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[–] 31 points 9 months ago (6 children)

Diablo III and IV don't have a monopoly on the genre. There's Titan Quest, Grim Dawn, and the Borderlands games, all playable offline, even in multiplayer. They're not exactly Diablo, but you'll hardly get closer than Grim Dawn, and there's no reason you need to be married to the Diablo IP anyway. That kind of brand stickiness is how you get taken advantage of.

Personally, when something like that doesn't respect my values, I'm not even finding myself tempted by them these days. Oh, it's always online? It's dead to me. There's a deluge of other stuff to play, including games that are similar but respect my values.

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  • [+] [S] 9 points 9 months ago* (last edited 9 months ago) (3 children)
  • [–] 4 points 9 months ago (1 child)

    What did you think of Torchlight? I'm a bit surprised it didn't make your list.

    ...well, then again, I haven't played anything you listed, so I can't compare.

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  • [–] 1 point 9 months ago

    I'm a very recent fan of loot games, and I only briefly tried Torchlight 1 as more of an academic exercise to see how the genre evolved over time. There was some special sauce that I observed starting around Borderlands 3 or Pre-Sequel (that I suspect originated in Diablo 3) around class design that was still absent from Torchlight. Other than that, I didn't form much of an opinion on it.

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