.
But at least we can ignore our culpability and blame a computer when it decides to bomb a bus of brown school kids on the other side of the planet now, I guess.
Zero disagreement with any of that. It's a violent, brutal, racist, greedy, cyberpunk dystopia out there.
Burn it all dowm. 🔥🇺🇸🔥
Where are all the renegade hackers sticking it to the man?
Actually, now that I think about, big companies and governments are getting hacked all the time. Which is cool.
I'm not sure I entirely buy that. For cloud gaming to be any good at all, you need a high-speed, low-latency internet connection. Yes, nowadays having an internet connection is pretty much a requirement in the industrialised world and even someone of lesser means will probably have one good enough to watch streaming video at a decent enough quality (unless they live in the middle of nowhere), but that's not good enough. So with the expensive internet connection and the monthly subscription, cloud gaming doesn't strike me as a very economical.
We've also been living in a period of diminishing returns when it comes to visual fidelity improving as hardware power does for a while now, so you can buy older, more affordable hardware and still have games look great on them. Meanwhile, I don't think someone who insists on being able to see the surroundings accurately reflected in every window and puddle is going to accept the compression artifacts and latency of cloud gaming.
Wut? Its a streaming service like Netflix and you own the games...
If they can turn off your ability to play the games you don't own them
You need to own the games to play them so if they turn it off then you can still use them on a different services or gaming pc... But I guess you got a few tb on storage full of games and dont use any kind of launcher or digital marketplace, good for you to be able to afford that and yeah that makes you a non target audience.
And now the other shoe drops. We can see what kind of future these companies are shaping for us. Where you have to pay them a subscription fee in order to use premium hardware. While they slowly stop selling it to the public.
First they came for your music. Then they came for your movies. They came for your Games. Now they want your computers.
Next up is rentable GPUs with a subscription. You'll eventually own nothing
Just save what you would spend on subscribing to tbis dumb shit for a few months and build your own machine so you don't have to throw money away on a subscription service.
In a few months there won’t be any affordable equipment.
There is the Steamdeck OLED still, Steam Machine and Steamframes on the way early 2026. Also there is enough used machines in the second hand marketplace to tide everyone else over until the AI bubble pops.
I don’t think it will pop. I think it will continue to gobble up components for the next 5 years.
It has to eventually, right? It’s just straight up not sustainable, especially in its current form. But I do think the hype will carry things along for a little bit. No doubt things are gonna be ugly in the meantime
I big game machine that gives money to rich people isn't going to break until there literally isn't any more money left.
Take a look at countries with people starving in the streets while rich people live in gated compounds. Still think it "has to pop"?
I mean "eventually" yes but for the foreseeable future Trump could continue dumping your and my money into it indefinitely in the name of "national security".
I think it will pop. But oh no! Now what do we do with all these data centers equipped with endless GPU power and RAM that we are building? Oh, I know! Cloud gaming! In fact let‘s buy up even more GPUs and RAM then rent the computing power to companies Epic Games, Valve, Apple, Nvidia. Look! Microsoft is already adding it to Gamepass+++! And what‘s that? Is that Google Stadia with a steel chair?! Better be quick folks!
This is the future of mainstream gaming. I wish I was being sarcastic. It will be horrible.
What console does 4k/240hz?? Even PS5 Pro can't do 4k/60fps in most games, and usually it's at lower graphics settings too, Digital Foundry does pixel counting and frame rate tests
Sorry meant 4k/120, which the ps5 does natively, doesn’t need to be pro.
And there’s a host of games that are 4k/120, sorry to burst your reality bubble, consoles hit heavy now.
And if you want to talk down sampling, the deck does it worse.
The deck is weak yeah, much weaker, so there's no need to embellish. PS5 runs plenty of games even below 1080p/60fps. Output is rarely the same as the actual rendering resolution.
You can't just look at the output resolution, otherwise that makes the PS5 and PS5 Pro equivalent in most games, which obviously doesn't make sense. You need to analyze the internal resolution, image quality, average frame rate instead of peak frame rate, graphics settings, etc
I'm not arguing against your point of the Deck being poor value if you just want to plug it into a TV and let it sit there.
Do you not know what the term “native” means?
Not all games use the checkerboard upsampling. If they do, they can’t be called “NATIVE” 4k.
I’m not looking at the output resolution, I’ve educated myself on what the console is capable of.
You haven’t.
Many AAA/high end games run at lower internal resolutions and/or frame rates on PS5/XSX. Otherwise PSSR would not have been a hyped marketing feature, they'd just run games at native 4k on PS5 Pro, but no, it needs PSSR.
internal resolution of 847p
Below 1080p, even lower than 900p, that's for the 60fps target performance mode, there is no 120 mode
outdoor areas - particularly the spots that caused us some trouble in the quality mode - often run below 60fps.
So the average is below 60fps, because it's not always hitting the target
dynamic resolution scaling down as low as 720p
Beyond a reduction in resolution, a number of the key effects in the game have had settings reductions to keep the performance up
I also see the PS5 at 57fps in that article
You realize that not every game on Steam is capable of 4k yeah…?
Of course there’s gonna be loads of examples that don’t meet the bar. That doesn’t mean the bar isn’t exceeded.
Yeesh, quit reading reviews and just google ps5 4k 120hz games and get a bloody list.
This shouldn’t be so difficult to figure out on your own.
I never said "every" or "none" on either side. But the heavy games often do not hit that bar or even get close to it. If all you need is a single example of a game hitting 4k120fps in order to consider it a 4k/120 system, well you can always run Quake 1 (with a source port) at that quality lol.
