Comic: https://www.deathbulge.com/comics/441

Alt text: Yeah yeah, there's always exceptions, I mean look no further than the game in the 2nd panel, not the most thrilling gameplay, is it?

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[–] 71 points 3 months ago (32 children)

I mean… if you only have a console (or even worse: only a Smartphone) I get why it looks like that to people. Some people apparently don't even have a PC or laptop anymore.

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  • [–] 51 points 3 months ago (15 children)

    I'm genuinely upset at how miserable the mobile scene is compared to the rest.

    I've got a phone that's orders of magnitude above a TurboGrafx or a Game Gear, but 95% of the games are GACHA crap or so ad bloated as to be unplayable.

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  • [–] 22 points 3 months ago (8 children)

    Yeah, it's abysmal. I still rock a OnePlus 7 Pro from 2019 with /e/OS, that damn thing can run Crysis (I tried, works with Winlator - lots of compatibility bugs though). The SoCs are so powerful Valve designs a whole stand-alone VR system around it able to play full-blown PC titles. Modern phones got crazy performance.

    Good games without all the extorsion money simply can't compete in the attention game though and people won't pay money for something worthwhile if there's a storm of crap "for free". The internet and digital spaces in general got utterly broken by surveillanve capitalism. But, you see… it's for ✨the economy✨.

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  • [–] 9 points 3 months ago

    people won’t pay money for something worthwhile if there’s a storm of crap β€œfor free”.

    I've got the first six FFs, which were remastered and released on Mobile. Got me through lockdown, when I was just trapped in a socially distanced office with nothing to do.

    Like, it's definitely possible to make - and sell - a good game that works well on a phone.

    The internet and digital spaces in general got utterly broken by surveillanve capitalism.

    Ain't that the fucking truth.

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  • [–] 8 points 3 months ago (5 children)

    Personally a big thing that holds me back from even seriously considering mobile gaming as an extension to normal gaming instead of "the best you can do when you don't have access to better devices" is the input side. I hate touchscreen controls for anything with real time action because touching the screen obscures it from view, plus you don't get the tactile feedback of buttons that makes it trivial to play without needing to readjust your finger positions constantly.

    And I know there are external controllers you can use with phones, but if I'm making space (and remembering to bring) one of those, I might as well just bring my steam deck or even the switch instead.

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  • [–] 3 points 3 months ago (4 children)

    I mean, yeah, why not bring a dedicated device, but the shit you can do with a phone and a controller is not unimpressive. I've got anything and everything psx and before emulated (including SCUMM and DOS, so I could play old lucasarts or sierra games. Fuck if I remember how to do that. Something on fdroid) on a oneplus 7 pro and galaxy s3.

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  • [–] 2 points 3 months ago (3 children)

    I think the money aspect is a big one with this. Someone with a Steam Deck and/or Switch doesn't see the need (well, Switch maybe unless it's jailbroken), but if you just want something and money is tight then a new 50€ controller and your existing phone gets you way further.

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  • [–] 1 point 3 months ago* (2 children)

    50€? What has happened to the controller market in Europe while I was in the toilet?

    EDIT Cheap gamesir for $35 USD. I've got an old gamesir g3s. Something like 10 years old. Still works great, i might have to reset it with the pin if I've been using it 8 hours straight.

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  • [–] 1 point 3 months ago (1 child)

    I have a GameSir G4 and it's trash, utterly awful input lag and the connection never worked correctly with any device other than Android either. Basically unusable without a cable, I'd never recommend their stuff.

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  • [–] 7 points 3 months ago*

    Well, as a consolation prize, you can run PPSSPP on Android, Linux, and possibly iPhone. You can also find archived ISOs for pretty much every PSP game ever made such as Monster Hunter Freedom Unite, Monster Hunter Portable 3rd, Crash Twin Racing, Phantasy Star 2, etc.

