and Epic Games stance on Linux gaming is known

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[–] 237 points 1 year ago (6 children)

The idea of porting existing games into Fortnite is probably the worst thing I've heard of since I learned about CGNAT

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  • [–] 26 points 1 year ago (2 children)

    Reminds me of the 00s when every tabletop game got ported to the d20 system (so, ported to be d&d compatible, kinda). It's a sign of the times when a monopoly starts absorbing everything else. Magic The Gathering just had a massively successful Final Fantasy set this past summer despite there being a full separate Final Fantasy trading card game.

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  • [–] 5 points 1 year ago (1 child)

    And a lot of the artwork from the original card game too.

    I really liked the card game as well. I ain't ever gonna touch the mtg version though

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  • [–] 2 points 1 year ago

    I quit Magic after Rise of the Eldrazi (played since 1998 or so) and seeing all these popular IPs ported into MTG feels REALLY weird to me. I don’t like it at all, but I DO like that it gets more people playing MTG, which is a game I always loved… but also more money for Wizards, who are fucking evil.

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  • [–] 56 points 1 year ago (2 children)

    Strongly doubt that these games will be entirely unplayable outside of Fortnite. Will eat hat if wrong.

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  • [–] 109 points 1 year ago (13 children)

    Ported... into... Fortnite? I don't understand what that means. Like portint Sonic into Mario it just, what

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  • [–] 43 points 1 year ago (10 children)

    Fortnite is a massive platform now, not one game with a few modes. They have car racing, the actual fortnite game, Lego survival crafting, all kinds of stuff. It's why the download is 100+GB and every patch is like 50gb.

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  • [–] 11 points 1 year ago (4 children)

    What even is the actual fortnite called now then? Battle royale?

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  • [–] 27 points 1 year ago (3 children)

    The Battle Royale portion is called Fortnite Battle Royale. The true original Fortnite was a sandbox defense game that is now known as Fortnite: Save the World. They are both accessible from the Fortnite lobby.

    Very confusing.

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  • [–] 9 points 1 year ago (1 child)

    They're trying to create a Super-app, similar to what WeChat is in China, but for games. Very interesting concept, there's a lot of videos about the concept. Though I detest the idea of centralized apps and accounts therefore more central tracking of you.

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  • [–] 10 points 1 year ago

    They're trying to create a Super-app, similar to what WeChat is in China, but for games.

    Like Roblox, actually. They are trying to stanch the users' leaking out of their cash cow, but shoving everything in will just piss off the kids when fourth 50+ GB patch hits. As for Rocket League, they already mismanaged it to shit, the levels have lost all flair years ago, new ones are inexplicably ugly.

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  • [–] 20 points 1 year ago* (last edited 1 year ago) (3 children)

    What the actual fuck? Glad I quit playing it years ago, cause I like new features but I hate when games stray too far from the original vision (yes I'm aware that BR is a spinoff but you get my point). Why still call it Fortnite, if building forts is no longer a core aspect of the game?

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  • [–] 48 points 1 year ago (6 children)

    When I remember I played native Linux version of Rocket League... 😿

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  • [–] 48 points 1 year ago (4 children)

    on that note, but at a bit of a tanget: apparently SuperTuxKart has football mode now

    I haven't checked it out yet, but it apparently came out in the fairly recent 1.5 patch - and it looks pretty similar, might scratch the same itch. Dunno how active the playerbase is.

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    [–] 32 points 1 year ago* (last edited 1 year ago) (4 children)

    Am I out of the loop? What does this mean to port games to another game?

    Is fortnite like a platform now rather than just the battle royale game?

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  • [–] 31 points 1 year ago (1 child)

    Yeah basically new game modes. Rocket Racing is an arcade racer, Fortnite Festival is a rock band like rhythm game, both are entirely independent from battle royale but still integrated into fortnite eco system with skins and characters going between them. This is the metaverse vision that Sweeney never stops talking about coming to fruition.

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  • [–] 10 points 1 year ago

    It wasn't even originally a battle royale game. Before that was a co-op base defense/survival game with resource collection and building elements. Kind of a limited, kid friendly 7 days to die.

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  • [–] 24 points 1 year ago (1 child)

    RIP in peace Rocket League.

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  • [–] 67 points 1 year ago (34 children)

    I've got a couple thousand hours in Rocket League over the years but Epic has successfully made it so insufferable that I haven't played it in about a year. Such a shame.

    Stop killing games? What about stop fucking up games?

    We seriously need to have a long conversation about what constitutes a refund on a game. I got several thousand hours of good times out of this game but the game that I paid for is no longer available.

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  • [+] 6 points 1 year ago (2 children)
  • [–] 23 points 1 year ago (18 children)

    The thing is, you never paid for a "game" in the first place. You paid for a license with a whole boatload of conditions.

