adb push / adb pull
I have scripts for common stuff like my music dir:
adb push --sync ~/music/{collection,unsorted,audiobooks} /sdcard/Music/
I only ever do sync in one direction tho, from computer to phone.
adb push / adb pull
I have scripts for common stuff like my music dir:
adb push --sync ~/music/{collection,unsorted,audiobooks} /sdcard/Music/
I only ever do sync in one direction tho, from computer to phone.
wasn't it always self-hostable?
commit history of some software i use
I switched to one you recommended with vulkan renderer eventually, because opengl renderer had some graphical artefacts I couldn't get rid of e.g this texture fighting

For some reason in-game screenshots are broken on vulkan renderer (grey rectangles) so I'm using system screenshotter.
Also the game has pretty harsh mipmapping (or idk how is this called). Is cranking up anisotropic filtering the only way to get rid of it?

Is it somehow possible to use nearest neighbour interpolation for textures?
yeah I had this set above 96 in winecfg because font in other application was too small. But it also fucks up games as side effect

Oh and about wine. I have game window content larger than my screen for some reason. I have this problem in other games too. Something with dpi?

Ok, good to know.
Is pistol-starting each level in serious sam a thing like in doom? Should I do my first playthrough like that? Also Serious or Hard difficulty?
Thanks! I went with this one https://github.com/tx00100xt/SeriousSamClassic

Mouse was a bit janky at first but it's alright now after I disabled acceleration, set sharp turning option and I also had to set sensitivity to as low as 4% for some reason.
I see it's based on port by icculus (he's fucking legend) but I couldn't get his version to compile because it's 10 year old c++ code and c++ compiler devs hate backwards compat
With screensharing on wayland? With screensharing on wayland, right?
Classic DOOM has best Linux support of all games in my opinion. Because it was opensourced and plenty of great community-maintained source ports.
Doom has tons of amazing community-made content (WADs) made within last 30 years. Like what other games have mods that feature whole original soundtracks? It also has pretty competitive speedrunning and multiplayer scene. And some very, very difficult levels.
So to play the game you need port and also IWAD files containing levels, textures, etc. Official iwads are not free. So your options are
I used int.pl as burner in the past. Idk about their reputation but their imap/smtp work fine. And yeah, ui is in Polish.
btw i remember there were lots of unofficial instances. Where did they all go?