    Link to ISOs

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  • [–] 4 points 3 months ago (2 children)

    There is nubbys number factory

    And thats it, there are no other good mobile games

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  • [–] 4 points 3 months ago (2 children)

    Even if you only have a console, it's really not THAT bad especially if you're not a conscious consumer. Like my kids love their Switch 2 games because they don't really know any better yet. They see me playing different games on my PC or even indies on the Switch and look genuinely interested so I'll get them to play those soon enough to expand their horizons (and eventually let them know how shitty a company Nintendo truly is lol).

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  • [–] 4 points 3 months ago (1 child)

    But Switch exclusives are amazing anyway. 1st party Nintendo games are almost always good. And ever since Switch 1, pretty much all of the indie games are available on the platform. And since indie games don't really need powerful hardware, it's a great experience.

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  • [–] 2 points 3 months ago

    The quality is good, I give that to them. But their pricing, ownership model and especially opinion about copyright is abysmal (weren't they the ones trying to patent relative motion?). Nintendo has some genuinely good artists and engineers who clearly love their job but they take the carrot-and-stick approach to the extreme and it's disgusting.

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  • [–] 4 points 3 months ago (4 children)

    You can emulate tons of consoles and games on your phone though

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  • [–] 11 points 3 months ago (3 children)

    Just sucks without physical buttons. Using button on the screen covers things up and is much harder to use.

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  • [–] 3 points 3 months ago*

    Agreed. Some emulators do have the option for haptic feedback via the vibrations. Which still isnt ideal but i found it quite useable for certain types of games.

    Or you just buy a bt/usb controller for 20-50 bucks. A few phones even have usb-c dp alt mode and you can enjoy the games on the big screen.

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  • [–] 1 point 3 months ago

    There are a few really good gamepads (or smartphone holders for e.g. Dualshock).

    Taking a premium phone from a few years ago and slapping a controller on it genuinely makes an awesome mobile console. And inbetween all the garbage there even are a few really good native games, such as the remastered GTA Trilogy.

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  • [–] 3 points 3 months ago (2 children)

    A lot of great games have been ported to phones. Then you have emulation. I am playing games up until 3DS on a 6yr old phone with a blue tooth remote that sticks to the back of my phone.

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  • [–] 2 points 3 months ago (1 child)

    Do you have the screen vertical or two screens horizontal? I've been trying to get through a run of radiant historia and I keep falling apart because I can't get the screens lined up right

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  • [–] -3 points 3 months ago (4 children)

    if you only have a console

    ... then your an idiot in the first place.

    If you spent $700+ on a gaming only device that you can't use for most "PC activities" (office, banking, browsing the web, etc), than you obviously set your priorities wrong.

    Most indie games run on 10 year old budget laptops/PCs and you can get them definetly cheaper than a console.

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  • [–] 3 points 3 months ago (3 children)

    Do you know how goddamn cheap an old console can be? It's insane value for money for entertainment. You do not have to buy the latest console. I played Star Wars Racer for hours the other day with my nephew, on the old Nintendo 64 in my games cupboard, gathering dust but still working perfectly.

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  • [–] 2 points 3 months ago (2 children)

    Yeah cool, but the meme is about modern gaming...

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  • [–] 1 point 3 months ago (1 child)

    The meme is, but you were saying that consoles are hella expensive. I was just saying they do not have to be.

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  • [–] 1 point 3 months ago

    Of course you can buy a 15 year old console for $50 or something like this. But will it run any modern games? Obviously no.

    I can also probably buy a 15 year old PC for the same price, install Linux and use it as a daily driver and maybe even run some modern Indie games.

    So really not sure what's your point in this discussion when you change the starting point...

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  • [–] 35 points 3 months ago (9 children)

    Same thing for movies, music, etc. The people that piss and moan about their media being terrible are the ones that can't be bothered to lift a finger to seek out something better. They only bother with media that falls into their lap, and that's petty much all determined by studios that care more about profits than quality.

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  • [–] 10 points 3 months ago (2 children)

    I think it's still a bit of a fair critique.

