worked on it since 1998

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[–] 140 points 2 weeks ago* (37 children)

Ngl gimp never took off because it's UX is terrible, plus it's far from feature complete.

It's like freecad in that regard, it exists, it's foss, but it's massively inferior to the paid options because UX is horrible and it breaks in weird ways.

Foss can be as good or better than non foss, just look at blender or Kicad, but these two aren't it.

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  • [–] 73 points 2 weeks ago (3 children)
  • [–] 9 points 2 weeks ago

    'I make all my images with the GIMP." (Cracks whip at chained up leather clad person in a leather body suit and mask) "DRAW FASTER YOU WORTHLESS POS AND MAYBE MOMMY WILL LET YOU SEE AN OUTLINE OF A TITTY LATER."

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  • [–] 60 points 2 weeks ago* (last edited 2 weeks ago) (11 children)

    Gimp ux was bad. It's been fine for years.

    Freecad is WAY newer, and has had a fraction of the developer time spent on it.

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  • [–] 33 points 2 weeks ago*

    And CAD is ridiculously complex. Students also practice like half a year to cope with the proprietary market leaders. I sometimes think people complain because they confuse tools made for professionals with some game on easy mode.

    But yeah, FreeCAD also isn't on par with professional tools. It's surprisingly capable and has a lot of features. And they made it crash way less. 2 years ago it used to crash several times each project when adding some chamfers or some other easy stuff and I had to do lots of stuff in order or it wouldn't work. As of now I'd say it's perfectly usable for the average hobby project. Just don't expect any CAD software to be usable without any kind of background knowledge. There's other tools for that kind of 3D design.

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  • [–] 30 points 2 weeks ago (6 children)

    "Fine" meaning "it's technically possible to use it."

    Adding and editing text is a nightmare. I feel like the only way you could say with a straight face is if you haven't used Photoshop since 2006. Hell, PowerPoint has a better interface in a lot of ways.

    I hate dunking on them like that but let's not lie to ourselves here. GIMP is good enough but the UI was clearly made by engineers, not artists

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  • [–] 20 points 2 weeks ago (1 child)

    I'm an engineer and I have no idea what they were going for with that UI

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  • [–] 17 points 2 weeks ago

    That's fair. I'm an engineer, too, and the UI brings me pain. Especially because my previous career had creative cloud as the daily software.

    I guess I meant more the engineer mindset of "I already know how to use it so it's good enough"

    It reminds me of AutoCAD, my current daily software, which feels like a thousand bandaids stacked on top of each other over the course of 25 years.

    I feel obligated to say that having a bad UI doesn't mean it's bad software. I'm just tired of people pretending it's polished lol

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  • [–] 2 points 2 weeks ago (1 child)

    Adding and editing text is a nightmare. I feel like the only way you could say with a straight face is if you haven't used Photoshop since 2006. Hell, PowerPoint has a better interface in a lot of ways.

    In GIMP? You select the text tool, you click it on the canvas. It's that simple.

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  • [–] 7 points 2 weeks ago (1 child)

    I've spent 3 years learning freecad, and it's bad, it's entirely incapable of holding up against moderately complex projects, a simple fillet can break the whole model. It got better with 1.0 but it's still so very far from competing with fusion or inventor / catia...

    As for gimp... I've really tried adding it to my workflow, but it's been a massive headache, I'd likely use photocraft over it given both options...

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  • [–] 25 points 2 weeks ago (6 children)

    I tried the "good UX" one back then when people hype around the update, and it still really hard to learn if you used to photoshop layout. These day, Krita is better i think, and Inkscape for the Illustrator alternative.

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  • [–] 5 points 2 weeks ago

    Inkscape's UI is very unintuitive to me, as someone used to Illustrator. The necessary tools mostly exist, but not where I would look for them.

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  • [–] 1 point 2 weeks ago* (last edited 2 weeks ago) (2 children)

    > “if you used to photoshop layout”

    > look inside

    > same layout as in Photoshop, and the panels are movable

    By now I'm convinced Photoshop users lack pattern recognition.

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  • [–] 1 point 2 weeks ago (1 child)

    Is it? Idk, it's been ages i used it and i never went back since even though every time i need it and people always recommended me it.

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  • [–] 1 point 2 weeks ago* (last edited 2 weeks ago)

    It was bad when Gimp had floating windows. That was changed long ago. Since then, the layout is basically the same as in PS: tools on the left, layers on the right, the image in the middle. The biggest difference is probably that the tools panel isn't in one column by default and takes some screen space — but it can be resized, though idk about the minimum width.

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  • [–] 7 points 2 weeks ago (2 children)

    It was made by a programmer who does not understand anything about how professional imaging people use software. It would be like an artist to somehow manages to cobble together some kind of crudely functional IDE, but he's never programmed in his life and he doesn't even know what programming really is.

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  • [–] 17 points 2 weeks ago

    Freecad is NOT like gimp. They are not hell bent o forcing people to do things their way. They constantly evolve, and pay real attention to what the community wants. They are one of FOSS' example of how things should be. I really like it and how it's evolving.

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  • [–] 1 point 2 weeks ago

    I use FreeCAD professionally. Since their 1.0 release its honestly better software. And feature parity with Fusion 360.

    The issue I have with FreeCAD is that there is a massive learning curve to it, due to the accuracy the software needs.

    As updates come out the software is getting better at lowering the requirement, but honestly it’s the best CAD software I’ve been able to get my hands on.

    Gino on the other hand feels like it’s designed for image manipulation than image creation. Still use it if I need to touch up a photo. But Affinity and Photoshop does a much better job

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