    The thing that needs to be fixed is not refunds, but what "buying" something digital means in the first place.

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  • [–] 28 points 1 year ago* (14 children)

    I didn't say I purchased a game, I said I paid for a game. Whether that's a "purchase" or a "license" is irrelevant to the fact that I can't even play the game I "licensed" either.

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  • [–] 0 points 1 year ago (12 children)

    Hmm, your original response pre-edit was a lot nicer.

    I didn’t say I purchased a game, I said I paid for a game.

    I also didn't use the word purchase. You said "paid for a game", I quoted you as saying you "paid for a game".

    Why are you pretending I misquoted you?

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  • [–] 2 points 1 year ago* (11 children)

    Because the difference seemed to be what your point was. If it wasn't, I have no idea what it was. I paid for a license for a game. Thus I paid for a game.

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  • [–] 1 point 1 year ago (10 children)

    That was my point -- I was building off of what you said...

    I paid for a license for a game. Thus I paid for a game.

    This is exactly the problem. This should be true, but it isn't in most cases.

    Store's like GOG get much closer by giving you a DRM free copy. But some would say that even then, if you aren't allowed to modify and distribute that, you don't really own the game either.

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  • [–] 3 points 1 year ago (9 children)

    Okay so if I didn't pay for a license for a game, what did I pay for?

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  • [–] -1 points 1 year ago (8 children)

    You did, and that licence comes with plenty of terms that can restrict or revoke your access to that game.

    Which shouldn't be allowed, but it is.

    In an ideal world, you wouldn't have to purchase a license to the game at all. You could purchase the game itself by receiving a packaged copy of it along with a copy of the source code.

    But something inbetween would be a nice start.

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  • [–] 1 point 1 year ago (7 children)

    Great, I'm glad we sorted that out. Thanks for the unnecessary clarification.

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  • [–] -1 points 1 year ago (6 children)

    Lol you say you want a discussion and then act like a dickhead when someone engages in that discussion.

    Nice work.

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  • [–] 2 points 1 year ago (5 children)

    I didn't say I wanted a discussion? Why are you misquoting me? I just honestly have no fucking idea what your point is and it's tiresome. Goodbye now.

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  • [–] -2 points 1 year ago (4 children)

    We seriously need to have a long conversation

    This you?

    I just honestly have no fucking idea what your point is and it’s tiresome.

    Skill issue.

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  • [–] 2 points 1 year ago (3 children)

    How convenient that you omitted the part of the sentence that describes what the conversation is about. It wasn't this.

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  • [–] -3 points 1 year ago (2 children)

    Yeah, it was about what constitutes a refund, which I built upon...

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  • [–] 2 points 1 year ago (1 child)

    You didn't build upon anything, you exclusively attempted to derail the conversation into some sort of ridiculous semantics argument that I still don't understand.

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  • [–] -5 points 1 year ago (1 child)

    Shut the fuck up with your pedantic points. We are broadly talking about having fun with a game. Who the fuck cares if I don't own it after 10 years? People mature, fads fade, and games get stale. Do I like it? No. But I am not going to derail all other conversations to make it about the point I am determined to shove into every around me. Fuck off.

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  • [–] 3 points 1 year ago (9 children)

    The game itself hasn’t changed at all since Epic acquisition. The only significant changes they have made are making it free and removing trading which don’t affect gameplay.

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  • [–] 1 point 1 year ago (3 children)

    How about them making the variants like Snow Day unavailable unless it's in season, or at least that's how it looked to me when I logged back on after a year or two of not playing. I also remember when you could play Snow Day and it wasn't competitive.

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  • [–] 3 points 1 year ago (2 children)

    Yeah, Snow Day and Dropshot are seasonal for ranked play. That’s because they were not popular enough on their own so it was taking too long to find matches at high ranks, making it hard to get the season title. Has nothing to do with the Epic acquisition though, just a need to reduce fragmentation on the player pool.

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  • [–] 0 points 1 year ago (1 child)

    I would venture a guess that they are not popular enough because of the changes they made. I do recall a ton of people being pissed when they switched them to not having a casual option and went to ranked only. I wasn't sure about the epic acquisition having an effect though. Thanks.

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  • [–] 2 points 1 year ago

    They were made ranked on 2018, and Rocket League had its peak in player base around 2020-2021 after it became free. Unfortunately that was followed by a huge drop in player base in 2022, which led to the extra modes changes in 2023.

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  • [–] 0 points 1 year ago (4 children)

    The changes they've made are adding 348953754 pop-ups every time you open a game or finish a match, and completely useless servers.