It's just a bit of a stretch. I really only jumped in cause of the original comment about "4k/240" which has since been deleted anyways. Calling PS5 a 4k/120 system is reaching, but whatever. You can parrot their marketing material instead of assessing the real world results of the actual graphically demanding games.
This was prior to the RAM rising, but Valve stated that the Steam Frame would be cheaper than the Index which was at $999 USD.
That could change now after RAM pricing, but nothing has been said yet.
Pirate 🦜🦜 time
...Pirate hardware?
That was the OG way of piracy. Except the hardware was, like, rum, sugar, and cannons. 🤷♂️
"Yeah, we're gonna do this new fangled form of piracy. It's like the old way, but without the boats and parrots and stuff. We're just stealing stuff now."
Finally, a programmer that actually knows what he is talking about... PirateHardware...
Pretty hard to pirate RAM. Sadly all the wam you can download is DDR3
for a few months
I'd love to see what kind of gaming PC you're going to build with $30.
I paid $200 for ultimate for a year and got borderlands 4 included in it.
You'd be challenged to build a decent gaming PC for 3 times that.
No, no, no. They said save up for a few months. So we're looking at $75 tops.
what are people even paying for, 100h per month isn't that much if you have a fair amount of free time or would pause the games between doing other things. i'm expecting for posts about someone accidentally leaving it open and not being able to play for the rest of the month.
Its 3h per day. Enough for moderate user, but if you share with a family or just a hardcore gamer, you'll run out
The Venn diagram of moderate users and GeForce subscribers has an overlap that's about 2mm wide.
I imagine hardcore gamers will not tolerate the input lag. When I think hardcore gamer, I think high-end PC with high refresh display
I'd think the main users of GeForce now are people who don't play games that much and won't spend that much money on gaming hardware.
Theres an afk timeout, so that should only result in loosing a few minutes of playtime
Remember, you're borrowing their hours from AI data centers, and AI takes precedence. Don't use this service
you really don't want to piss off your paying customers who have more than a hundred hours of free time a month to trash you online lol
Use Boosteroid instead.
Fuck NVIDIA.
From what I understand about this subscription (I never looked into it before) it's basically like a reverse Game Pass? So you pay the monthly subscription, and you can play the games that are on the service, on different devices aside from just a PC?
While that does sound pretty cool and impressive, I can't imagine most people, or most anyone that calls themselves a gamer would touch this service with a 20' pole. Like at that point, just own the game and system you want. You can play whenever and for however long you want.
Also, this may sound weird, but after reading the article I have a strong urge to start a game and just let it run idle, racking up playtime. Out of spite for Nvidia I guess.
Game Pass also lets you do this via cloud play.
That too. Even though my Game Pass has been cancelled and I haven't had Xbox Live in a couple years, I can also still go into the Xbox PC app, install any game that I've bought that's also PC compatible or stream whatever I own that isn't (but still has cloud workability).
It's how I've been playing Halo Wars 2 lately. And I've seen the Fable games are cloud compatible, but I haven't tried those on PC yet.
You're really just renting hardware. You own all your games and they aren't tied to that service. The appeal is to play PC games without being on the perpetual hardware upgrade hamster wheel.
damn finally someone on the same page as me. we used to own things, now they're being rented to us at a premium.
companies are returning us to mainframe infrastructure so they can rent it out at the most optimized-price-gouging fashion. nvidia's just hedging their bets for when their taint-guzzling ai gambit inevitably splatters into the irrevocable shards of what's left of the US economy.
Yeah its for casual gamers, you can play on phone, iPad, mac etc comfortably
I hit 112 hours in Black Ops 7 in two weeks.
Genuinely eat shit, Nvidia.
If that’s the game you choose to dump your time into, maybe you should be given a limit…^/s^
In other words "Nothing beats having restrictions!!! bdsm cbt ftw!!"
I don't listen to influencers who make their entire damn money out of yelling at people "QUIT HAVING FUN!!!" or "YOUR GAME IS SLOP!!!" (while they literally play a slop of a different flavor) or got burned out by CoD for playing for so long that they hate it now and spend 90% of their time trashing it, sorry. I play the game myself and decide if I want to buy it or not.
Note that when Battlefield 6 launched I also put 100+ hours into it in like 2 weeks.
But yes, I should definitely be given a time limit sometimes LOL
I wonder where they got 100hr?
I wonder if there's some metric they're going off of where the majority of the subscriber base only plays less than 100hrs and the "abusers" or whales play over the 100hr mark.
100hr / 30 days is 3.3 hours a day. Which as a father of two... I'd be lucky to get that much in a day.
100hr / 20 days(5 days a week) is 5 hours a day.
100hr / 8 days (weekends only gaming) is 12.5 hours a day.
None of these are outrageous and probably are the "average" user of the service.
Now if you're doing 8 or 12 hours a day for 30 days, that's 240-360 hours a month. Which is pretty much gaming full time.
I think 100 hours is a weird number to land on. I think 120 hours makes more sense (4 hours a day over 30 days).
I do expect Nvidia to lower the hours over time. Expect to see 80 hours or 50 hours soon IMO.
That's better than what I heard earlier. The article o read the other day made it sound like it would buy the next block of 15 hours
I wish I could hit 100 hours of playtime a month.
Still cheaper than buying a gaming PC by far.
Got kids?
And a spouse who wants together time. Also other hobbies than gaming.
The only thing I consistently do over a 100 hours a month is sleep 😅

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