    There were always sequels and garbage 30 years ago but someone who maybe only saw a movie a year the chance that it would be a new IP were higher. Studios are allergic to risk so they would prefer a mediocre known quality.

    That said you're right there's more media than ever and tones of interesting options in niche areas. That said discoverability is not free. You have to put in a decent amount of effort and even still you might end up watching a niche indie darling that was never for you and come out disappointed.

    For someone who only periodically dips into a form of media I think the current landscape is undeniably worse than it was and I understand when they complain about it.

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  • [–] 1 point 3 months ago (1 child)

    Streaming has changed films. With on-demand TV, and more affordable, higher-qualitt home theatres, the only films worh spending money on seeing in a cinema are the big eye-candy films.

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  • [–] 2 points 3 months ago (3 children)

    On the topic of indie films, can people in-the-known share some suggestions for what's worth watching?

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  • That's what folks don't seem to realize, it's always been about money and the entire industry has always been toxic and what we have now is it's natural outcome. There's always been non mainstream content and more recently it's become more accessable which hurts the profits of the industry meaning they do less innovating because they worry about the ROI beyond anything. This drives more people to non mainstream which increases its quality. It just requires effort to find.

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    [–] 30 points 3 months ago (18 children)

    Ultrakill, Deltarune and Celeste are my favorite video games, all indie I think.

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  • [–] 2 points 3 months ago (2 children)

    not played those but deltarune, undertale, and celeste are on my planned list, and might check ultrakill out

    i rlly like hollow knight and hollow knight silksong, which are 2 very good indie games

    the main non indie ones i play are minecraft and the legend of zelda series

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  • [–] 3 points 3 months ago* (12 children)

    Depends on how you define indie. By my definition, Deltarune is still indie but made by a quintillionaire so like, meh. Celeste was indie when it was just a fantasy console bs thing.

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  • [–] 6 points 3 months ago (3 children)

    So if an indie game blows up because it's great then it's not indie? That's a silly way to define it.

    Have some mid-sized studios co-opted the term? Sure. Expedition 33 is on that AA spectrum, but a game by a very small team? In what definition is Celeste not an indie game?

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  • [–] 1 point 3 months ago* (last edited 3 months ago) (2 children)

    Here's one definition. If you go to the Steam page for Deltarune, it says "tobyfox" as developer, that's a (nick)name. OneShot (2016) says "Future Cat LLC" but that seems to be made up since Steam asks for "company name". Celeste's "Maddy Makes Games Inc." seems real, however. Therefore, Celeste isn't indie.

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  • [–] 1 point 3 months ago (1 child)

    You still haven't defined anything. So if a game is only made by one person, it's indie? Games made by very small teams aren't indie?

    Look, I get it, "indie" is actually a bit of a nebulous term, and is often co-opted by medium/large size studios who want to pretend to be "better" than the AAA games, but no reasonable person would call Celeste "not indie."

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  • So if a game is only made by one person, it's indie?

    The first two examples are clearly made by multiple people. They just haven't registered a company. I good rule I found, not for games but just in general, is that if it's a registered organization it's probably not as good as you think it is otherwise.

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  • [–] 4 points 3 months ago (3 children)

    I think the most accurate definition is "produced without a publisher". That's the thing they're independent of.

    Where it gets grey is things like "okay it has a publisher, but they're tiny and cute and only publish indie-feeling game"

    So the "feeling" of indie is "made by a small group of people with a shared cohesive vision and minimal outside influence", where publishers tend to be large sources of outside influence, and teams larger than, like, 50 people tend to be unable to all have a truly shared cohesive vision. And a single person, by definition, always has a shared vision no matter what they make. But if a publisher is low-touch, or brings a game that's basically done to market without asking for changes, and the game feels cohesive and personal, then that's good enough.

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  • [–] 2 points 3 months ago* (1 child)

    That's also a really shitty definition since Valve and Nintendo are publishing themselves too. If you argue "well they are their own publisher" then I counter with "well anyone uploading to itch.io will have itch.io as their publisher".

