[–] 2 points 1 week ago

Hey, ChatGPT remember the Fortnite killer PR, ditch that and also the Extraction shooter build. The C Suite is now asking for an Assassin's Creed in space and Co-op. Remember to put many towers to climb

Ubi devs probably

  • source
  •  

    Me dió curiosidad de conocer a los que postean regularmente a la comunidad argento-lemmyniana (?).

    Por qué estuve viendo un par de cuentas y algunas me dieron la impresión de ser bots, aunque no me quejo, prefiero eso a que no haya contenido. Ya que al menos lo que pude ver, son noticias de fuentes conocidas (en su mayoría).

    ¿Qué onda? Para los que sean de carne y hueso, cuenten algo, compartan su historia del fediverso.

     

    cross-posted from: https://lemmy.world/post/49721314

    I just discovered this. Has anyone tried it?

    Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever... log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do... please share your experience! I'll try it myself when I have time and post back here. If you know of any other alternatives, please share!

    • Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.

    • Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.

    • Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.

    • A built-in store. Let users browse, filter, and collect games through a fully featured store.

    • Flexible authentication. Use simple accounts or hook into your existing SSO.

    • Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.

    Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)

    Website:
    https://droposs.org/

    Docs:
    https://droposs.org/docs/admin/quickstart/

     

    cross-posted from: https://lemmy.world/post/49721314

    I just discovered this. Has anyone tried it?

    Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever... log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do... please share your experience! I'll try it myself when I have time and post back here. If you know of any other alternatives, please share!

    • Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.

    • Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.

    • Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.

    • A built-in store. Let users browse, filter, and collect games through a fully featured store.

    • Flexible authentication. Use simple accounts or hook into your existing SSO.

    • Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.

    Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)

    Website:
    https://droposs.org/

    Docs:
    https://droposs.org/docs/admin/quickstart/

     

    cross-posted from: https://lemmy.world/post/49721314

    I just discovered this. Has anyone tried it?

    Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever... log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do... please share your experience! I'll try it myself when I have time and post back here. If you know of any other alternatives, please share!

    • Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.

    • Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.

    • Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.

    • A built-in store. Let users browse, filter, and collect games through a fully featured store.

    • Flexible authentication. Use simple accounts or hook into your existing SSO.

    • Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.

    Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)

    Website:
    https://droposs.org/

    Docs:
    https://droposs.org/docs/admin/quickstart/

     

    I just discovered this. Has anyone tried it?

    Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever... log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do... please share your experience! I'll try it myself when I have time and post back here. If you know of any other alternatives, please share!

    • Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.

    • Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.

    • Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.

    • A built-in store. Let users browse, filter, and collect games through a fully featured store.

    • Flexible authentication. Use simple accounts or hook into your existing SSO.

    • Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.

    Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)

    Website:
    https://droposs.org/

    Docs:
    https://droposs.org/docs/admin/quickstart/

    Immich vs Ente ? (lemmy.world)
     

    Chosing the right photo app for my family

    So, Immich vs Ente, this is my last piece of the selfhosted puzzle. Please help me make an informed decision:

    Immich

    on the plus side, it seems to have more features and it has a gazillion integrations with other selfhosted software. Downside: breaking changes are fairly common AFAIK.

    Ente

    looks like the opposite, more mature, scoped and less integrated.

    Am I reading this right? Am I missing something?

    Edit: Thanks everyone, I'm going with immich!

    view more: next ›