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[–] 29 points 1 year ago (6 children)

Absolutely; but you just know that Publishers will just push to outsource development to 3rd party “contractors” so that they won’t be eligible, or some other such bullshit.

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  • [–] 7 points 1 year ago (1 child)

    I mean they can do that and quality assurance will struggle even more, making indie games look even better in comparison. Let publishers keep shooting themselves in the foot in their endless greed. It will only speed up the destructive cycle.

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  • [–] 1 point 1 year ago

    I pretty much only buy indie games these days, maybe one AAA a year and I used to buy multiple a month. Most stuff doesn't feel unique enough, like I'm just repeating experiences with slightly different themes and controls.

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  • [–] 7 points 1 year ago (3 children)

    That is already very very common

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  • [–] -3 points 1 year ago* (2 children)

    Uhh, going to need to see some evidence of that. Literally never heard of non indie devs getting royalties or continued payments based off the success of the game.

    Actually I'll correct myself, rockstar is the only company I've heard of that does big internal payouts post launch. Most of Rockstars game launches have resulted in new houses for some of their teams.

    Got any other examples to share?

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