[–] [S] 1 point 2 days ago* (last edited 2 days ago)

Just because code isn’t copyleft doesn’t mean it does not require attribution or consent to being scraped by LLMs!

I am painfully aware. For my own work, I don't use LLMs, but I'm not convinced I'm going to be able to do that at work. I'm trying to work out the details of what that means and if it's irretrievably immoral. It's not looking good.

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  • [–] 7 points 3 weeks ago* (last edited 3 weeks ago)

    He's right about the tool aspect of it, but, and I cannot emphasise this enough, it is not just a tool. Though we all bow (or salivate) before our fake materialist gods, and cast aside the beauty and relationships in the world, things are more than just their function.

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  • [–] 7 points 1 month ago* (last edited 1 month ago)

    Not me. I don't use it because it's (mostly) immoral. Sure, it feels like a thorn in the side, a parasite oozing through the walls, but I still enjoy coding.

    I also have good reason to believe that nothing resembling modern technology will understand what it's doing, so we always have that most important edge.

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  • [–] [S] 1 point 1 month ago* (last edited 1 month ago)

    jeez, that's a good answer. Thanks. I'd like to be flexible in size of dataset, though I don't know what I'll need yet. I expect I'll want latex. I don't know the difference between raytraced and mesh.

    1. Really useful to know c/c++ is a no-go.
    2. Do I want to support browser? Don't know yet
    3. I'm surprised you say there's no good 3D. I believed plotly was fine for 3D. Maybe we're talking about different levels of 3D

    I would like to stick to one language - python or js but not both

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