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  • [–] 3 points 3 months ago

    Right, that's where the other definitions come in. I'd say itch is a distributor rather than a publisher, but even if you don't care about that distinction, it is definitely the case that itch doesn't tell the developer to do anything. So publishing on itch doesn't affect the vision for the game.

    Nintendo... I mean kinda yeah. They're a weird one. Some of their games they're just the publisher, and there is another developer with a different name. But some things they do actually develop and self-publish. And some of the games have surprisingly few people working on them...

    There may actually be a few Nintendo games that are kinda indie, oddly enough.

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  • [–] 1 point 3 months ago

    I think the most accurate definition is "produced without a publisher". That's the thing they're independent of.

    Yeah I think it was the original meaning. And New Blood, ultrakill's publisher, is only doing small games so far IIRC (also they have some ridiculous merch for their games alongside some pretty cool one) so they fit the "indie-ish" publishers category I have

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  • [–] 6 points 3 months ago (2 children)

    I mean Deltarune was made by toby fox who became a millionaire from his other indie game Undertale. I think it definitely counts.

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  • [–] 29 points 3 months ago (1 child)

    So true! If you ignore big corpo and their slop, we actually live in a golden age of gaming.

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  • [–] [S] 28 points 3 months ago (24 children)

    Games that I have enjoyed that are indie:

    Its a wild ride I recommend!

    What are your picks?

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  • [–] 22 points 3 months ago (4 children)

    https://store.steampowered.com/app/1569580/Blue_Prince/

    A fun puzzle game with lots of layers to it. There's the original, stated goal. But as you work towards it, you discover lore that points you towards other puzzles.

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  • [–] 12 points 3 months ago (1 child)

    This game is genius until you're determined to truly finish it... Then the next level of the puzzles border on insanity.

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  • [–] 14 points 3 months ago (1 child)

    No way Undertale/Deltarune fans haven't shown up yet

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  • [–] 7 points 3 months ago

    This one has arrived

    Genuinely crazy that it so rarely gets mentioned in the "we'll never see another original game again!!!" hysteria.

    Larian Studios also has a string of bangers that should mark it out as the next Bethesda or BioWare, but it also routinely gets ignored.

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  • [–] 12 points 3 months ago (1 child)
    1. Jazzpunk https://store.steampowered.com/app/250260/Jazzpunk_Directors_Cut/ - Everyone should play Jazzpunk. Watch the trailer, and read no other reviews, just play it.

    2. Far: Lone Sails https://store.steampowered.com/app/609320/FAR_Lone_Sails/ - a gorgeous art piece, a good story that develops through the gameplay, worth your time.

    3. Void War https://store.steampowered.com/app/2853590/Void_War/ - Void War is FTL crossed with Warhammer 40k, but it's not just a reskin. If you ever wanted more FTL gameplay, Void War is it.

    4. The Red Strings Club https://store.steampowered.com/app/589780/The_Red_Strings_Club/ - a great story with beautifully written characters, everything that digital storytelling should be.

    5. Songs of Syx https://store.steampowered.com/app/1162750/Songs_of_Syx/ - this has been eating my brain recently. If you enjoy colony builders like Rimworld or Dwarf Fortress, Songs of Syx is potentially dangerous in that where did the last eight hours go kind of way. It's still got some rough spots, but the developer is actively working on it.

    *Bonus - Fatum Betula https://store.steampowered.com/app/1281270/Fatum_Betula/ - a strange experience, like nothing else that I know of. I also recommend going into this one blind, just watch the developer's trailer.

