EDIT6: Due to Steam needing an email from me so that I could get a new link, I decided it's not worth the hassle to change its name (Keeping the name polled high anyway).

EDIT5: yolo, Infrastruction it is.

Thank you @MurrayL@lemmy.world and everyone.

Thank you for all the ideas! Shoutout to "pussy eaters republic".

EDIT: added non-twitter poll link

Since my game is not (only) about villages, but building up an entire nation, I thought of changing the title to make it more appropriate.

"Nation Architect" and "Sovereign Architect" and "Sovereign Roads" are the other ideas.

Game concept: You play as a country leader, tasked with building up a country (either immortal president, or some form of AI). You will need to plan roads and factories, then launch bidding process to see your blueprints get built. You will manage "teams", which are generated by towns at certain milestones, specialize them and buy them vehicles. Eventually, relations with other countries will come into play as well.

A single badly-planned highway bridge is enough to bankrupt you, like irl for weaker economies.

Link to the name change poll:

https://linkto.run/p/XBW2J7Z5

The game (pre-demo prototype in the works):

https://store.steampowered.com/app/4136240/Country_Architect/

If you have other suggestions, I'd love to hear them as well.

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[–] 18 points 11 months ago (1 child)

You'll make a certain real civil engineer upset by naming it architect and then having a engineer on the front. :)

Nation Engineer gets you away from some of the genetic architect slop (which often follows a successful game) and maybe draws a YouTuber into playing it.

Good luck with your game!

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  • [–] 24 points 11 months ago* (3 children)

    it turns out "country" has a double meaning in English

    You mean how it's used to describe rural areas, too? It still works the way you expect it to, even under that definition. 🤷‍♂️

    Or do you mean the genre of music? 🤔

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  • [–] 9 points 11 months ago (1 child)

    I like Country Architect too! It could lead to a country-esk builder who builds small towns and leads them to building nations based on principles the player learns from starting simple and escalates on the premise that different cities and states will act according to geographic landscape and resources. I wish OP the best in naming his game and designing the systems of play that bring education and principles into the forefront of a player's motivations

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  • [–] 10 points 11 months ago

    Sounds more like a Civil Engineer than architect - e.g. https://en.wikipedia.org/wiki/Isambard_Kingdom_Brunel who built countless bridges, railways, ships, tunnels etc…

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  • [–] 10 points 11 months ago* (5 children)

    Infrastruction or Infrastructor?

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  • [–] [S] 5 points 11 months ago* (last edited 11 months ago) (3 children)

    So, I think I'm choosing Infrastruction.

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  • [–] 3 points 11 months ago*

    Ooh, I like this

    Edit: I think part of why I like it is that it's evocative of both "construction" and "destruction", and civil engineering necessarily involves aspects of both. Like, even when there isn't existing infrastructure to demolish, there'll still be tasks such as digging into the ground to anchor support structures, which I could consider to be a kind of destruction

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  • [–] 34 points 11 months ago* (11 children)

    Is there any media link that isn’t to X? Many don’t like giving clicks to the Nazi social media stronghold.

    I’d love to see your game!

    EDIT: Your steam link was great.

    I recommend simplifying it: Architect

    This also leaves you open for sequels/expansions that may have a different theme than “country.”

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  • [–] 44 points 11 months ago (2 children)

    A bit of warning : I've seen indie developers mention that having a single common word for their game title was a mistake. It makes it hard to search for. A combination of words or a simple phrase is better in that regard.

    Searching only for "Architect game" right now already yields a bunch of things, like a Korean MMO, actual house architect simulators, and you know, the very popular Prison Architect.

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  • [–] [S] 7 points 11 months ago* (last edited 11 months ago) (7 children)

    Thank you so much!!!

    You're right, I should have made some google poll or something, darn it. (EDIT: added non-twitter link, removed old one)

    There are games such as Prison Architect (that are my inspiration in various ways), but I wouldn't bee as bold as to name mine just Architect. 😅

    Another idea was Nation Builder, but that also seems too generic to me.

    You're the first person to explicitly say to like my Steam page (even though I am fully aware the graphics are kind of atrocious), so thanks again. I'll keep developing this project, and see where it goes.

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  • [–] 13 points 11 months ago* (1 child)

    I don't like anything with 'sovereign' in it because it makes me think of the Sovereign Individual and the big tech people preaching it.

    I'd probably think of Jargon of the industry, words, phrases, etc. that people use who work all that infrastructure stuff at the core of your game. And then hope they inspire something. Some games that make think of this, for example: Tropico, Anno, Satisfactory

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  • [–] 5 points 11 months ago

    National Architect?

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  • [–] 4 points 11 months ago (1 child)

    An Architect?

    Shame

    Shame

    Shame

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  • [–] 4 points 11 months ago (1 child)
  • [–] 7 points 11 months ago

    Building nations

    Send me a key if you use it

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  • [–] 3 points 11 months ago

    It sounds very infrastructure/trade based than politics, so I'd stay away from nation/country terms. Regional Planning would be a generic term for the infrastructure piece, could use Commerce if trade is important. >

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  • [–] 3 points 11 months ago* (last edited 11 months ago) (1 child)

    Birth of a Nation, Fledgling Nation

    Edit: kind soul pointed out the shitty connotations of Birth of a Nation, definitely do not call it that!

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  • [–] 3 points 11 months ago

    How about ...

    Masterplan Nation

    Build of Nations

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  • [–] 3 points 11 months ago (1 child)

    'Architectcracy.' Which is more or less, "rule by architects."

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  • [–] 2 points 11 months ago

    State Architect

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  • [–] 2 points 11 months ago

    Nation Building Authority Australia

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  • [–] 2 points 11 months ago

    Maybe... Nation Modernization

    But if you call it that, you'll have to build out some scenarios for the player (either like stages or selectable by difficulty) where they have to solve the problems with your prebuilt nations. Of course you could keep a sandbox/start-from-scratch mode too.

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  • [–] 1 point 11 months ago

    Petri Country.

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  • [–] -2 points 11 months ago

    AI Slop Architect?

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  • [–] 0 points 11 months ago (2 children)

    Architects don't design countries. Town planners or Master planners do...

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  • [–] 1 point 11 months ago (1 child)

    Technically those don't design countries either. They just tell people where what is allowed to be build.

    Actually, we are kinda looping back to architects do design countries. Puzzle piece by puzzle piece.

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  • [–] [S] 1 point 11 months ago

    This kinda convinced me to stay with Country Architect (for now). It seems like no matter what I pick, there will be some downside, people telling me about (very valid) concerns about legibility, clarity, accuracy and whatnot.

    Also, someone said there are terms such as "the architect of this or that idea, concept, big thing", that is basically synonymous with "creator". That's what I was going for anyway.

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