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baldur's gate 3 glitch

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[–] 43 points 10 months ago (1 child)

Don't forget to retro thrust before you reenter the atmosphere

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  • [–] 80 points 10 months ago (3 children)

    It looks like you’re doing just fine. Couldn’t duplicate the bug, closing the ticket.

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  • [–] 24 points 10 months ago (4 children)

    Nice try! That's obviously Kitten Space Agency! /j

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  • [–] 14 points 10 months ago

    I genuinely thought this was a KSP screenshot at first glance lmao. Larian could even take a page out of Bethesda’s playbook and call it a feature. OP hit the ultra rare Illithid Nautiloid spacewalk sequence - only .01% of players have seen this!

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  • [–] 1 point 10 months ago (2 children)

    Is that a Willburger reference?

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  • [–] 19 points 10 months ago (1 child)

    At a quick glance that looked like a screenshot of Kerbal Space Program.

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  • [–] 10 points 10 months ago

    Everyone in your party is healthy so nothing to be concerned about.

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  • [–] 10 points 10 months ago

    Looks like a skill issue to me.

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  • [–] 8 points 10 months ago
    [–] 7 points 10 months ago

    Looks like someone cast "Escape Velocity", which I think is a druid spell.

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  • [–] 7 points 10 months ago (1 child)

    Surely that is just the Kerbal Space Program-DLC?

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  • [–] 6 points 10 months ago

    I can't remember if it was BG3 or another game I played recently, but I remember the Linux version sucked and I used the windows version and proton instead and it was way better.

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  • [–] 6 points 10 months ago* (last edited 10 months ago)

    That's what it's supposed to look like. Follow the blue curve until you reach the forest of crazy jagged polygons, you'll have to kill the perfectly rendered npc once you make it through. After that, walk forwards through the interminable void until you reach baldurs gate 3, who you'll have to kill to beat the game.

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  • [–] 6 points 10 months ago (2 children)

    There's no bugs in BG3, silly.

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  • [–] 10 points 10 months ago (11 children)

    I didn't even know BG3 had a Linux build, yet another W for Larian. On that note, this has been my experience with the majority of Linux builds. Most of the time it's easier for me to just use proton, because when I see the Linux build I 1. Have to make sure it's actually working properly and 2. Have to make sure it's an up-to-date version; I've had multiple games with an old outdated Linux build alongside a shiny new windows release. Anyone else have this experience? Am I doing anything wrong?

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  • [+] 10 points 10 months ago (8 children)
  • [–] 5 points 10 months ago (6 children)

    The only game I've ever played whose linux client was up to snuff was Stardew Valley.

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  • [+] 1 point 10 months ago (1 child)
  • [–] 1 point 10 months ago (2 children)

    Factorio is another good mention for its Linux support. It even has a feature that saves in the background on Linux that the windows version doesn't have. Doesn't matter much for the base game, but it's really nice if you're placing a big mod pack like Space Exploration etc.

    There's a stutter in the windows version whenever the games saves that the Linux build doesn't have basically.

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  • [–] 3 points 10 months ago* (last edited 10 months ago) (1 child)

    I havent played factorio seriously since it hit version 1.0.

    I feel like I've gotten too old, too slow, and too dumb to play it now. last time I tried I spent 4 hours just trying to make a basic copper and iron production chain.

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  • [–] 2 points 10 months ago

    I get the feeling. It's been about a year and a half since I sunk good time into that game, but I haven't been playing much games over that entire time tbh. The feeling of figuring things out and building a good production chain is unmatched though IMO. Few games satisfy me as much to figure out as Factorio.

    With the new Space Age DLC and free 2.0 update, it's a great time to try and get back into it! Highly recommend it.

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    [–] 5 points 10 months ago

    the same happened to me trying to install gta iv like 10 years ago in debian

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  • [–] 4 points 10 months ago

    Looks fine.

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  • [+] 6 points 10 months ago (3 children)
  • [–] 3 points 10 months ago

    Weird I played it on my deck. I don't have that many hours into it though.

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  • [–] 2 points 10 months ago (2 children)

    I'd be curious to know what happened before this screen shot was taken. The coords under the mini-map are nuts, and I'm curious if the character was 'flung" way out of bounds or if it teleported there. I know the windows version had some weird situations you could find yourself in (or force yourself into) that would "fling" the character a long way, but usually put you though a loading screen that would get rid of the "momentum" and drop you somewhere playable.

    Guess what I'm getting at is it might not be specific to the linux build, and might have just been a 1 in a million situation you happened to find on the linux version. The game wasn't perfect so either is possible really.

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  • [–] [S] 2 points 10 months ago (1 child)

    don't remember doing anything special happened twice so far, but also running into a different bug where pressing A on the controller does nothing until game restart

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  • [–] 2 points 10 months ago

    That's new and exciting territory then, unless you play games in such an unhinged way that it seems normal to you now... lol

    I'm curious how much better it really performs over using the windows version and proton. I feel like it might be worth a shot to see if the game just hates you specifically or if there is something wrong (and worth reporting if you have the time and energy) with the Linux native build.

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