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  • [–] 11 points 3 months ago (3 children)
    • Star Valor is one of my all time favourites - i always come back to this one, it never gets boring.
    • Dead Cells doesn't need much introduction i think.
    • Pathogenic is the newest addition to my library, and it's a really fun and innovative twin stick shooter with a great soundtrack and a very polished design.
    • Look Outside Is a horror survival game. Lots of body horror, for those who like that. Great atmosphere, i love playing it at night on my steam deck.
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  • [–] 3 points 3 months ago

    Dead Cells has difficukty adjustments in the menus too, for anyone who tried it and hated it like I did. They added it later. Its a lot of fun even on easy mode. I played it enough that I had the difficulty back to "normal" and even higher at one point too.

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  • [–] 9 points 3 months ago (1 child)

    Outer wilds a fun little mystery game about exploring a small alient solar system

    Don't look up anything about it and go in as blind as you can for the best experience

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  • [–] 6 points 3 months ago

    My only suggestion for outer wilds is that at the very start of the game if the village feels boring just go straight to the ship and once you've taken off give the game at least another half an hour to wow you. If by that time you're not hooked the game might not be for you.

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  • [–] 8 points 3 months ago (1 child)

    There are some NSFW games I've had a lot of fun with that are contenders for a space in your library:

    The Flipwitch series is a fun Metroidvania that asks "what if changing gender at will was a gameplay mechanic?"

    Scarlet Maiden was my first 2d platformer roguelike I've ever sunk hours into and really turned me on to the genre, pun intended.

    Spirit Valley is "what if Pokemon but with sexy monster girls?" There are even shinies to hunt!

    Elf Girl Pinball is a lot of fun!

    Tower/Sword of Succubus are two entirely different genres. Tower is more puzzle based, Sword is essentially sexy Zelda. Even comes with the free Castlevania throwback: Succubus Hunter. The series even expands further into search-action with Midnight Castle Succubus DX and Castle in the Clouds DX. Seriously, check these out while you wait for Belmont's Curse.

    Smash Girls looks fun if you can get it to run without crashing and rebooting your PC. Basically Smash Bros with Hentai.

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  • [–] 2 points 3 months ago (1 child)

    https://store.steampowered.com/developer/knucklecracker

    I really enjoyed most games by Knuckle Cracker. They're very unique and different.

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  • [–] 1 point 3 months ago (1 child)

    if you’re looking for a fun couch coop game, towerfall is really awesome! it’s a 2D vertical fighting game with bows, the controls are very easy to pick up and the rounds are fast, so anyone can join in and it’s really fun!

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  • [–] 1 point 3 months ago

    Right now I am hitting endgame in SolarPunk. I fucking love it.

    Im the type, if a game hands you a gun, and says go kill the bad guys, Ill pass. It's very clear in this game, it will not be for everyone, I however, have sunk 60 hours into it in the last few weeks. It's for me, and I love it.

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  • [–] 26 points 3 months ago

    For real, there's so much more variety these days than there was ten or fifteen years ago. I feel like these are the golden days of gaming where everyone can find the exact niche game that they are looking for

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  • [–] 23 points 3 months ago (1 child)
  • [–] 22 points 3 months ago (1 child)

    Cozy Pixel Dating Exposition Building Pastel Farming Dog Quirky Fishing Rogue-lite Crafter

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  • [–] 8 points 3 months ago

    Shut up and take my money!

    For real though, casual and chill-out games are so cathartic. Sure, I love my edgy soulsborne action adventures... But a couple of edibles and some Slime Rancher and I'm happy as a clam.

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  • [–] 21 points 3 months ago (1 child)

    Yeah, indie and AA-gaming are doing fine, its the AAA that is suffering. And I think they deserve it for sure: predatory practices, lack of innovation, everything looking and feeling the same... Indie and AA-games are the ones I look forward to.

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  • [–] 2 points 3 months ago*

    Watching Paradox Interactive transition from AA into a AAA studio has been painful. They fill a niche that nobody else is really paying attention to, but they've become so entrenched that the games are really starting to feel like reskins of each other, and while I wouldn't call their DLC strategy predatory, they feel just a hair below that point.

    "Historical strategy simulator" is a pretty tough genre to attack as an indie dev, though.

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