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  • [–] 2 points 1 year ago (3 children)

    The changes they've made are adding 348953754 pop-ups every time you open a game or finish a match

    it has been like this since 2017. Now there’s maybe 1 or 2 extra pop-ups for the game pass garbage. Not that it’s a good thing, but it’s hardly a difference if it’s about 2 pop-ups or 4 pop-ups.

    completely useless servers

    Do you seriously think Epic servers are worse than what they had before? Psyonix servers were famously horrible to the point that the CEO had to issue a statement in 2017: https://www.rocketleague.com/en/news/server-performance-a-letter-from-our-ceo/

    Followed by another Psyonix statement a year later: https://www.rocketleague.com/en/news/rocket-league-server-performance-update

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  • [–] -3 points 1 year ago* (last edited 1 year ago) (2 children)

    it has been like this since 2017.

    It hasn't.

    Do you seriously think Epic servers are worse

    No I don't. I know they are. Like the game is literally and unironically unplayable anymore. Maybe that's an issue that's affecting me specifically somehow but I don't have problems with any other games.

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  • [–] 13 points 1 year ago

    Do you have a moment to talk about our lord and savior; open source games?

    ’Open source‘ as in software freedom: licenses for code and media that allow modifications and redistribution.

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  • [–] 21 points 1 year ago (1 child)

    As the guy that founded the Rocket League Discord server ive always been incredibly saddened by what happened after Epic bought Psyonix.

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  • [–] 21 points 1 year ago

    Well that's one way to make sure I never play either of those games again.

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  • [–] 10 points 1 year ago

    I just did a little sick inside my mouth.

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  • [–] 28 points 1 year ago (1 child)

    Some people will still argue that hating Epic for how it handles its games is unfair.

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  • [–] 18 points 1 year ago* (4 children)

    I don't understand, this happened years ago. Both Rocket League and Fall Guys originally came out on Steam, but disappeared from the Steam Store and became Epic Games exclusives. If you still own a Steam copy though, you can still play it.

    Is this saying that the game will be unplayable without an Epic Games authentication or something? It's not like the Steam versions are getting updates anymore, so they should still be playable with other Steam members. Unless the publishers are pushing an update to the Steam version as well.

    EDIT: Upon rereading, I see these games are being ported into another game. Does this affect Steam users at all, since Fortnite is an Epic Games exclusive?

    I won't touch Epic Games, so this doesn't seem to have any effect on me.

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  • [–] 11 points 1 year ago (2 children)

    RL on steam is getting updates but only for the windows client. The Linux & mac client is an old version that only works offline. I found this out the other day when I installed rocket league on steam to try out since I haven't played it in a long time

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  • [–] 8 points 1 year ago (1 child)

    You can play online with Proton though (as of the last time I played at least)

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  • [–] 3 points 1 year ago

    Yeah I ended up installing the windows version with proton, had some weird hiccuping and regular intervals but that might just be me, otherwise it worked fine. I didn't actually try playing an online match though, only local multiplayer

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  • [–] 12 points 1 year ago (1 child)

    ...what? I think I understand what this headline means, but am really struggling to understand how these other games/devs think this is a good idea. What the fuck...

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  • [–] 15 points 1 year ago

    Devs most likely disagree, but ultimately its not up to them. The company will do anything to further exploit the massive user base of fortnite because its one of the few behemoths they have that rake in money. They hope a lot of new people will see and play it and maybe spend some money. In the end its just the final avenue to go to milk these games of whatever left they will offer. They may get a big boost in players for the first month, then im sure it dies back down again.

    All I wanna know is if these launchers will be the only way into the games or if the existing games will still work. I have played fall guys since its release, so if it's taken away in this way, I'll be a bit pissed off. I'll never use fortnite.

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  • [–] 6 points 1 year ago

    Most of the Rocket League code is already in Fortnite in the form of the Rocket League racing mode...

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  • [–] 6 points 1 year ago

    Time to start spoofing VMs in WinBoat.

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  • [–] 11 points 1 year ago (1 child)

    This is on par with paying a subscription for heated seats in your car. These ideas are so unthinkable for normal people that I don't even know what to say.

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  • [–] 5 points 1 year ago

    How can leakers confirm anything? Some fourth-party leaks confirmed that third-party leaks were legit? If I was going to believe "leaks" without material proof, I'd have started with the original, third-party.

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  • [–] 22 points 1 year ago (6 children)

    Porting a game into another game isn't a thing. There's not even a term for what this sounds like other than "dumb fuck bullshit"

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  • [–] 16 points 1 year ago (4 children)

    I mean Fortnite is more a game engine than a game itself. It's far more comparable to Roblox than anything else

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  • [–] 15 points 1 year ago (2 children)

    Game engine in a game engine.

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  • [–] 6 points 1 year ago

    The Fortnite game size on my Xbox is already like 180Gb or some other stupidly high number.

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  • [–] 4 points 1 year ago

    that means I can get a refund then if they require it? I bought it on steam before they sold to epic

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  • [–] 2 points 1 year ago

    you could play those on linux?

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