[–] 1 point 3 days ago

Definetly don't need to go all in, you can start with a few LXCs from the community scripts

Biggest advantage for me is not having to juggle with ports or modify stuff that I already have running to try something new. Each LXC gets its own IP so I can start a new copy of let's say Jellyfin to tinker with, and use what I learned to fix/improve my running instance.

Another really neat thing is how it handles backups. I have my LXCs on their own ZFS subvolumes and I back them up sporadically to external drives (cold storage). Backups start as a single big file but all the subsequent are way smaller, and checking and restoring them is a 2-click endeavour.

It looks corporate and intimidating, but it has an awesome community and you don't need to learn all the bells and whistles to get a lot out of it

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  • [–] 1 point 4 days ago (2 children)

    Started with the beta of CasaOS, really welcoming discord community and all, but when I went from a busted laptop to a purpose-built machine, I dove into the deep end and went with Proxmox.

    It can be daunting at first with all that lingo but there are plenty of good tutorials. Can't recommend enough. Also as a gap closer, there's proxmox community scripts, which are great to spin new LXCs to tinker with and learn/try new stuff without annoying the family with downtime

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  • [–] 4 points 6 days ago* (2 children)

    There are practical barriers still tho. You'll have to either maintain or outsource maintaining:

    • hosting infrastructure
    • CDN
    • Security (both frontend and backend)
    • DRM (either serial numbering or yet another hosted verification services)
    • user accounts and data handling
    • payment processing

    And that's for a basic game, if you want feature parity with steam, add on top:

    • version control and access (playtests, betas)
    • version control for other platforms (Mac, Linux)
    • hosting for savefile sync, achievements
    • hosting for UGC (mods, screenshots, configs, recording)
    • hosting and infrastructure for user livestreaming
    • CDN for mods
    • review (automated or manual) for mods or UGC
    • legal protection and compliance against UGC
    • multiplayer service infrastructure
    • automated/manual moderation of game servers/lobbies
    • anticheat system
    • hosting for newsfeed (update announcements, news)
    • and so on, you get the point...

    By the time you implement the basic stuff and half of the extras, might as well pay the 30% commission and just focus on what you wanted to do: make games. Instead of having to cosplay as a sysadmin or orchestrate 15 different providers

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  • [–] 4 points 1 week ago (1 child)

    +1 for Barony, especially with the DLCs. However, it's important to go easy at first. Don't scoff at the assistance shrine/items and custom options like turning off hunger or modding to make your first runs a bit easier. Vanilla can be excruciatingly frustrating, and you might bounce off a really fun game!

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  • [–] 1 point 1 month ago (3 children)

    I am on the latest version of FF on Linux and I don't have HDR working, not on YouTube, nor on standalone players like Jellyfin. Yes my display is HDR and Wayland+gnome is exposing HDR properly to games and Helium (chromium fork).

    Since some govt and utilities sites only work on "chrome" (borked even with user agent switcher set to chrome+win on FF) I had to get this other browser, and the speed difference is noticeable on most sites, even tho theoretically FF should be faster since its stripping a lot of crap with uBlock Origin.

    Tried flatpak'd Brave and also runs snappier than FF.

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  • [–] 45 points 1 month ago (7 children)

    I don't really mind AI features where it makes sense. That being said, as someone else commented, this should have been a plugin.

    I'll add on top of that: this should have been a plugin wholly developed by Mistral. Mozilla should stop spending time and money on side features and focus on the browser and its engine. It still is way slower than any chromium based browser, lacks features that have been standard on chromium for years (eg. HDR video playback) and it's way less efficient on battery than the competition.

    Complaining about Firefox doing this and groveling on "I'm good, I'm on " is spitting upwards: even the most modified forks like Zen still rely on Mozilla's aging engine.

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    I was excited to see the UT games on FlatHub, but they require the base installs. Why did they delist all Unreal games everywhere (but GoG)? Why not give them away and just let the players host the servers?

    E: Yes, it's an AI made image, if Epic won't put the minimal effort to preserve their games, why should I for a disposable meme?

    Spoof of the original Unreal box art, but saying Fortnite instead.
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